Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SilverHay
Sylvanus
Level 157
God Stats
11W - 0L
1,978 SR
Queue Stats
57W - 29L
1,754 Elo+
Party 1
Cupid
Cupid
xXCapriseXx
Cupid
Level 106
God Stats
2W - 0L
1,943 SR
Queue Stats
26W - 20L
1,620 Elo+
Party 1
Team Averages
Level 131
1,807 SR
1,625 Elo+

VS

Team Averages
Level 122
1,530 SR
1,571 Elo+
Hades
Hades
 
Hades
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FearOfHats
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 2
Ishtar
Ishtar
nainbravo1
Ishtar
Level 144
God Stats
4W - 5L
1,591 SR
Queue Stats
192W - 174L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 2 / 4
7,729
773
5,747
8,591
7,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SilverHay
Sylvanus
11
0 / 1 / 8
7,098
710
5,059
10,330
9,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 1 / 4
7,660
766
10,905
7,703
3,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 1
6,440
644
6,580
11,152
5,561
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
FearOfHats
Bacchus
10
0 / 1 / 3
6,705
671
5,229
5,892
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
nainbravo1
Ishtar
11
2 / 4 / 2
6,741
674
7,692
9,161
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
4
3.5
L
Hades
 
Hades
2
4
1
0.63
L
Bacchus
FearOfHats
Bacchus
0
1
3
1.5
W
Sylvanus
SilverHay
Sylvanus
0
1
8
4
L
Ishtar
nainbravo1
Ishtar
2
4
2
0.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
19,501
26,624
Taken
26,205
20,562
Mitigated
15,536
10,375
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,747
1,203
0
707
8,591
7,956
44
4,493
4,098
16,837
0
L
Hades
 
Hades
6,580
1,842
415
2,950
11,152
5,561
72
4,913
6,239
23,108
0
L
Bacchus
FearOfHats
Bacchus
5,229
775
0
1,889
5,892
6,273
110
2,308
3,584
10,036
0
W
Sylvanus
SilverHay
Sylvanus
5,059
1,885
3,038
3,962
10,330
9,013
346
5,568
4,762
13,748
0
L
Ishtar
nainbravo1
Ishtar
7,692
5,289
0
1,590
9,161
3,702
188
3,984
5,177
0
24,241
W
10,905
7,228
524
2,144
7,703
3,593
756
1,999
5,704
0
26,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
19,886
79
Minions Killed
98
2
Camps Cleared
6
528,474
Distance Traveled
564,316
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,729
773
17
2
1
187,015
7
L
Hades
6,440
644
51
5
3
177,037
3
L
Bacchus
6,705
671
8
1
0
209,699
0
W
Sylvanus
7,098
710
12
1
0
163,513
0
L
Ishtar
6,741
674
39
4
3
177,580
2
W
Cupid
7,660
766
50
5
1
177,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role