Player Matchup

Artio
Artio
Gold III
 
Artio
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
 
Hera
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
DeeApexfox
Ne Zha
Gold II
Level 156
God Stats
2W - 4L
1,604 SR
Queue Stats
160W - 152L
1,560 MMR
Solo
Bacchus
Bacchus
Gold V
chenhang1983
Bacchus
Gold V
Level 117
God Stats
2W - 4L
1,462 SR
Queue Stats
25W - 28L
1,561 MMR
Solo
Medusa
Medusa
Gold III
drychicken12
Medusa
Gold III
Level 124
God Stats
0W - 1L
1,608 SR
Queue Stats
24W - 23L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,535 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,567 SR
1,545 MMR
Chang'e
Chang'e
Gold V
JK-Unknow
Chang'e
Gold V
Level 127
God Stats
24W - 16L
1,620 SR
Queue Stats
124W - 158L
1,479 MMR
Party 1
Shiva
Shiva
Gold II
ReZ Viper
Shiva
Gold II
Level 156
God Stats
49W - 25L
1,568 SR
Queue Stats
741W - 726L
1,604 MMR
Solo
Freya
Freya
Silver I
fire-phoenix421
Freya
Silver I
Level 127
God Stats
1W - 1L
1,348 SR
Queue Stats
105W - 102L
1,515 MMR
Party 1
Ravana
Ravana
Gold II
wakichurro912
Ravana
Gold II
Level 69
God Stats
23W - 25L
1,499 SR
Queue Stats
215W - 219L
1,602 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
xIconicKaelx
Erlang Shen
Gold IV
Level 85
God Stats
2W - 1L
1,799 SR
Queue Stats
42W - 46L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 0
5,515
501
2,518
9,718
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
 
Hera
7
0 / 3 / 0
4,717
429
4,284
5,009
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
DeeApexfox
Ne Zha
8
0 / 7 / 1
4,790
435
4,457
10,824
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
chenhang1983
Bacchus
7
1 / 2 / 0
5,178
471
2,408
8,894
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 2 / 1
5,014
456
3,995
7,245
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SylvanusIzanamiHades

VS

Bans
ThorAtlasAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JK-Unknow
Chang'e
11
2 / 0 / 8
6,486
590
6,243
5,393
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
ReZ Viper
Shiva
11
3 / 0 / 5
7,097
645
7,358
8,886
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 4
6,636
603
5,412
5,102
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 9
6,877
625
5,452
7,400
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
xIconicKaelx
Erlang Shen
10
2 / 1 / 7
5,474
498
3,559
7,025
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
16
16
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Hera
 
Hera
0
3
0
0
L
Ne Zha
DeeApexfox
Ne Zha
0
7
1
0.07
W
Chang'e
JK-Unknow
Chang'e
2
0
8
6
W
Shiva
ReZ Viper
Shiva
3
0
5
5.5
L
Bacchus
chenhang1983
Bacchus
1
2
0
0.5
L
Medusa
0
2
1
0.25
W
3
0
4
5
W
6
0
9
10.5
W
Erlang Shen
xIconicKaelx
Erlang Shen
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
28,024
41,690
Taken
33,806
19,427
Mitigated
16,704
10,946
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,518
57
358
3,683
9,718
5,006
0
232
8,885
32,052
0
L
Hera
 
Hera
4,284
1,527
0
486
5,009
1,898
0
3,003
1,931
29,094
0
L
Ne Zha
DeeApexfox
Ne Zha
4,457
1,464
0
788
10,824
3,651
0
2,434
8,249
0
30,646
W
Chang'e
JK-Unknow
Chang'e
6,243
458
964
3,211
5,393
2,047
0
1,796
3,587
50,270
0
W
Shiva
ReZ Viper
Shiva
7,358
1,807
0
5,729
8,886
5,267
0
2,537
5,881
0
46,899
L
Bacchus
chenhang1983
Bacchus
2,408
162
0
2,607
8,894
6,660
0
3,387
5,197
13,618
0
L
Medusa
3,995
1,995
0
3,024
7,245
2,212
0
2,016
5,117
0
33,520
W
5,412
1,530
0
1,957
5,102
1,966
255
373
4,729
43,703
5,250
W
5,452
1,498
0
2,108
7,400
2,867
0
1,292
6,080
0
39,399
W
Erlang Shen
xIconicKaelx
Erlang Shen
3,559
1,487
377
1,939
7,025
4,557
0
3,413
3,612
0
16,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
32,570
265
Minions Killed
362
0
Camps Cleared
0
1,005,458
Distance Traveled
1,104,178
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,515
501
73
7
0
207,662
0
L
Hera
4,717
429
50
5
0
201,620
3
L
Ne Zha
4,790
435
61
6
0
214,636
2
W
Chang'e
6,486
590
89
8
0
229,659
4
W
Shiva
7,097
645
86
8
0
200,077
0
L
Bacchus
5,178
471
17
2
0
200,347
5
L
Medusa
5,014
456
64
6
0
181,193
2
W
Freya
6,636
603
90
8
0
204,711
5
W
Ravana
6,877
625
66
6
0
242,163
3
W
Erlang Shen
5,474
498
31
3
0
227,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role