Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FreeBowling
Ravana
Level 83
God Stats
11W - 13L
1,678 SR
Queue Stats
274W - 278L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Grammblle
Ah Muzen Cab
Level 41
God Stats
5W - 6L
1,618 SR
Queue Stats
70W - 68L
1,443 Elo+
Party 1
Eset
Eset
MissesOliver
Eset
Level 32
God Stats
4W - 3L
1,314 SR
Queue Stats
131W - 153L
1,415 Elo+
Party 3
Atlas
Atlas
klavitone
Atlas
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,408 Elo+
Party 3
Team Averages
Level 64
1,522 SR
1,453 Elo+

VS

Team Averages
Level 93
1,592 SR
1,487 Elo+
Rama
Rama
ChromePackage
Rama
Level 122
God Stats
4W - 2L
1,726 SR
Queue Stats
19W - 6L
1,742 Elo+
Solo
Gilgamesh
Gilgamesh
Moogle55
Gilgamesh
Level 118
God Stats
2W - 3L
1,725 SR
Queue Stats
209W - 245L
1,442 Elo+
Party 2
Anubis
Anubis
MxWolfgang503
Anubis
Level 88
God Stats
20W - 19L
1,518 SR
Queue Stats
416W - 478L
1,437 Elo+
Party 2
Chang'e
Chang'e
PupLykanTTV
Chang'e
Level 125
God Stats
17W - 23L
1,538 SR
Queue Stats
282W - 321L
1,454 Elo+
Party 2
Odin
Odin
TheMrScoober
Odin
Level 10
God Stats
1W - 2L
1,456 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
3 / 2 / 11
13,032
543
11,689
24,972
12,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ravana
20
18 / 0 / 7
14,675
611
33,452
15,681
15,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
Grammblle
Ah Muzen Cab
17
5 / 0 / 10
11,985
499
17,831
13,262
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
7 / 3 / 6
13,098
546
17,831
15,171
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
klavitone
Atlas
14
0 / 2 / 11
10,907
454
10,540
17,024
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,797
367
9,759
25,769
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Moogle55
Gilgamesh
12
1 / 4 / 2
9,324
389
13,541
30,683
32,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
2 / 10 / 2
9,996
417
9,713
20,962
10,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
PupLykanTTV
Chang'e
16
3 / 7 / 0
9,961
415
11,880
23,621
10,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 6 / 3
8,275
345
3,272
18,495
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
33
Kills
6
7
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
11
4.25
L
0
6
1
0.08
W
Ravana
18
0
7
21.5
W
Ah Muzen Cab
Grammblle
Ah Muzen Cab
5
0
10
10
W
7
3
6
3.33
L
Gilgamesh
Moogle55
Gilgamesh
1
4
2
0.5
L
2
10
2
0.3
L
Chang'e
PupLykanTTV
Chang'e
3
7
0
0.43
L
0
6
3
0.25
W
Atlas
klavitone
Atlas
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,343
Damage
48,165
86,110
Taken
119,530
61,598
Mitigated
79,696
35,700
Healing
32,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,689
3,899
0
5,998
24,972
12,953
5,437
6,126
18,230
0
122,155
L
9,759
6,961
0
6,199
25,769
9,721
0
5,287
20,482
0
67,079
W
Ravana
33,452
15,679
0
11,366
15,681
15,539
1,200
5,583
10,098
0
122,765
W
Ah Muzen Cab
Grammblle
Ah Muzen Cab
17,831
5,064
0
7,471
13,262
6,653
2,814
2,759
10,503
0
88,100
W
17,831
1,749
895
5,040
15,171
7,752
2,059
5,386
9,785
117,436
0
L
Gilgamesh
Moogle55
Gilgamesh
13,541
3,193
3,175
4,377
30,683
32,538
0
8,010
22,673
0
52,121
L
9,713
357
0
5,722
20,962
10,390
0
3,978
16,984
73,037
0
L
Chang'e
PupLykanTTV
Chang'e
11,880
696
3,257
6,833
23,621
10,272
0
6,346
17,275
72,091
0
L
3,272
943
89
2,618
18,495
16,775
0
4,750
13,745
0
23,261
W
Atlas
klavitone
Atlas
10,540
4,622
632
4,298
17,024
18,701
0
4,796
12,228
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,697
Gold Earned
46,353
599
Minions Killed
458
0
Camps Cleared
0
2,321,324
Distance Traveled
1,981,646
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,032
543
160
7
0
518,386
6
L
Rama
8,797
367
108
5
0
375,526
0
W
Ravana
14,675
611
157
7
0
488,371
9
W
Ah Muzen Cab
11,985
499
118
5
0
467,701
5
W
Eset
13,098
546
136
6
0
417,639
4
L
Gilgamesh
9,324
389
66
3
0
424,160
4
L
Anubis
9,996
417
120
5
0
355,481
7
L
Chang'e
9,961
415
124
5
0
430,034
2
L
Odin
8,275
345
40
2
0
396,445
4
W
Atlas
10,907
454
28
1
0
429,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role