Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
KyleDaBagel
Kumbhakarna
Gold II
Level 45
God Stats
13W - 8L
1,890 SR
Queue Stats
59W - 39L
1,838 MMR
Party 1
Arachne
Arachne
Gold II
SrryUrBadKiddo
Arachne
Gold II
Level 44
God Stats
20W - 5L
2,110 SR
Queue Stats
60W - 40L
1,838 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
UrKindaBadBro
Ao Kuang
Gold II
Level 45
God Stats
10W - 5L
1,591 SR
Queue Stats
60W - 39L
1,838 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 45
1,864 SR
1,838 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,562 SR
1,777 MMR
Ganesha
Ganesha
Gold I
Whopperjr7
Ganesha
Gold I
Level 108
God Stats
3W - 2L
1,455 SR
Queue Stats
22W - 12L
1,965 MMR
Party 2
Thor
Thor
Gold I
mckshmackums
Thor
Gold I
Level 99
God Stats
23W - 10L
1,669 SR
Queue Stats
34W - 24L
1,884 MMR
Party 2
Horus
Horus
Gold V
xSLiKK
Horus
Gold V
Level 120
God Stats
25W - 19L
1,562 SR
Queue Stats
30W - 27L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KyleDaBagel
Kumbhakarna
16
1 / 1 / 12
11,654
728
5,119
19,553
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 7
10,634
665
7,602
10,481
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
UrKindaBadBro
Ao Kuang
18
9 / 2 / 4
13,101
819
15,928
18,079
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AresZeusBaron SamediShivaNe Zha

VS

Bans
NoxChang'eMedusaVulcanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Whopperjr7
Ganesha
15
0 / 3 / 6
10,931
683
12,654
12,648
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 4 / 2
10,771
673
16,913
15,433
7,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
xSLiKK
Horus
13
2 / 6 / 4
9,658
604
11,402
14,857
10,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
6
6
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
KyleDaBagel
Kumbhakarna
1
1
12
7
W
3
3
7
2.17
W
Ao Kuang
UrKindaBadBro
Ao Kuang
9
2
4
5.5
L
Ganesha
Whopperjr7
Ganesha
0
3
6
1
L
4
4
2
1.25
L
Horus
xSLiKK
Horus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
40,969
48,113
Taken
42,938
35,462
Mitigated
25,211
13,482
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
KyleDaBagel
Kumbhakarna
5,119
742
0
1,717
19,553
21,305
306
5,361
14,192
21,225
0
W
7,602
4,915
0
1,792
10,481
5,485
525
3,606
6,875
0
26,204
W
Ao Kuang
UrKindaBadBro
Ao Kuang
15,928
4,375
1,534
8,439
18,079
8,672
2,059
3,936
14,143
55,200
0
L
Ganesha
Whopperjr7
Ganesha
12,654
158
211
2,593
12,648
7,625
90
6,224
6,424
47,159
0
L
16,913
4,516
459
1,566
15,433
7,385
0
7,656
7,777
0
50,936
L
Horus
xSLiKK
Horus
11,402
4,995
1,789
3,147
14,857
10,201
0
8,097
6,760
0
23,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
31,360
157
Minions Killed
200
6
Camps Cleared
7
859,010
Distance Traveled
803,013
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,654
728
22
1
0
316,357
0
W
Arachne
10,634
665
40
3
3
253,803
0
W
Ao Kuang
13,101
819
95
6
3
288,850
2
L
Ganesha
10,931
683
16
1
0
288,387
2
L
Thor
10,771
673
108
7
7
257,820
5
L
Horus
9,658
604
76
5
0
256,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role