Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
EleckStark
Lancelot
Level 106
God Stats
31W - 25L
1,529 SR
Queue Stats
131W - 106L
1,515 Elo+
Solo
Maui
Maui
SeuFragChegou
Maui
Level 132
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 2L
1,777 Elo+
Party 1
Scylla
Scylla
SouUmaWINX
Scylla
Level 157
God Stats
10W - 11L
1,513 SR
Queue Stats
92W - 90L
1,569 Elo+
Party 1
Hercules
Hercules
Th3Castiel
Hercules
Level 142
God Stats
8W - 10L
1,519 SR
Queue Stats
79W - 77L
1,560 Elo+
Party 1
Team Averages
Level 139
1,558 SR
1,584 Elo+

VS

Team Averages
Level 141
1,519 SR
1,501 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
BrunoDX1
Guan Yu
Level 146
God Stats
4W - 2L
1,506 SR
Queue Stats
319W - 387L
1,498 Elo+
Solo
Discordia
Discordia
Kinvana
Discordia
Level 156
God Stats
17W - 11L
1,587 SR
Queue Stats
1,085W - 990L
1,501 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LukitasD
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 8 / 1
7,107
418
3,740
13,368
4,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
EleckStark
Lancelot
11
1 / 5 / 0
7,192
423
6,708
11,655
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,738
396
3,101
11,246
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
SouUmaWINX
Scylla
14
0 / 3 / 1
7,975
469
7,434
10,495
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Th3Castiel
Hercules
15
1 / 2 / 1
8,919
525
7,300
13,241
10,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 0 / 6
10,296
606
7,283
10,460
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
13
1 / 0 / 10
9,002
530
6,158
10,284
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
BrunoDX1
Guan Yu
17
2 / 1 / 2
10,563
621
8,429
12,733
10,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Kinvana
Discordia
16
5 / 0 / 7
10,599
623
10,171
8,457
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
LukitasD
Ah Muzen Cab
16
7 / 1 / 4
10,469
616
10,530
11,474
5,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
22
22
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
8
1
0.06
W
Awilix
 
Awilix
7
0
6
10
W
Bacchus
 
Bacchus
1
0
10
6
W
Guan Yu
BrunoDX1
Guan Yu
2
1
2
3
L
Lancelot
EleckStark
Lancelot
1
5
0
0.2
W
Discordia
Kinvana
Discordia
5
0
7
8.5
W
Ah Muzen Cab
LukitasD
Ah Muzen Cab
7
1
4
9
L
0
4
1
0.13
L
Scylla
SouUmaWINX
Scylla
0
3
1
0.17
L
Hercules
Th3Castiel
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
42,571
60,005
Taken
53,408
31,253
Mitigated
35,937
10,628
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,740
1,414
0
1,592
13,368
4,527
0
2,903
10,437
0
46,486
W
Awilix
 
Awilix
7,283
2,928
0
632
10,460
4,442
0
2,704
7,756
0
81,532
W
Bacchus
 
Bacchus
6,158
1,118
0
2,310
10,284
11,881
352
2,692
7,592
18,630
1,687
W
Guan Yu
BrunoDX1
Guan Yu
8,429
1,862
663
4,519
12,733
10,918
1,576
467
12,266
0
71,517
L
Lancelot
EleckStark
Lancelot
6,708
842
0
60
11,655
4,634
0
2,045
9,421
0
63,600
W
Discordia
Kinvana
Discordia
10,171
372
0
2,097
8,457
3,443
1,662
2,511
5,946
81,729
0
W
Ah Muzen Cab
LukitasD
Ah Muzen Cab
10,530
3,176
0
3,392
11,474
5,253
4,036
2,572
8,902
0
101,278
L
3,101
605
0
1,754
11,246
7,810
0
3,175
7,921
14,597
0
L
Scylla
SouUmaWINX
Scylla
7,434
662
0
1,803
10,495
3,493
0
5,387
4,700
72,221
0
L
Hercules
Th3Castiel
Hercules
7,300
3,770
0
5,419
13,241
10,789
0
1,769
11,416
0
65,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
50,929
446
Minions Killed
568
0
Camps Cleared
0
1,616,613
Distance Traveled
1,822,937
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,107
418
76
4
0
270,866
1
W
Awilix
10,296
606
111
7
0
386,835
0
W
Bacchus
9,002
530
16
1
0
376,051
10
W
Guan Yu
10,563
621
147
9
0
355,353
3
L
Lancelot
7,192
423
97
6
0
401,141
2
W
Discordia
10,599
623
140
8
0
366,237
3
W
Ah Muzen Cab
10,469
616
154
9
0
338,461
0
L
Maui
6,738
396
33
2
0
326,941
0
L
Scylla
7,975
469
124
7
0
309,121
4
L
Hercules
8,919
525
116
7
0
308,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role