Player Matchup

Gilgamesh
Gilgamesh
FrozenCape21223
Gilgamesh
Level 114
God Stats
3W - 3L
1,544 SR
Queue Stats
180W - 188L
1,527 Elo+
Solo
Medusa
Medusa
XtwizzeyX
Medusa
Level 32
God Stats
27W - 30L
1,317 SR
Queue Stats
27W - 33L
1,465 Elo+
Party 1
Hel
Hel
dripstick97
Hel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,465 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,486 Elo+

VS

Team Averages
Level 78
1,674 SR
1,552 Elo+
Jing Wei
Jing Wei
Atiica
Jing Wei
Level 69
God Stats
2W - 2L
1,656 SR
Queue Stats
145W - 126L
1,567 Elo+
Party 2
Vulcan
Vulcan
ConquestMain
Vulcan
Level 28
God Stats
63W - 14L
1,865 SR
Queue Stats
129W - 38L
1,728 Elo+
Party 2
Guan Yu
Guan Yu
FoolishZenko
Guan Yu
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrozenCape21223
Gilgamesh
9
1 / 5 / 0
5,862
651
2,854
10,097
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
XtwizzeyX
Medusa
9
0 / 3 / 1
5,659
629
2,503
7,023
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 0
5,367
596
1,895
10,490
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atiica
Jing Wei
12
3 / 0 / 10
7,451
828
4,262
5,196
1,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
14
8 / 0 / 7
8,747
972
16,164
4,701
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
FoolishZenko
Guan Yu
11
4 / 1 / 9
7,561
840
4,160
7,007
4,877

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Atiica
Jing Wei
3
0
10
8
W
Vulcan
8
0
7
11.5
W
Guan Yu
FoolishZenko
Guan Yu
4
1
9
8.5
L
Gilgamesh
FrozenCape21223
Gilgamesh
1
5
0
0.2
L
Medusa
XtwizzeyX
Medusa
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,252
Damage
24,586
27,610
Taken
16,904
10,883
Mitigated
8,807
3,598
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Atiica
Jing Wei
4,262
2,699
0
1,503
5,196
1,909
1,266
624
4,572
0
20,162
W
Vulcan
16,164
7,791
0
2,073
4,701
2,021
684
853
3,848
57,963
0
W
Guan Yu
FoolishZenko
Guan Yu
4,160
393
128
1,210
7,007
4,877
0
509
6,498
0
10,470
L
Gilgamesh
FrozenCape21223
Gilgamesh
2,854
584
0
573
10,097
5,175
0
5,692
4,405
0
13,546
L
Medusa
XtwizzeyX
Medusa
2,503
896
230
886
7,023
2,186
0
3,039
3,984
0
16,133
L
1,895
458
754
1,155
10,490
3,522
0
7,433
3,057
11,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,888
Gold Earned
23,759
81
Minions Killed
127
0
Camps Cleared
8
435,403
Distance Traveled
559,360
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,451
828
38
4
4
184,534
5
W
Vulcan
8,747
972
76
8
4
215,995
4
W
Guan Yu
7,561
840
13
1
0
158,831
1
L
Gilgamesh
5,862
651
27
3
0
150,462
2
L
Medusa
5,659
629
37
4
0
152,460
1
L
Hel
5,367
596
17
2
0
132,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role