Player Matchup

Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Boatman23
Eset
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 56L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
KamiTenko
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
PapuJarvis
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,395 Elo+
Solo
Set
Set
iℓℓogic
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,330 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,397 Elo+

VS

Team Averages
Level 105
1,581 SR
1,513 Elo+
Ah Puch
Ah Puch
DavidHorst2
Ah Puch
Level 156
God Stats
2W - 2L
1,553 SR
Queue Stats
376W - 439L
1,384 Elo+
Solo
Sol
Sol
GoateT
Sol
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 46L
1,565 Elo+
Party 2
Fenrir
Fenrir
UnbeatenWolf105
Fenrir
Level 119
God Stats
5W - 4L
1,573 SR
Queue Stats
90W - 73L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
dee-eagle
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 57L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
iAnvy
Cernunnos
Level 110
God Stats
4W - 0L
1,780 SR
Queue Stats
83W - 64L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 2 / 3
9,436
674
11,229
15,240
13,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
15
1 / 5 / 4
8,903
636
9,307
10,715
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KamiTenko
Jormungandr
15
2 / 4 / 4
9,051
647
9,398
15,742
9,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
13
2 / 8 / 1
8,249
589
9,444
14,881
6,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 6
10,159
726
5,395
13,467
13,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DavidHorst2
Ah Puch
17
3 / 2 / 14
10,457
747
16,574
11,913
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
GoateT
Sol
20
7 / 1 / 13
11,593
828
20,161
12,078
6,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 10
10,628
759
8,376
11,307
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
dee-eagle
Ne Zha
16
3 / 2 / 11
9,960
711
7,699
11,368
6,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
iAnvy
Cernunnos
17
1 / 1 / 18
10,228
731
13,608
13,111
6,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
8
Kills
22
22
Deaths
9
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
3
1.75
L
Eset
1
5
4
0.6
W
Ah Puch
DavidHorst2
Ah Puch
3
2
14
5
W
Sol
GoateT
Sol
7
1
13
13.5
L
Jormungandr
KamiTenko
Jormungandr
2
4
4
1
L
Skadi
2
8
1
0.31
W
8
3
10
4.33
W
Ne Zha
dee-eagle
Ne Zha
3
2
11
4.25
W
Cernunnos
iAnvy
Cernunnos
1
1
18
10
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
66,418
70,045
Taken
59,777
49,157
Mitigated
35,857
11,523
Healing
32,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,229
1,027
522
2,606
15,240
13,971
0
9,051
6,096
0
22,315
L
Eset
9,307
496
636
452
10,715
5,069
0
5,363
5,246
18,773
0
W
Ah Puch
DavidHorst2
Ah Puch
16,574
605
2,344
3,773
11,913
6,409
610
3,666
8,247
29,401
0
W
Sol
GoateT
Sol
20,161
8,691
1,307
5,045
12,078
6,077
3,223
4,448
7,630
49,900
0
L
Jormungandr
KamiTenko
Jormungandr
9,398
1,158
517
2,686
15,742
9,581
0
9,131
6,516
27,646
0
L
Skadi
9,444
1,733
15
504
14,881
6,864
0
7,482
7,162
0
17,377
W
8,376
1,125
3,310
2,597
11,307
10,334
517
3,236
8,071
500
10,558
W
Ne Zha
dee-eagle
Ne Zha
7,699
1,001
2,555
2,853
11,368
6,069
844
2,846
8,522
0
14,331
W
Cernunnos
iAnvy
Cernunnos
13,608
7,285
2,906
5,678
13,111
6,968
2,464
4,509
8,602
0
37,753
L
5,395
2,453
2,095
1,490
13,467
13,672
0
6,074
7,306
0
16,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
52,866
161
Minions Killed
153
0
Camps Cleared
0
1,253,577
Distance Traveled
1,336,621
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,436
674
43
3
0
289,797
6
L
Eset
8,903
636
18
1
0
251,694
0
W
Ah Puch
10,457
747
32
2
0
271,323
2
W
Sol
11,593
828
58
4
0
243,066
1
L
Jormungandr
9,051
647
50
4
0
232,460
0
L
Skadi
8,249
589
22
2
0
211,534
0
W
Fenrir
10,628
759
4
0
0
301,096
2
W
Ne Zha
9,960
711
10
1
0
267,106
0
W
Cernunnos
10,228
731
49
4
0
254,030
0
L
Set
10,159
726
28
2
0
268,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role