Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Honorably
Zeus
Level 154
God Stats
3W - 3L
1,600 SR
Queue Stats
369W - 206L
1,681 Elo+
Party 1
Hades
Hades
aman7005
Hades
Level 160
God Stats
7W - 1L
1,856 SR
Queue Stats
805W - 393L
1,735 Elo+
Party 1
Ymir
Ymir
iidarbz
Ymir
Level 160
God Stats
5W - 2L
1,610 SR
Queue Stats
495W - 259L
1,725 Elo+
Party 1
Fenrir
Fenrir
ƒÿzik
Fenrir
Level 127
God Stats
3W - 1L
1,670 SR
Queue Stats
179W - 81L
1,735 Elo+
Party 1
Team Averages
Level 152
1,647 SR
1,675 Elo+

VS

Team Averages
Level 141
1,501 SR
1,624 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BoolCakes
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 174L
1,711 Elo+
Party 2
Maui
Maui
CaulkConsumer
Maui
Level 129
God Stats
2W - 2L
1,537 SR
Queue Stats
179W - 165L
1,594 Elo+
Solo
Hun Batz
Hun Batz
EvanTheGayWeeb
Hun Batz
Level 158
God Stats
2W - 2L
1,418 SR
Queue Stats
248W - 215L
1,722 Elo+
Party 2
Ishtar
Ishtar
Movalets
Ishtar
Level 154
God Stats
20W - 21L
1,551 SR
Queue Stats
139W - 109L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 2
8,731
624
12,121
8,669
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
13
1 / 2 / 2
7,926
566
6,650
5,580
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
aman7005
Hades
15
3 / 0 / 1
9,093
650
6,992
7,620
3,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
iidarbz
Ymir
12
1 / 1 / 6
7,707
551
4,511
13,452
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
ƒÿzik
Fenrir
14
4 / 2 / 3
8,203
586
4,486
13,755
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 3 / 2
6,335
453
4,477
8,261
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
11
1 / 5 / 1
6,763
483
5,596
12,948
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 2
6,228
445
3,280
10,244
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
14
1 / 2 / 0
7,983
570
2,962
9,853
5,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Movalets
Ishtar
12
2 / 2 / 1
6,801
486
5,533
10,205
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
L
Baba Yaga
 
Baba Yaga
1
3
2
0.67
L
Rama
1
5
1
0.3
L
1
2
2
1
L
Hun Batz
1
2
0
0.5
W
Zeus
1
2
2
1
L
Ishtar
Movalets
Ishtar
2
2
1
1.25
W
Hades
aman7005
Hades
3
0
1
3.5
W
Ymir
iidarbz
Ymir
1
1
6
4
W
Fenrir
ƒÿzik
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
21,848
49,076
Taken
51,511
27,430
Mitigated
28,720
19,683
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,121
5,036
0
3,806
8,669
3,321
3,534
366
8,303
61,602
10,014
L
Baba Yaga
 
Baba Yaga
4,477
676
0
2,172
8,261
4,377
0
5,530
2,731
54,814
0
L
Rama
5,596
4,984
0
4,497
12,948
4,977
0
8,000
4,948
0
52,417
L
3,280
1,544
0
2,505
10,244
9,130
0
5,769
4,475
11,496
0
L
Hun Batz
2,962
715
0
6,019
9,853
5,749
0
5,030
4,823
0
68,131
W
Zeus
6,650
1,348
0
625
5,580
2,271
458
1,946
3,634
71,832
0
L
Ishtar
Movalets
Ishtar
5,533
3,161
0
810
10,205
4,487
0
2,978
7,227
0
51,944
W
Hades
aman7005
Hades
6,992
1,820
98
5,694
7,620
3,511
186
896
6,724
69,253
0
W
Ymir
iidarbz
Ymir
4,511
702
0
2,260
13,452
12,477
0
3,493
9,959
17,284
3,788
W
Fenrir
ƒÿzik
Fenrir
4,486
1,492
0
7,200
13,755
5,850
0
1,056
12,699
0
58,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
34,110
522
Minions Killed
445
0
Camps Cleared
0
1,289,655
Distance Traveled
1,293,796
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,731
624
116
8
0
247,148
2
L
Baba Yaga
6,335
453
95
7
0
258,753
3
L
Rama
6,763
483
94
7
0
209,330
1
L
Maui
6,228
445
21
2
0
262,470
5
L
Hun Batz
7,983
570
138
10
0
270,001
2
W
Zeus
7,926
566
128
9
0
270,525
3
L
Ishtar
6,801
486
97
7
0
293,242
4
W
Hades
9,093
650
145
10
0
236,668
4
W
Ymir
7,707
551
39
3
0
257,779
2
W
Fenrir
8,203
586
94
7
0
277,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role