Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ElArmandini
Thor
Level 24
God Stats
1W - 2L
1,535 SR
Queue Stats
27W - 25L
1,457 Elo+
Party 2
Freya
Freya
PinWASEL
Freya
Level 126
God Stats
6W - 1L
1,961 SR
Queue Stats
182W - 169L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
SpaceCowboy1542
Nu Wa
Level 28
God Stats
3W - 2L
1,825 SR
Queue Stats
14W - 14L
1,562 Elo+
Party 2
King Arthur
King Arthur
slime129
King Arthur
Level 27
God Stats
9W - 7L
1,535 SR
Queue Stats
17W - 21L
1,470 Elo+
Party 2
Team Averages
Level 63
1,671 SR
1,506 Elo+

VS

Team Averages
Level 115
1,603 SR
1,557 Elo+
Vulcan
Vulcan
HeyItsMeNox
Vulcan
Level 159
God Stats
3W - 2L
1,624 SR
Queue Stats
249W - 239L
1,556 Elo+
Party 1
Skadi
Skadi
InfiniteCities
Skadi
Level 141
God Stats
21W - 14L
1,732 SR
Queue Stats
185W - 161L
1,557 Elo+
Party 1
Bellona
Bellona
Modzlucifer
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,577 Elo+
Party 1
Geb
Geb
SouljahTor
Geb
Level 146
God Stats
5W - 4L
1,392 SR
Queue Stats
160W - 158L
1,562 Elo+
Party 1
Thor
Thor
Wrathof117
Thor
Level 107
God Stats
20W - 9L
1,768 SR
Queue Stats
86W - 72L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,791
483
2,425
4,352
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,610
468
4,072
10,901
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
PinWASEL
Freya
8
0 / 3 / 1
4,935
411
4,386
9,912
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 1
7,123
594
9,187
6,846
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
slime129
King Arthur
11
1 / 0 / 0
6,271
523
6,835
12,070
6,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 2 / 2
6,884
574
7,349
6,653
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,751
563
5,532
7,297
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
Modzlucifer
Bellona
12
1 / 1 / 1
7,169
597
9,268
9,277
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 2
6,338
528
4,798
10,648
7,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
6,194
516
3,283
8,666
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
1
4
0
0.25
W
Vulcan
2
2
2
1.5
W
2
0
0
2
W
Bellona
Modzlucifer
Bellona
1
1
1
1.5
L
Freya
PinWASEL
Freya
0
3
1
0.17
W
1
1
2
2
L
2
0
1
2.5
W
2
0
1
2.5
L
King Arthur
slime129
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
30,230
44,081
Taken
42,541
18,994
Mitigated
24,559
13,226
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,425
1,543
0
1,252
4,352
1,218
1,065
455
3,897
0
38,172
L
4,072
706
0
3,222
10,901
4,100
0
2,403
8,498
0
28,240
W
Vulcan
7,349
1,550
0
1,131
6,653
2,716
339
2,874
3,565
56,367
0
W
5,532
2,465
0
963
7,297
2,381
912
2,203
5,020
0
61,629
W
Bellona
Modzlucifer
Bellona
9,268
2,363
0
4,822
9,277
8,734
0
476
8,772
38
54,105
L
Freya
PinWASEL
Freya
4,386
1,222
0
2,642
9,912
4,325
0
4,234
5,678
18,802
4,761
W
4,798
618
1,918
2,926
10,648
7,517
0
4,822
5,650
13,877
0
L
9,187
1,792
0
1,208
6,846
2,968
150
4,240
2,606
59,531
0
W
3,283
1,182
0
2,984
8,666
3,211
441
1,716
6,854
0
35,248
L
King Arthur
slime129
King Arthur
6,835
1,482
0
4,902
12,070
6,383
0
853
11,217
0
43,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
33,336
374
Minions Killed
386
0
Camps Cleared
0
1,130,572
Distance Traveled
1,225,822
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,791
483
73
6
0
178,414
4
L
Thor
5,610
468
49
4
0
245,170
0
W
Vulcan
6,884
574
111
9
0
250,751
3
W
Skadi
6,751
563
98
8
0
224,767
0
W
Bellona
7,169
597
100
8
0
233,024
3
L
Freya
4,935
411
43
4
0
230,945
3
W
Geb
6,338
528
14
1
0
252,505
3
L
Nu Wa
7,123
594
121
10
0
228,718
3
W
Thor
6,194
516
63
5
0
264,775
2
L
King Arthur
6,271
523
88
7
0
247,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role