Player Matchup

Atlas
Atlas
Platinum IV
AtrociousPrince
Atlas
Platinum IV
Level 137
God Stats
3W - 2L
1,598 SR
Queue Stats
42W - 48L
1,847 MMR
Party 1
Ra
Ra
Gold III
GlockaHD
Ra
Gold III
Level 128
God Stats
12W - 6L
1,599 SR
Queue Stats
32W - 34L
1,814 MMR
Solo
Cernunnos
Cernunnos
Gold II
rvccarlos
Cernunnos
Gold II
Level 107
God Stats
10W - 8L
1,665 SR
Queue Stats
42W - 49L
1,820 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,621 SR
1,827 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,631 SR
1,757 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum IV
ManHit6298
Sol
Platinum IV
Level 127
God Stats
22W - 9L
1,718 SR
Queue Stats
79W - 58L
1,853 MMR
Party 2
Horus
Horus
Platinum IV
Noor-Ul
Horus
Platinum IV
Level 139
God Stats
16W - 7L
1,676 SR
Queue Stats
82W - 59L
1,918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,864
655
7,414
18,373
21,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 3
9,224
769
9,233
11,290
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
rvccarlos
Cernunnos
11
1 / 6 / 3
7,264
605
11,632
12,880
4,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ne ZhaAh Muzen CabHadesBastetBaron Samedi

VS

Bans
GilgameshCabrakanThothBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 1 / 10
10,061
838
12,660
10,546
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 10
10,756
896
16,237
12,401
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Noor-Ul
Horus
13
2 / 3 / 16
8,930
744
10,764
15,911
16,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
19
19
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
10
13
L
2
6
3
0.58
L
4
7
3
0.79
W
9
3
10
4.67
W
Horus
Noor-Ul
Horus
2
3
16
3.33
L
Cernunnos
rvccarlos
Cernunnos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
39,661
42,543
Taken
38,858
30,082
Mitigated
27,078
5,300
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,660
4,824
0
4,064
10,546
4,569
1,173
4,473
6,073
0
46,050
L
7,414
1,616
0
1,245
18,373
21,740
0
6,326
11,709
17,675
0
L
9,233
473
1,477
1,715
11,290
3,564
0
3,467
7,395
39,411
0
W
16,237
6,688
0
6,354
12,401
6,258
1,503
5,840
6,561
41,229
3,852
W
Horus
Noor-Ul
Horus
10,764
3,529
779
4,153
15,911
16,251
248
6,384
9,527
0
14,173
L
Cernunnos
rvccarlos
Cernunnos
11,632
5,126
0
863
12,880
4,778
0
4,886
7,773
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
29,747
106
Minions Killed
144
1
Camps Cleared
9
617,644
Distance Traveled
663,288
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,061
838
69
6
2
216,361
1
L
Atlas
7,864
655
15
1
0
199,899
3
L
Ra
9,224
769
61
5
0
211,202
3
W
Sol
10,756
896
68
6
7
208,749
0
W
Horus
8,930
744
7
1
0
238,178
0
L
Cernunnos
7,264
605
30
3
1
206,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role