Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abaxity
Ymir
Level 49
God Stats
3W - 6L
1,446 SR
Queue Stats
11W - 19L
1,367 Elo+
Party 2
Bakasura
Bakasura
BluntDamaged
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,482 SR
1,456 Elo+

VS

Team Averages
Level 118
1,488 SR
1,518 Elo+
Guan Yu
Guan Yu
ForOhFour
Guan Yu
Level 141
God Stats
2W - 2L
1,681 SR
Queue Stats
275W - 272L
1,557 Elo+
Party 1
Scylla
Scylla
Illuminoptix420
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Verymitch
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
84W - 96L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
5,931
593
4,437
9,935
7,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Abaxity
Ymir
10
0 / 2 / 0
6,401
640
5,767
12,270
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
BluntDamaged
Bakasura
9
0 / 7 / 0
5,666
567
1,491
9,606
3,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ForOhFour
Guan Yu
13
3 / 0 / 9
8,178
818
8,900
10,370
11,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 5
7,549
755
5,282
3,554
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Verymitch
Ah Muzen Cab
13
5 / 0 / 6
7,867
787
13,624
5,844
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Ymir
Abaxity
Ymir
0
2
0
0
L
Bakasura
BluntDamaged
Bakasura
0
7
0
0
W
Guan Yu
ForOhFour
Guan Yu
3
0
9
7.5
W
4
0
5
6.5
W
Ah Muzen Cab
Verymitch
Ah Muzen Cab
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,695
Damage
27,806
31,811
Taken
19,768
19,556
Mitigated
15,626
7,797
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,437
515
0
3,030
9,935
7,116
0
2,859
7,076
29,119
0
L
Ymir
Abaxity
Ymir
5,767
1,929
0
4,506
12,270
8,671
0
1,819
10,451
13,376
0
L
Bakasura
BluntDamaged
Bakasura
1,491
913
0
261
9,606
3,769
0
921
8,685
0
4,982
W
Guan Yu
ForOhFour
Guan Yu
8,900
1,785
1,584
3,641
10,370
11,342
382
5,603
4,593
0
20,212
W
5,282
618
0
403
3,554
1,475
180
2,061
1,493
22,654
0
W
Ah Muzen Cab
Verymitch
Ah Muzen Cab
13,624
6,214
0
1,654
5,844
2,809
1,668
3,182
2,662
0
45,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,998
Gold Earned
23,594
101
Minions Killed
143
2
Camps Cleared
7
471,215
Distance Traveled
572,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,931
593
72
7
2
162,422
1
L
Ymir
6,401
640
18
2
0
167,911
2
L
Bakasura
5,666
567
11
1
0
140,882
0
W
Guan Yu
8,178
818
27
3
3
215,666
4
W
Scylla
7,549
755
41
4
1
179,189
0
W
Ah Muzen Cab
7,867
787
75
8
3
177,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role