Player Matchup

Ao Kuang
Ao Kuang
Platinum II
DinoVitolo
Ao Kuang
Platinum II
Level 154
God Stats
13W - 8L
1,779 SR
Queue Stats
216W - 203L
1,922 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Dsereter
Jing Wei
Platinum II
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 33L
1,994 MMR
Solo
Discordia
Discordia
Platinum I
HydraOps
Discordia
Platinum I
Level 159
God Stats
2W - 3L
1,622 SR
Queue Stats
112W - 101L
1,971 MMR
Party 3
Neith
Neith
Platinum IV
cleotrapa
Neith
Platinum IV
Level 144
God Stats
9W - 6L
1,601 SR
Queue Stats
236W - 228L
1,897 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
izBrandon
Zhong Kui
Diamond V
Level 136
God Stats
4W - 2L
1,647 SR
Queue Stats
126W - 116L
1,967 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,630 SR
1,950 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,646 SR
1,865 MMR
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
HighlightReelYou
Skadi
Platinum I
Level 160
God Stats
38W - 26L
1,703 SR
Queue Stats
872W - 890L
2,051 MMR
Party 1
Hades
Hades
Diamond V
NO_WARDS_NO_GANK
Hades
Diamond V
Level 143
God Stats
13W - 8L
1,707 SR
Queue Stats
815W - 832L
1,981 MMR
Party 1
Ra
Ra
Platinum II
ichigokirabn
Ra
Platinum II
Level 141
God Stats
11W - 6L
1,721 SR
Queue Stats
252W - 238L
2,016 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
megaed94
Guan Yu
Platinum V
Level 148
God Stats
18W - 19L
1,598 SR
Queue Stats
295W - 294L
1,778 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DinoVitolo
Ao Kuang
20
6 / 0 / 2
12,395
590
9,029
16,797
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Dsereter
Jing Wei
20
9 / 3 / 3
13,832
659
25,294
20,590
8,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
HydraOps
Discordia
19
3 / 1 / 1
11,637
554
9,422
8,941
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
cleotrapa
Neith
17
2 / 1 / 4
10,718
510
7,365
10,451
4,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
izBrandon
Zhong Kui
20
0 / 0 / 2
12,558
598
9,923
10,878
8,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CabrakanIshtarKali

VS

Bans
ShivaHeraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 2 / 0
8,794
419
3,818
15,371
15,743
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 7 / 1
10,106
481
12,253
18,709
7,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 1
7,574
361
4,401
13,558
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
0 / 5 / 1
10,372
494
5,133
18,240
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
megaed94
Guan Yu
16
0 / 2 / 0
9,890
471
4,917
20,573
25,374
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
5
5
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
0
0.5
W
Ao Kuang
DinoVitolo
Ao Kuang
6
0
2
7
W
Jing Wei
Dsereter
Jing Wei
9
3
3
3.5
L
3
7
1
0.5
W
Discordia
HydraOps
Discordia
3
1
1
3.5
L
1
4
1
0.38
W
Neith
cleotrapa
Neith
2
1
4
4
L
0
5
1
0.1
W
Zhong Kui
izBrandon
Zhong Kui
0
0
2
1
L
Guan Yu
megaed94
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
30,522
67,657
Taken
86,451
31,783
Mitigated
63,068
28,741
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,818
1,028
0
3,059
15,371
15,743
0
3,049
12,322
0
15,313
W
Ao Kuang
DinoVitolo
Ao Kuang
9,029
2,201
0
9,282
16,797
7,033
0
1,010
15,787
126,804
0
W
Jing Wei
Dsereter
Jing Wei
25,294
21,384
0
8,324
20,590
8,218
3,243
3,204
17,044
0
144,208
L
12,253
5,453
0
3,400
18,709
7,072
0
898
17,811
0
73,347
W
Discordia
HydraOps
Discordia
9,422
873
0
1,607
8,941
3,479
1,726
3,349
5,184
96,122
0
L
4,401
402
211
4,303
13,558
6,562
0
1,904
11,654
37,599
0
W
Neith
cleotrapa
Neith
7,365
2,001
0
1,343
10,451
4,165
4,124
1,638
8,813
0
76,161
L
5,133
209
211
4,703
18,240
8,317
0
7,620
10,620
135,862
0
W
Zhong Kui
izBrandon
Zhong Kui
9,923
2,683
0
8,185
10,878
8,888
2,190
333
10,545
126,064
0
L
Guan Yu
megaed94
Guan Yu
4,917
521
255
8,754
20,573
25,374
0
14,903
5,670
0
89,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
46,736
849
Minions Killed
573
0
Camps Cleared
0
1,930,788
Distance Traveled
1,726,155
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,794
419
17
1
0
308,758
6
W
Ao Kuang
12,395
590
155
7
0
466,236
2
W
Jing Wei
13,832
659
202
10
0
386,059
3
L
Skadi
10,106
481
121
6
0
351,855
5
W
Discordia
11,637
554
166
8
0
397,340
4
L
Hades
7,574
361
72
3
0
276,891
2
W
Neith
10,718
510
109
5
0
349,402
4
L
Ra
10,372
494
205
10
0
390,890
4
W
Zhong Kui
12,558
598
217
10
0
331,751
6
L
Guan Yu
9,890
471
158
8
0
397,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role