Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
FearOfHats
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,660 Elo+
Party 2
Hou Yi
Hou Yi
Oliver214
Hou Yi
Level 89
God Stats
1W - 4L
1,490 SR
Queue Stats
145W - 132L
1,560 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,573 Elo+

VS

Team Averages
Level 159
1,574 SR
1,624 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Lumnise
Serqet
Level 160
God Stats
8W - 5L
1,670 SR
Queue Stats
87W - 60L
1,633 Elo+
Party 1
Yu Huang
Yu Huang
PanchoDioTP
Yu Huang
Level 158
God Stats
2W - 2L
1,553 SR
Queue Stats
93W - 51L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 8 / 4
9,042
696
10,664
14,184
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
FearOfHats
Ganesha
12
0 / 2 / 7
8,784
676
5,676
14,492
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Oliver214
Hou Yi
13
4 / 2 / 2
9,030
695
10,973
11,075
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
7 / 2 / 3
10,466
805
14,598
13,585
6,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Lumnise
Serqet
14
0 / 3 / 12
10,056
774
4,788
15,577
18,087
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
PanchoDioTP
Yu Huang
15
5 / 2 / 6
10,176
783
16,583
7,186
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
12
12
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
8
4
0.63
W
Heimdallr
 
Heimdallr
7
2
3
4.25
L
Ganesha
FearOfHats
Ganesha
0
2
7
1.75
W
Serqet
Lumnise
Serqet
0
3
12
2
L
Hou Yi
Oliver214
Hou Yi
4
2
2
2.5
W
Yu Huang
PanchoDioTP
Yu Huang
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
35,969
39,751
Taken
36,348
25,273
Mitigated
28,123
4,479
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,664
622
0
530
14,184
5,068
0
5,954
8,042
29,990
0
W
Heimdallr
 
Heimdallr
14,598
7,608
0
5,190
13,585
6,690
1,397
6,124
7,271
0
50,899
L
Ganesha
FearOfHats
Ganesha
5,676
631
0
2,605
14,492
15,568
0
6,673
7,692
13,576
0
W
Serqet
Lumnise
Serqet
4,788
797
460
3,336
15,577
18,087
159
6,764
8,463
0
13,532
L
Hou Yi
Oliver214
Hou Yi
10,973
5,388
0
1,344
11,075
4,637
0
4,125
6,628
0
36,729
W
Yu Huang
PanchoDioTP
Yu Huang
16,583
1,776
0
200
7,186
3,346
395
3,263
3,762
40,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
30,698
124
Minions Killed
153
3
Camps Cleared
10
758,317
Distance Traveled
673,025
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,042
696
63
5
1
272,534
1
W
Heimdallr
10,466
805
76
6
4
220,739
1
L
Ganesha
8,784
676
1
0
0
263,042
2
W
Serqet
10,056
774
14
1
0
232,820
2
L
Hou Yi
9,030
695
60
5
2
222,741
2
W
Yu Huang
10,176
783
63
5
6
219,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role