Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BellonaIsHot69
Gilgamesh
Level 29
God Stats
2W - 7L
1,431 SR
Queue Stats
47W - 52L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soull
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,462 SR
Queue Stats
87W - 105L
1,481 Elo+
Solo
Kukulkan
Kukulkan
ineedpancakes
Kukulkan
Level 143
God Stats
34W - 32L
1,564 SR
Queue Stats
634W - 619L
1,536 Elo+
Solo
Bacchus
Bacchus
mombo713
Bacchus
Level 85
God Stats
0W - 2L
1,389 SR
Queue Stats
4W - 8L
1,377 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,467 Elo+

VS

Team Averages
Level 114
1,489 SR
1,520 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aksecnarf
Chang'e
Level 123
God Stats
35W - 22L
1,629 SR
Queue Stats
161W - 147L
1,558 Elo+
Solo
Ishtar
Ishtar
Ikareczek
Ishtar
Level 137
God Stats
11W - 10L
1,509 SR
Queue Stats
98W - 96L
1,605 Elo+
Solo
Nu Wa
Nu Wa
PropperPatty
Nu Wa
Level 67
God Stats
4W - 1L
1,493 SR
Queue Stats
51W - 49L
1,468 Elo+
Solo
Artemis
Artemis
crashdorf
Artemis
Level 85
God Stats
6W - 15L
1,313 SR
Queue Stats
337W - 418L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 4 / 1
8,216
587
1,234
11,498
4,424
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BellonaIsHot69
Gilgamesh
15
1 / 3 / 0
8,876
634
8,470
17,381
17,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Soull
Ah Muzen Cab
16
0 / 3 / 0
9,376
670
6,751
10,908
2,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ineedpancakes
Kukulkan
18
1 / 4 / 1
10,413
744
18,541
12,646
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
mombo713
Bacchus
15
0 / 2 / 1
9,321
666
6,170
16,851
23,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
3 / 0 / 9
10,811
772
12,090
12,126
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Aksecnarf
Chang'e
17
2 / 1 / 7
10,373
741
6,347
9,937
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Ikareczek
Ishtar
18
2 / 0 / 5
10,977
784
11,008
10,246
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 8
12,405
886
18,622
11,133
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
crashdorf
Artemis
18
1 / 0 / 2
10,954
782
11,044
12,846
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
16
16
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Horus
 
Horus
3
0
9
7.5
W
Chang'e
Aksecnarf
Chang'e
2
1
7
5.5
L
Gilgamesh
BellonaIsHot69
Gilgamesh
1
3
0
0.33
W
Ishtar
Ikareczek
Ishtar
2
0
5
4.5
W
8
1
8
12
L
Ah Muzen Cab
Soull
Ah Muzen Cab
0
3
0
0
W
Artemis
crashdorf
Artemis
1
0
2
2
L
Kukulkan
ineedpancakes
Kukulkan
1
4
1
0.38
L
Bacchus
mombo713
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
59,111
69,284
Taken
56,288
53,449
Mitigated
34,222
7,796
Healing
27,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,234
691
0
1,061
11,498
4,424
0
3,657
7,514
0
10,840
W
Horus
 
Horus
12,090
4,069
3,394
5,544
12,126
12,798
811
4,826
7,300
0
29,236
W
Chang'e
Aksecnarf
Chang'e
6,347
611
5,044
5,163
9,937
4,654
1,328
6,000
3,937
24,211
0
L
Gilgamesh
BellonaIsHot69
Gilgamesh
8,470
2,157
288
885
17,381
17,506
0
4,254
12,614
0
19,938
W
Ishtar
Ikareczek
Ishtar
11,008
6,000
0
1,805
10,246
4,743
1,505
5,587
4,659
0
53,577
W
18,622
5,135
0
1,486
11,133
5,009
3,509
4,019
7,114
59,337
0
L
Ah Muzen Cab
Soull
Ah Muzen Cab
6,751
885
0
1,956
10,908
2,485
0
6,293
4,297
0
46,846
W
Artemis
crashdorf
Artemis
11,044
5,926
0
5,432
12,846
7,018
4,506
4,279
8,567
0
47,768
L
Kukulkan
ineedpancakes
Kukulkan
18,541
707
0
1,182
12,646
5,358
57
4,178
7,933
84,943
0
L
Bacchus
mombo713
Bacchus
6,170
573
0
2,424
16,851
23,676
0
5,483
10,773
17,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
55,520
285
Minions Killed
367
0
Camps Cleared
0
1,317,703
Distance Traveled
1,521,311
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,216
587
23
2
0
164,388
1
W
Horus
10,811
772
41
3
0
341,950
5
W
Chang'e
10,373
741
47
3
0
306,966
6
L
Gilgamesh
8,876
634
26
2
0
293,917
0
W
Ishtar
10,977
784
94
7
0
290,352
3
W
Nu Wa
12,405
886
96
7
0
280,998
3
L
Ah Muzen Cab
9,376
670
79
6
0
268,474
5
W
Artemis
10,954
782
89
6
0
301,045
1
L
Kukulkan
10,413
744
142
10
0
298,844
3
L
Bacchus
9,321
666
15
1
0
292,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role