Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
GodsChancla
Apollo
Level 28
God Stats
4W - 1L
1,684 SR
Queue Stats
213W - 65L
1,709 Elo+
Party 2
Ullr
Ullr
GodsPipe
Ullr
Level 123
God Stats
9W - 4L
1,561 SR
Queue Stats
261W - 102L
1,707 Elo+
Party 2
Ao Kuang
Ao Kuang
GodsShakyHands
Ao Kuang
Level 160
God Stats
4W - 1L
1,508 SR
Queue Stats
328W - 142L
1,851 Elo+
Party 2
Sylvanus
Sylvanus
NoahWolfthorn
Sylvanus
Level 127
God Stats
4W - 4L
1,403 SR
Queue Stats
136W - 142L
1,447 Elo+
Party 3
Team Averages
Level 115
1,531 SR
1,643 Elo+

VS

Team Averages
Level 120
1,553 SR
1,418 Elo+
Chang'e
Chang'e
Akelds
Chang'e
Level 144
God Stats
7W - 5L
1,607 SR
Queue Stats
336W - 319L
1,427 Elo+
Party 1
Sobek
Sobek
GuineaBallz420
Sobek
Level 155
God Stats
11W - 5L
1,744 SR
Queue Stats
781W - 759L
1,517 Elo+
Party 1
Discordia
Discordia
GuineaBee420
Discordia
Level 160
God Stats
17W - 15L
1,591 SR
Queue Stats
836W - 807L
1,509 Elo+
Party 1
Hercules
Hercules
StroonzLIVE
Hercules
Level 118
God Stats
3W - 4L
1,322 SR
Queue Stats
177W - 178L
1,454 Elo+
Solo
Charybdis
Charybdis
leyenda_100
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 1 / 13
8,737
794
8,830
9,146
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
3 / 3 / 15
9,470
861
8,794
10,013
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
18
9 / 1 / 13
10,251
932
20,068
10,300
5,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
17
9 / 1 / 12
10,961
996
16,921
22,995
23,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
NoahWolfthorn
Sylvanus
14
3 / 1 / 13
8,806
801
4,788
10,162
8,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akelds
Chang'e
13
2 / 6 / 3
7,847
713
11,512
15,405
6,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 4
7,163
651
4,137
16,121
17,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
GuineaBee420
Discordia
16
2 / 3 / 1
8,343
758
16,689
7,859
3,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
StroonzLIVE
Hercules
18
2 / 2 / 2
8,717
792
8,333
12,982
14,827
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
leyenda_100
Charybdis
13
1 / 8 / 3
7,738
703
4,752
11,824
4,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
26
Kills
7
7
Deaths
26
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
13
8.5
L
Chang'e
Akelds
Chang'e
2
6
3
0.58
W
Apollo
3
3
15
3.5
W
Ullr
9
1
13
15.5
W
Ao Kuang
9
1
12
15
L
0
7
4
0.29
L
Discordia
GuineaBee420
Discordia
2
3
1
0.83
W
Sylvanus
NoahWolfthorn
Sylvanus
3
1
13
9.5
L
Hercules
StroonzLIVE
Hercules
2
2
2
1.5
L
Charybdis
leyenda_100
Charybdis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,401
Damage
45,423
62,616
Taken
64,191
47,157
Mitigated
46,721
36,615
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,830
4,575
792
1,746
9,146
4,515
1,212
3,255
5,813
0
22,881
L
Chang'e
Akelds
Chang'e
11,512
950
3,311
4,061
15,405
6,555
0
5,587
9,818
21,609
0
W
Apollo
8,794
4,467
0
1,665
10,013
4,955
2,140
3,945
6,004
0
18,153
W
Ullr
20,068
9,847
1,174
1,171
10,300
5,631
1,689
6,130
4,044
0
41,324
W
Ao Kuang
16,921
4,329
4,018
9,053
22,995
23,866
1,979
12,606
10,087
27,308
0
L
4,137
402
469
1,553
16,121
17,433
0
5,747
10,374
4,997
0
L
Discordia
GuineaBee420
Discordia
16,689
99
303
765
7,859
3,363
0
2,803
5,056
27,737
0
W
Sylvanus
NoahWolfthorn
Sylvanus
4,788
2,181
11,977
5,019
10,162
8,190
931
5,611
4,287
12,855
0
L
Hercules
StroonzLIVE
Hercules
8,333
1,527
741
4,867
12,982
14,827
0
5,457
7,525
0
19,784
L
Charybdis
leyenda_100
Charybdis
4,752
2,071
574
427
11,824
4,543
0
2,115
9,709
43
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
39,808
118
Minions Killed
94
0
Camps Cleared
0
1,039,244
Distance Traveled
892,184
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,737
794
24
2
0
192,345
2
L
Chang'e
7,847
713
17
2
0
185,664
0
W
Apollo
9,470
861
23
2
0
219,884
1
W
Ullr
10,251
932
40
4
0
200,172
0
W
Ao Kuang
10,961
996
16
1
0
226,310
2
L
Sobek
7,163
651
0
0
0
168,514
1
L
Discordia
8,343
758
29
3
0
202,169
0
W
Sylvanus
8,806
801
15
1
0
200,533
0
L
Hercules
8,717
792
30
3
0
196,884
0
L
Charybdis
7,738
703
18
2
0
138,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role