Player Matchup

Janus
Janus
Andres1980
Janus
Level 139
God Stats
2W - 1L
1,579 SR
Queue Stats
231W - 182L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
ArKingCrow
Gilgamesh
Level 158
God Stats
4W - 0L
1,579 SR
Queue Stats
131W - 89L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
ReyKev22
Danzaburou
Level 157
God Stats
6W - 1L
1,631 SR
Queue Stats
118W - 77L
1,682 Elo+
Party 1
Team Averages
Level 151
1,596 SR
1,660 Elo+

VS

Team Averages
Level 67
1,442 SR
1,405 Elo+
Anubis
Anubis
Guerrilla5Oh
Anubis
Level 4
God Stats
1W - 3L
1,291 SR
Queue Stats
5W - 9L
1,098 Elo+
Party 2
Izanami
Izanami
MSNGER
Izanami
Level 88
God Stats
5W - 6L
1,522 SR
Queue Stats
72W - 97L
1,419 Elo+
Party 2
Thor
Thor
SirCuhmsalil
Thor
Level 108
God Stats
8W - 8L
1,514 SR
Queue Stats
759W - 702L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 5 / 6
13,187
694
14,708
12,371
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ArKingCrow
Gilgamesh
18
2 / 6 / 11
12,956
682
11,883
26,629
24,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ReyKev22
Danzaburou
19
8 / 2 / 4
14,422
759
15,416
17,255
7,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 11 / 9
11,525
607
7,980
17,637
9,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MSNGER
Izanami
17
3 / 1 / 9
12,776
672
15,549
14,392
6,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 3 / 3
13,486
710
20,932
16,186
8,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
13
13
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
5
5
6
1.6
W
Gilgamesh
ArKingCrow
Gilgamesh
2
6
11
1.25
L
Anubis
1
11
9
0.5
L
Izanami
MSNGER
Izanami
3
1
9
7.5
W
Danzaburou
ReyKev22
Danzaburou
8
2
4
5
L
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,007
Damage
44,461
56,255
Taken
48,215
35,783
Mitigated
24,467
10,097
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,708
486
87
968
12,371
3,656
353
893
11,478
49,809
0
W
Gilgamesh
ArKingCrow
Gilgamesh
11,883
3,363
0
3,564
26,629
24,986
798
5,822
20,807
0
37,631
L
Anubis
7,980
1,206
0
3,054
17,637
9,564
492
4,504
12,787
31,604
0
L
Izanami
MSNGER
Izanami
15,549
10,019
0
1,902
14,392
6,435
2,288
5,473
8,471
0
51,099
W
Danzaburou
ReyKev22
Danzaburou
15,416
8,401
0
5,478
17,255
7,141
1,716
2,087
15,168
0
83,389
L
20,932
2,687
0
1,500
16,186
8,468
94
3,945
11,999
0
56,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
37,787
236
Minions Killed
218
10
Camps Cleared
7
927,624
Distance Traveled
815,693
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,187
694
71
4
3
283,486
4
W
Gilgamesh
12,956
682
57
3
4
308,796
3
L
Anubis
11,525
607
57
3
0
202,605
6
L
Izanami
12,776
672
94
5
1
354,602
5
W
Danzaburou
14,422
759
108
6
3
335,342
7
L
Thor
13,486
710
67
4
6
258,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role