Player Matchup

Ah Muzen Cab
Ah Muzen Cab
L1feSteel
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,716 Elo+
Party 2
Bacchus
Bacchus
Misael941
Bacchus
Level 22
God Stats
3W - 0L
1,713 SR
Queue Stats
81W - 66L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
Sethalapod
Baron Samedi
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 3
Chaac
Chaac
ThreeStaxs
Chaac
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,465 Elo+
Party 3
Scylla
Scylla
jungleDILF
Scylla
Level 47
God Stats
4W - 1L
1,712 SR
Queue Stats
32W - 13L
1,686 Elo+
Party 2
Team Averages
Level 48
1,540 SR
1,529 Elo+

VS

Team Averages
Level 48
1,337 SR
1,313 Elo+
Zeus
Zeus
Jahckals
Zeus
Level 11
God Stats
13W - 8L
1,113 SR
Queue Stats
15W - 10L
1,110 Elo+
Party 1
Guan Yu
Guan Yu
LeiEgg
Guan Yu
Level 101
God Stats
3W - 4L
1,355 SR
Queue Stats
1,019W - 1,037L
1,581 Elo+
Solo
Jing Wei
Jing Wei
Silv3rAixi
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,390 Elo+
Party 1
Odin
Odin
Xandon
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,272 Elo+
Party 1
Olorun
Olorun
Zarlof
Olorun
Level 18
God Stats
0W - 2L
1,218 SR
Queue Stats
24W - 32L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
L1feSteel
Ah Muzen Cab
20
17 / 2 / 18
15,192
1,381
45,667
14,980
7,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Misael941
Bacchus
18
5 / 4 / 22
13,178
1,198
11,973
18,555
29,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Sethalapod
Baron Samedi
17
2 / 4 / 17
11,100
1,009
9,718
10,807
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
18
9 / 2 / 21
13,003
1,182
25,281
22,834
28,098
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
jungleDILF
Scylla
18
10 / 3 / 17
13,229
1,203
25,910
14,754
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 8 / 9
10,803
982
16,111
16,761
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LeiEgg
Guan Yu
17
3 / 5 / 10
12,220
1,111
9,656
30,575
31,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Silv3rAixi
Jing Wei
16
4 / 10 / 7
11,592
1,054
19,957
20,419
6,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Xandon
Odin
17
4 / 8 / 5
11,530
1,048
15,543
33,100
30,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Zarlof
Olorun
16
3 / 12 / 7
10,956
996
14,188
25,198
9,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
43
Kills
15
15
Deaths
43
95
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
8
9
0.69
W
Ah Muzen Cab
L1feSteel
Ah Muzen Cab
17
2
18
13
L
Guan Yu
LeiEgg
Guan Yu
3
5
10
1.6
W
Bacchus
Misael941
Bacchus
5
4
22
4
W
Baron Samedi
Sethalapod
Baron Samedi
2
4
17
2.63
L
Jing Wei
Silv3rAixi
Jing Wei
4
10
7
0.75
W
Chaac
9
2
21
9.75
L
Odin
Xandon
Odin
4
8
5
0.81
L
Olorun
Zarlof
Olorun
3
12
7
0.54
W
Scylla
jungleDILF
Scylla
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,549
Damage
75,455
81,930
Taken
126,053
78,940
Mitigated
83,871
23,629
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,111
3,282
0
90
16,761
5,941
0
3,424
13,325
32,664
0
W
Ah Muzen Cab
L1feSteel
Ah Muzen Cab
45,667
25,531
0
8,281
14,980
7,869
0
7,712
7,026
0
94,590
L
Guan Yu
LeiEgg
Guan Yu
9,656
1,181
2,438
3,606
30,575
31,546
0
11,312
18,948
0
25,529
W
Bacchus
Misael941
Bacchus
11,973
1,979
0
1,384
18,555
29,942
0
6,493
11,595
17,403
0
W
Baron Samedi
Sethalapod
Baron Samedi
9,718
1,639
3,447
2,313
10,807
6,109
0
4,406
6,328
13,035
0
L
Jing Wei
Silv3rAixi
Jing Wei
19,957
15,784
0
892
20,419
6,596
0
8,190
12,139
0
29,025
W
Chaac
25,281
4,517
0
5,831
22,834
28,098
0
8,691
13,672
182
42,491
L
Odin
Xandon
Odin
15,543
4,931
0
1,243
33,100
30,211
0
14,072
18,798
3,103
20,012
L
Olorun
Zarlof
Olorun
14,188
9,553
247
2,862
25,198
9,577
0
9,950
15,060
26,032
0
W
Scylla
jungleDILF
Scylla
25,910
3,010
0
2,373
14,754
6,922
0
4,632
9,944
34,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,702
Gold Earned
57,101
195
Minions Killed
140
8
Camps Cleared
5
1,040,830
Distance Traveled
1,023,997
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,803
982
41
4
0
175,743
0
W
Ah Muzen Cab
15,192
1,381
111
10
3
212,361
1
L
Guan Yu
12,220
1,111
38
3
1
240,512
4
W
Bacchus
13,178
1,198
12
1
1
211,354
0
W
Baron Samedi
11,100
1,009
14
1
0
168,404
0
L
Jing Wei
11,592
1,054
20
2
3
224,613
0
W
Chaac
13,003
1,182
33
3
3
228,814
1
L
Odin
11,530
1,048
19
2
0
221,761
0
L
Olorun
10,956
996
22
2
1
161,368
0
W
Scylla
13,229
1,203
25
2
1
219,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role