Player Matchup

Baron Samedi
Baron Samedi
HenshinSenshi93
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,248 Elo+
Party 2
Hachiman
Hachiman
Manachor
Hachiman
Level 15
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Nomorereason
Amaterasu
Level 34
God Stats
0W - 1L
1,629 SR
Queue Stats
4W - 21L
1,248 Elo+
Party 2
Team Averages
Level 22
1,453 SR
1,332 Elo+

VS

Team Averages
Level 53
1,504 SR
1,320 Elo+
Danzaburou
Danzaburou
Celelgelgelg
Danzaburou
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 106L
1,254 Elo+
Party 1
He Bo
He Bo
Eliscio
He Bo
Level 101
God Stats
23W - 22L
1,539 SR
Queue Stats
139W - 183L
1,434 Elo+
Solo
Guan Yu
Guan Yu
GoodOlJohn
Guan Yu
Level 35
God Stats
20W - 10L
1,472 SR
Queue Stats
101W - 143L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HenshinSenshi93
Baron Samedi
10
0 / 3 / 2
6,110
611
5,973
9,604
5,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Manachor
Hachiman
10
1 / 6 / 2
6,508
651
5,444
10,446
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Nomorereason
Amaterasu
11
2 / 2 / 1
6,675
668
4,892
9,906
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Celelgelgelg
Danzaburou
12
4 / 2 / 7
8,390
839
8,845
9,416
3,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Eliscio
He Bo
13
5 / 0 / 6
8,179
818
11,132
4,730
1,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
GoodOlJohn
Guan Yu
12
2 / 1 / 8
7,500
750
4,835
11,907
11,604
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Celelgelgelg
Danzaburou
4
2
7
3.75
W
He Bo
Eliscio
He Bo
5
0
6
8
W
Guan Yu
GoodOlJohn
Guan Yu
2
1
8
6
L
Baron Samedi
HenshinSenshi93
Baron Samedi
0
3
2
0.33
L
Hachiman
Manachor
Hachiman
1
6
2
0.33
L
Amaterasu
Nomorereason
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
24,812
29,956
Taken
26,053
14,623
Mitigated
16,955
6,979
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Celelgelgelg
Danzaburou
8,845
4,543
0
1,378
9,416
3,708
1,556
2,056
7,360
0
27,848
W
He Bo
Eliscio
He Bo
11,132
1,757
0
426
4,730
1,643
762
1,137
3,593
29,812
0
W
Guan Yu
GoodOlJohn
Guan Yu
4,835
465
4,389
4,741
11,907
11,604
309
2,999
8,908
126
13,611
L
Baron Samedi
HenshinSenshi93
Baron Samedi
5,973
466
1,972
3,334
9,604
5,509
0
6,077
3,527
20,258
0
L
Hachiman
Manachor
Hachiman
5,444
3,714
0
380
10,446
3,443
0
3,206
7,240
0
16,373
L
Amaterasu
Nomorereason
Amaterasu
4,892
1,423
0
1,293
9,906
5,671
0
2,649
7,257
0
11,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,293
Gold Earned
24,069
75
Minions Killed
101
3
Camps Cleared
5
512,310
Distance Traveled
538,834
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,390
839
40
4
0
151,714
0
W
He Bo
8,179
818
43
4
4
171,405
4
W
Guan Yu
7,500
750
18
2
1
215,715
1
L
Baron Samedi
6,110
611
29
3
2
159,721
3
L
Hachiman
6,508
651
29
3
0
161,392
2
L
Amaterasu
6,675
668
17
2
1
191,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role