Player Matchup

Sobek
Sobek
BatsBats
Sobek
Level 103
God Stats
2W - 1L
1,571 SR
Queue Stats
428W - 179L
1,731 Elo+
Party 1
Chang'e
Chang'e
Huskiesaremylife
Chang'e
Level 52
God Stats
6W - 1L
1,567 SR
Queue Stats
230W - 87L
1,708 Elo+
Party 1
Odin
Odin
P0larw1ndx
Odin
Level 38
God Stats
16W - 4L
1,697 SR
Queue Stats
274W - 88L
1,786 Elo+
Party 1
Medusa
Medusa
SteelRaptor00
Medusa
Level 25
God Stats
7W - 1L
1,867 SR
Queue Stats
111W - 30L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
ㅜㄷㅊ개ㅐ샤ㅑㅊㅆㅁㄷ
Baron Samedi
Level 28
God Stats
22W - 6L
1,820 SR
Queue Stats
238W - 84L
1,762 Elo+
Party 1
Team Averages
Level 49
1,705 SR
1,745 Elo+

VS

Team Averages
Level 74
1,510 SR
1,440 Elo+
Thanatos
Thanatos
Chef-ChiefGuwop
Thanatos
Level 144
God Stats
5W - 2L
1,905 SR
Queue Stats
35W - 34L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Fatal-sense6
Cthulhu
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 43L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
Phoenixmooncalf
Ratatoskr
Level 87
God Stats
0W - 1L
1,344 SR
Queue Stats
13W - 24L
1,376 Elo+
Party 3
Janus
Janus
Ubersonic68
Janus
Level 48
God Stats
0W - 2L
1,303 SR
Queue Stats
59W - 67L
1,409 Elo+
Solo
Cerberus
Cerberus
bigbrazedog
Cerberus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BatsBats
Sobek
20
8 / 1 / 20
14,432
1,203
11,831
17,603
25,020
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 1 / 20
13,545
1,129
24,228
18,383
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 23
13,163
1,097
16,690
16,836
21,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 1 / 23
13,819
1,152
34,149
14,940
7,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 20
12,827
1,069
15,060
7,517
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 9 / 3
12,215
1,018
12,750
19,718
10,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Fatal-sense6
Cthulhu
17
0 / 3 / 5
11,461
955
13,795
22,916
23,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
Phoenixmooncalf
Ratatoskr
17
1 / 9 / 1
11,904
992
9,293
22,727
11,668
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 10 / 3
11,653
971
22,374
22,593
12,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
bigbrazedog
Cerberus
17
1 / 1 / 4
11,399
950
10,306
23,435
29,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
22
32
Kills
6
6
Deaths
32
106
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
BatsBats
Sobek
8
1
20
18
L
Thanatos
3
9
3
0.5
L
Cthulhu
Fatal-sense6
Cthulhu
0
3
5
0.83
W
7
1
20
17
W
6
1
23
17.5
L
Ratatoskr
Phoenixmooncalf
Ratatoskr
1
9
1
0.17
W
7
1
23
18.5
L
1
10
3
0.25
L
Cerberus
bigbrazedog
Cerberus
1
1
4
3
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,958
Damage
68,518
75,279
Taken
111,389
68,652
Mitigated
86,669
33,958
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BatsBats
Sobek
11,831
785
0
5,674
17,603
25,020
0
12,748
4,559
18,965
0
L
Thanatos
12,750
3,753
0
3,449
19,718
10,075
0
9,617
9,758
0
29,164
L
Cthulhu
Fatal-sense6
Cthulhu
13,795
29
965
5,411
22,916
23,071
0
10,261
12,404
32,704
0
W
24,228
1,401
7,424
9,859
18,383
10,612
0
9,921
8,462
44,969
0
W
16,690
3,028
0
1,835
16,836
21,236
0
11,357
5,284
79
23,129
L
Ratatoskr
Phoenixmooncalf
Ratatoskr
9,293
4,580
0
558
22,727
11,668
0
12,381
10,179
0
37,488
W
34,149
16,197
0
976
14,940
7,226
0
10,017
4,923
38
71,908
L
22,374
1,555
171
321
22,593
12,127
0
8,521
13,564
36,777
0
L
Cerberus
bigbrazedog
Cerberus
10,306
687
0
6,743
23,435
29,728
0
10,456
12,627
25,614
0
W
15,060
256
6,453
1,737
7,517
4,558
0
2,432
5,085
33,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,786
Gold Earned
58,632
237
Minions Killed
205
7
Camps Cleared
9
1,234,861
Distance Traveled
1,161,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,432
1,203
9
1
1
238,684
0
L
Thanatos
12,215
1,018
35
3
0
218,958
2
L
Cthulhu
11,461
955
49
4
0
234,492
0
W
Chang'e
13,545
1,129
55
5
4
263,981
0
W
Odin
13,163
1,097
16
1
0
253,746
0
L
Ratatoskr
11,904
992
53
4
8
263,131
0
W
Medusa
13,819
1,152
119
10
1
247,869
0
L
Janus
11,653
971
31
3
1
208,147
0
L
Cerberus
11,399
950
37
3
0
237,184
0
W
Baron Samedi
12,827
1,069
38
3
1
230,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role