Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
nW Scrappy
Ganesha
Level 89
God Stats
4W - 4L
1,624 SR
Queue Stats
22W - 28L
1,503 Elo+
Party 2
Chaac
Chaac
nW Slabz
Chaac
Level 148
God Stats
7W - 10L
1,450 SR
Queue Stats
357W - 449L
1,472 Elo+
Party 2
Chang'e
Chang'e
nW Surgeon
Chang'e
Level 39
God Stats
0W - 3L
1,567 SR
Queue Stats
29W - 63L
1,322 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,460 Elo+

VS

Team Averages
Level 96
1,405 SR
1,461 Elo+
Vulcan
Vulcan
Conchito8a
Vulcan
Level 133
God Stats
2W - 6L
1,138 SR
Queue Stats
102W - 123L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dink1945
Ah Muzen Cab
Level 8
God Stats
9W - 12L
1,593 SR
Queue Stats
11W - 14L
1,461 Elo+
Solo
Cthulhu
Cthulhu
GRANDMASTERCHONK
Cthulhu
Level 151
God Stats
1W - 0L
1,465 SR
Queue Stats
119W - 145L
1,529 Elo+
Solo
Lancelot
Lancelot
MelodyKasumi
Lancelot
Level 28
God Stats
8W - 14L
1,220 SR
Queue Stats
64W - 83L
1,349 Elo+
Party 1
Mulan
Mulan
spongejesse7
Mulan
Level 160
God Stats
3W - 2L
1,612 SR
Queue Stats
125W - 112L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 2 / 0
8,665
788
6,230
9,402
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
 
Jing Wei
13
0 / 3 / 1
7,145
650
3,334
11,311
4,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
nW Scrappy
Ganesha
12
0 / 5 / 2
7,256
660
4,806
14,830
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
nW Slabz
Chaac
13
1 / 2 / 0
7,176
652
8,756
15,525
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
nW Surgeon
Chang'e
12
0 / 5 / 0
6,511
592
4,569
12,276
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Conchito8a
Vulcan
16
2 / 0 / 8
8,658
787
15,192
6,624
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Dink1945
Ah Muzen Cab
16
5 / 2 / 10
9,610
874
15,063
9,514
4,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 11
9,097
827
7,106
9,634
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
MelodyKasumi
Lancelot
15
3 / 1 / 9
8,657
787
6,568
6,387
3,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 11
8,569
779
8,034
9,517
8,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
17
17
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
0
1.5
L
Jing Wei
 
Jing Wei
0
3
1
0.17
W
Vulcan
Conchito8a
Vulcan
2
0
8
6
W
Ah Muzen Cab
Dink1945
Ah Muzen Cab
5
2
10
5
W
4
0
11
9.5
W
Lancelot
MelodyKasumi
Lancelot
3
1
9
7.5
L
Ganesha
nW Scrappy
Ganesha
0
5
2
0.2
L
Chaac
nW Slabz
Chaac
1
2
0
0.5
L
Chang'e
nW Surgeon
Chang'e
0
5
0
0
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
51,963
63,344
Taken
41,676
41,641
Mitigated
31,777
14,064
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,230
535
0
806
9,402
4,597
0
2,415
6,987
0
37,160
L
Jing Wei
 
Jing Wei
3,334
1,377
0
2,127
11,311
4,522
224
4,564
6,747
0
21,643
W
Vulcan
Conchito8a
Vulcan
15,192
6,997
188
1,216
6,624
3,383
2,326
491
5,814
42,615
0
W
Ah Muzen Cab
Dink1945
Ah Muzen Cab
15,063
3,856
0
2,513
9,514
4,593
4,283
2,336
7,057
0
43,387
W
7,106
480
898
946
9,634
11,856
923
2,640
6,730
18,429
0
W
Lancelot
MelodyKasumi
Lancelot
6,568
1,527
0
250
6,387
3,117
868
1,167
5,100
0
18,631
L
Ganesha
nW Scrappy
Ganesha
4,806
233
0
1,622
14,830
13,772
0
4,944
9,886
7,328
0
L
Chaac
nW Slabz
Chaac
8,756
347
0
3,988
15,525
13,615
0
6,036
9,489
0
28,015
L
Chang'e
nW Surgeon
Chang'e
4,569
48
3,027
2,494
12,276
5,135
0
4,339
7,937
10,772
0
W
8,034
1,338
0
2,554
9,517
8,828
1,036
2,741
6,531
0
15,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
44,591
188
Minions Killed
205
0
Camps Cleared
0
1,068,418
Distance Traveled
1,198,118
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,665
788
95
9
0
242,669
3
L
Jing Wei
7,145
650
47
4
0
205,903
4
W
Vulcan
8,658
787
67
6
0
258,477
2
W
Ah Muzen Cab
9,610
874
69
6
0
214,761
3
W
Cthulhu
9,097
827
25
2
0
226,398
0
W
Lancelot
8,657
787
34
3
0
266,731
0
L
Ganesha
7,256
660
0
0
0
195,093
2
L
Chaac
7,176
652
31
3
0
226,270
0
L
Chang'e
6,511
592
15
1
0
198,483
2
W
Mulan
8,569
779
10
1
0
231,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role