Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Redblood57
Ra
Level 68
God Stats
1W - 4L
1,597 SR
Queue Stats
242W - 252L
1,471 Elo+
Party 1
Eset
Eset
Wolftrappergames
Eset
Level 64
God Stats
1W - 2L
1,527 SR
Queue Stats
111W - 124L
1,418 Elo+
Solo
Nox
Nox
XG Beastly
Nox
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,483 Elo+
Solo
Bastet
Bastet
lamuerte1980asr
Bastet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 74L
1,469 Elo+
Solo
Team Averages
Level 85
1,525 SR
1,468 Elo+

VS

Team Averages
Level 128
1,537 SR
1,447 Elo+
Discordia
Discordia
OMGTopher
Discordia
Level 144
God Stats
6W - 1L
1,756 SR
Queue Stats
225W - 238L
1,497 Elo+
Solo
Chernobog
Chernobog
RamboGanks
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,493 Elo+
Solo
Guan Yu
Guan Yu
SmokinLogan
Guan Yu
Level 89
God Stats
2W - 0L
1,735 SR
Queue Stats
125W - 127L
1,414 Elo+
Party 2
Geb
Geb
Tony8918
Geb
Level 127
God Stats
2W - 1L
1,452 SR
Queue Stats
265W - 306L
1,402 Elo+
Party 2
Medusa
Medusa
ruben101010
Medusa
Level 133
God Stats
2W - 4L
1,244 SR
Queue Stats
351W - 395L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 5 / 7
7,775
778
9,167
10,795
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 6
7,995
800
7,339
9,755
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 12
8,205
821
9,671
10,711
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 7
8,287
829
5,455
9,701
4,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 0 / 2
6,102
610
2,503
2,694
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OMGTopher
Discordia
18
4 / 0 / 10
9,644
964
22,223
4,355
2,301
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RamboGanks
Chernobog
13
4 / 3 / 8
8,641
864
7,982
10,464
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SmokinLogan
Guan Yu
11
0 / 6 / 7
7,399
740
1,956
12,991
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 5
7,593
759
1,899
15,505
13,559
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
8 / 3 / 3
9,305
931
6,310
11,617
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
17
Kills
16
16
Deaths
17
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
5
7
1.7
W
Discordia
OMGTopher
Discordia
4
0
10
9
W
Chernobog
RamboGanks
Chernobog
4
3
8
2.67
L
4
4
6
1.75
W
Guan Yu
SmokinLogan
Guan Yu
0
6
7
0.58
W
0
5
5
0.5
L
2
4
12
2
L
4
3
7
2.5
L
2
0
2
3
W
Medusa
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,135
Damage
40,370
43,656
Taken
54,932
20,064
Mitigated
39,944
12,909
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,167
4,201
244
1,262
10,795
4,669
0
5,905
4,890
0
15,106
W
Discordia
OMGTopher
Discordia
22,223
441
1,901
353
4,355
2,301
379
2,432
1,923
49,727
0
W
Chernobog
RamboGanks
Chernobog
7,982
3,384
0
1,187
10,464
5,593
534
6,449
4,015
0
10,752
L
7,339
834
2,491
1,658
9,755
4,606
0
5,883
3,872
16,158
0
W
Guan Yu
SmokinLogan
Guan Yu
1,956
173
3,700
2,087
12,991
12,894
560
5,153
7,838
0
3,677
W
1,899
65
620
1,261
15,505
13,559
538
3,117
12,388
5,914
0
L
9,671
461
2,601
1,677
10,711
4,957
0
6,651
4,060
20,667
0
L
5,455
963
513
1,762
9,701
4,896
0
4,732
4,969
20,289
0
L
2,503
472
125
576
2,694
936
0
951
1,743
0
2,617
W
Medusa
6,310
1,777
2,515
3,686
11,617
5,597
2,336
5,314
6,303
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
42,582
90
Minions Killed
104
0
Camps Cleared
0
727,013
Distance Traveled
898,933
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,775
778
8
1
0
150,703
4
W
Discordia
9,644
964
58
6
0
200,142
2
W
Chernobog
8,641
864
10
1
0
134,417
0
L
Ra
7,995
800
25
3
0
159,038
2
W
Guan Yu
7,399
740
4
0
0
169,047
0
W
Geb
7,593
759
7
1
0
178,916
0
L
Eset
8,205
821
15
2
0
169,863
3
L
Nox
8,287
829
42
4
0
175,989
0
L
Bastet
6,102
610
0
0
0
71,420
1
W
Medusa
9,305
931
25
3
0
216,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role