Player Matchup

Yu Huang
Yu Huang
Hissuna
Yu Huang
Level 160
God Stats
23W - 2L
1,756 SR
Queue Stats
594W - 81L
2,052 Elo+
Party 2
Camazotz
Camazotz
Miku Symp
Camazotz
Level 160
God Stats
25W - 0L
2,211 SR
Queue Stats
2,544W - 181L
2,200 Elo+
Party 2
Maui
Maui
TmoneyAllDay00
Maui
Level 160
God Stats
53W - 3L
2,021 SR
Queue Stats
850W - 193L
1,925 Elo+
Party 2
Team Averages
Level 160
1,996 SR
2,059 Elo+

VS

Team Averages
Level 56
1,534 SR
1,392 Elo+
Chang'e
Chang'e
Mitchwalio
Chang'e
Level 47
God Stats
1W - 3L
1,598 SR
Queue Stats
1W - 4L
1,461 Elo+
Solo
Cthulhu
Cthulhu
SorryImAlone
Cthulhu
Level 68
God Stats
6W - 6L
1,496 SR
Queue Stats
85W - 93L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
vile3824
Amaterasu
Level 52
God Stats
2W - 1L
1,508 SR
Queue Stats
44W - 55L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hissuna
Yu Huang
15
6 / 0 / 10
9,938
828
20,132
5,580
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
Miku Symp
Camazotz
15
11 / 0 / 4
10,353
863
21,864
17,994
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 2 / 11
9,280
773
5,996
17,635
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mitchwalio
Chang'e
12
0 / 4 / 2
7,111
593
7,601
15,737
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SorryImAlone
Cthulhu
11
0 / 7 / 1
7,297
608
7,995
20,386
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
vile3824
Amaterasu
11
2 / 6 / 0
7,330
611
8,879
19,158
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
2
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Hissuna
Yu Huang
6
0
10
11
W
Camazotz
Miku Symp
Camazotz
11
0
4
13
L
Chang'e
Mitchwalio
Chang'e
0
4
2
0.25
L
Cthulhu
SorryImAlone
Cthulhu
0
7
1
0.07
W
0
2
11
2.75
L
Amaterasu
vile3824
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,992
Damage
24,475
41,209
Taken
55,281
32,573
Mitigated
27,610
17,752
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Hissuna
Yu Huang
20,132
2,476
0
210
5,580
2,625
1,299
2,746
2,834
53,503
0
W
Camazotz
Miku Symp
Camazotz
21,864
8,354
0
13,198
17,994
9,688
1,039
6,881
11,113
0
49,910
L
Chang'e
Mitchwalio
Chang'e
7,601
521
2,939
3,806
15,737
4,545
0
10,124
5,382
25,486
0
L
Cthulhu
SorryImAlone
Cthulhu
7,995
1,231
148
1,005
20,386
13,664
0
6,840
13,040
22,303
0
W
5,996
1,526
0
4,344
17,635
20,260
275
6,602
11,033
13,934
0
L
Amaterasu
vile3824
Amaterasu
8,879
3,880
0
2,578
19,158
9,401
0
9,164
9,674
0
19,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,571
Gold Earned
21,738
153
Minions Killed
97
12
Camps Cleared
0
696,006
Distance Traveled
617,953
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,938
828
80
7
2
224,384
2
W
Camazotz
10,353
863
52
4
9
243,535
2
L
Chang'e
7,111
593
50
4
0
225,726
2
L
Cthulhu
7,297
608
32
3
0
178,411
3
W
Maui
9,280
773
21
2
1
228,087
3
L
Amaterasu
7,330
611
15
1
0
213,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role