Player Matchup

Yemoja
Yemoja
HenshinSenshi93
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,187 Elo+
Party 2
Danzaburou
Danzaburou
Manachor
Danzaburou
Level 15
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 12L
1,103 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nomorereason
Morgan Le Fay
Level 35
God Stats
3W - 8L
1,379 SR
Queue Stats
4W - 21L
1,187 Elo+
Party 2
Team Averages
Level 22
1,383 SR
1,159 Elo+

VS

Team Averages
Level 104
1,454 SR
1,412 Elo+
Kukulkan
Kukulkan
DarkZedder
Kukulkan
Level 129
God Stats
2W - 0L
1,514 SR
Queue Stats
35W - 47L
1,392 Elo+
Party 1
Rama
Rama
GoldenOwO
Rama
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 48L
1,439 Elo+
Solo
King Arthur
King Arthur
Niebla722
King Arthur
Level 128
God Stats
2W - 0L
1,349 SR
Queue Stats
59W - 82L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,333
718
6,275
14,911
15,964
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Manachor
Danzaburou
11
1 / 6 / 0
7,759
597
4,880
13,990
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Nomorereason
Morgan Le Fay
12
2 / 4 / 0
8,413
647
7,526
12,053
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkZedder
Kukulkan
14
3 / 1 / 8
9,283
714
10,030
6,164
2,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
15
8 / 2 / 7
10,151
781
18,280
11,430
5,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Niebla722
King Arthur
15
4 / 1 / 8
9,381
722
7,395
13,123
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
15
15
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkZedder
Kukulkan
3
1
8
7
W
Rama
8
2
7
5.75
L
1
5
3
0.5
L
Danzaburou
Manachor
Danzaburou
1
6
0
0.17
W
King Arthur
Niebla722
King Arthur
4
1
8
8
L
Morgan Le Fay
Nomorereason
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
35,705
40,954
Taken
30,717
27,591
Mitigated
18,933
3,802
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkZedder
Kukulkan
10,030
676
0
579
6,164
2,799
1,042
3,992
2,172
38,121
0
W
Rama
18,280
14,639
0
2,278
11,430
5,441
1,236
5,567
5,863
0
47,405
L
6,275
1,243
445
1,000
14,911
15,964
0
3,209
11,702
13,546
0
L
Danzaburou
Manachor
Danzaburou
4,880
1,440
0
1,293
13,990
5,930
0
3,264
10,726
0
17,956
W
King Arthur
Niebla722
King Arthur
7,395
912
0
840
13,123
10,693
70
5,106
7,850
0
26,967
L
Morgan Le Fay
Nomorereason
Morgan Le Fay
7,526
1,476
28
1,036
12,053
5,697
0
3,557
8,496
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
28,815
87
Minions Killed
176
0
Camps Cleared
12
604,924
Distance Traveled
694,264
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,283
714
77
6
1
223,486
2
W
Rama
10,151
781
66
5
8
220,449
0
L
Yemoja
9,333
718
12
1
0
200,685
5
L
Danzaburou
7,759
597
33
3
0
208,795
2
W
King Arthur
9,381
722
33
3
3
250,329
2
L
Morgan Le Fay
8,413
647
42
3
0
195,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role