Player Matchup

Heimdallr
Heimdallr
BryAn131296
Heimdallr
Level 89
God Stats
49W - 43L
1,489 SR
Queue Stats
325W - 361L
1,384 Elo+
Party 2
Da Ji
Da Ji
CombatanDrop
Da Ji
Level 89
God Stats
40W - 40L
1,518 SR
Queue Stats
222W - 247L
1,320 Elo+
Party 2
Chaac
Chaac
DopeSavage25
Chaac
Level 105
God Stats
3W - 7L
1,391 SR
Queue Stats
152W - 156L
1,476 Elo+
Solo
Cerberus
Cerberus
Rapximuszer0
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
SHADONG ELITE 7
Olorun
Level 70
God Stats
1W - 1L
1,762 SR
Queue Stats
34W - 40L
1,329 Elo+
Party 2
Team Averages
Level 78
1,532 SR
1,402 Elo+

VS

Team Averages
Level 101
1,469 SR
1,377 Elo+
Scylla
Scylla
Liliana-Ves
Scylla
Level 160
God Stats
1W - 1L
1,281 SR
Queue Stats
68W - 72L
1,394 Elo+
Party 1
Skadi
Skadi
OffTheToxic
Skadi
Level 65
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 1L
1,444 Elo+
Solo
Pele
Pele
RecycledRubr
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,333 Elo+
Solo
Thor
Thor
VincentDragneel
Thor
Level 61
God Stats
2W - 2L
1,367 SR
Queue Stats
58W - 94L
1,289 Elo+
Solo
Maui
Maui
missingsince1995
Maui
Level 129
God Stats
26W - 26L
1,475 SR
Queue Stats
310W - 325L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BryAn131296
Heimdallr
8
0 / 1 / 0
4,584
458
4,043
4,566
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
5,028
503
3,194
7,387
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,829
483
4,226
10,634
4,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Rapximuszer0
Cerberus
7
0 / 1 / 0
4,470
447
458
5,449
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
5,228
523
2,822
7,058
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 0 / 2
5,409
541
3,922
3,357
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 1
5,256
526
3,704
5,656
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 3
4,851
485
2,755
7,301
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 1
5,568
557
6,656
7,363
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 0 / 1
5,715
572
3,603
5,559
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
7
7
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BryAn131296
Heimdallr
0
1
0
0
L
2
1
0
2
L
1
2
0
0.5
W
Scylla
2
0
2
3
W
0
0
1
0.5
L
Cerberus
Rapximuszer0
Cerberus
0
1
0
0
W
0
2
3
0.75
L
0
2
0
0
W
2
1
1
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
20,640
35,094
Taken
29,236
15,156
Mitigated
13,353
12,223
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BryAn131296
Heimdallr
4,043
1,080
0
1,321
4,566
1,534
0
879
3,687
0
30,378
L
3,194
605
0
2,326
7,387
3,437
120
1,400
5,987
0
27,986
L
4,226
1,780
0
3,299
10,634
4,702
0
1,425
8,531
0
23,142
W
Scylla
3,922
149
0
1,086
3,357
1,065
0
938
2,419
32,309
0
W
3,704
1,201
0
988
5,656
1,462
0
119
5,537
0
35,636
L
Cerberus
Rapximuszer0
Cerberus
458
0
0
2,580
5,449
2,314
272
984
4,465
10,976
0
W
2,755
1,143
0
435
7,301
2,270
50
686
6,615
0
26,337
L
2,822
902
0
2,697
7,058
3,169
695
2,837
4,133
32,692
4,870
W
6,656
2,305
0
1,467
7,363
4,254
0
82
7,281
0
32,487
W
3,603
851
574
2,847
5,559
4,302
0
1,151
4,408
12,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
26,799
222
Minions Killed
239
0
Camps Cleared
0
920,976
Distance Traveled
1,025,121
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,584
458
51
5
0
175,325
0
L
Da Ji
5,028
503
45
5
0
190,792
6
L
Chaac
4,829
483
36
4
0
178,678
0
W
Scylla
5,409
541
71
7
0
191,008
2
W
Skadi
5,256
526
57
6
0
235,918
0
L
Cerberus
4,470
447
17
2
0
202,532
2
W
Pele
4,851
485
45
5
0
215,884
0
L
Olorun
5,228
523
73
7
0
173,649
1
W
Thor
5,568
557
52
5
0
182,484
0
W
Maui
5,715
572
14
1
0
199,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role