Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Orangegreenday
Baron Samedi
Gold IV
Level 109
God Stats
0W - 1L
1,778 SR
Queue Stats
24W - 33L
1,682 MMR
Party 2
Achilles
Achilles
Gold III
luzbell97
Achilles
Gold III
Level 160
God Stats
4W - 3L
1,464 SR
Queue Stats
71W - 76L
1,590 MMR
Solo
Cupid
Cupid
Gold IV
yooniverse10
Cupid
Gold IV
Level 87
God Stats
0W - 2L
1,246 SR
Queue Stats
21W - 27L
1,527 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,496 SR
1,599 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,656 SR
1,506 MMR
Danzaburou
Danzaburou
Bronze V
NykoMaster
Danzaburou
Bronze V
Level 153
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 0L
1,524 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Smexeh
Cthulhu
Silver I
Level 160
God Stats
3W - 0L
1,541 SR
Queue Stats
3W - 0L
1,524 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Trollacadimy
Guan Yu
Silver III
Level 119
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 3L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Orangegreenday
Baron Samedi
13
3 / 7 / 1
9,403
723
12,345
17,536
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
luzbell97
Achilles
10
1 / 8 / 3
8,188
630
9,109
20,314
16,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 3
8,072
621
11,817
13,104
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasBacchusAh Muzen CabYu HuangThoth

VS

Bans
PoseidonHou YiSun WukongBaba YagaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NykoMaster
Danzaburou
16
13 / 2 / 6
11,901
915
26,242
16,243
8,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Smexeh
Cthulhu
14
5 / 1 / 12
9,734
749
11,359
14,189
15,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Trollacadimy
Guan Yu
15
3 / 2 / 13
9,845
757
9,142
19,981
23,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NykoMaster
Danzaburou
13
2
6
8
L
Baron Samedi
Orangegreenday
Baron Samedi
3
7
1
0.5
W
Cthulhu
Smexeh
Cthulhu
5
1
12
11
W
Guan Yu
Trollacadimy
Guan Yu
3
2
13
4.75
L
Achilles
luzbell97
Achilles
1
8
3
0.31
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
46,743
50,954
Taken
50,413
28,190
Mitigated
47,793
9,412
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NykoMaster
Danzaburou
26,242
10,901
0
5,689
16,243
8,072
1,796
4,158
12,085
0
61,251
L
Baron Samedi
Orangegreenday
Baron Samedi
12,345
1,594
1,083
2,861
17,536
7,557
0
3,016
14,242
34,592
0
W
Cthulhu
Smexeh
Cthulhu
11,359
964
2,154
2,696
14,189
15,755
0
3,713
10,476
28,762
0
W
Guan Yu
Trollacadimy
Guan Yu
9,142
1,677
4,379
6,958
19,981
23,966
0
4,806
15,175
0
30,580
L
Achilles
luzbell97
Achilles
9,109
2,570
0
1,678
20,314
16,876
0
4,987
14,854
0
12,794
L
11,817
6,618
633
3,157
13,104
3,757
0
3,654
9,309
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
31,480
112
Minions Killed
138
3
Camps Cleared
9
589,801
Distance Traveled
751,040
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,901
915
67
5
5
234,782
4
L
Baron Samedi
9,403
723
59
5
1
189,828
5
W
Cthulhu
9,734
749
33
3
1
257,929
3
W
Guan Yu
9,845
757
38
3
3
258,329
4
L
Achilles
8,188
630
9
1
0
198,943
0
L
Cupid
8,072
621
44
3
2
201,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role