Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Qchris1993
Bellona
Level 160
God Stats
4W - 2L
1,912 SR
Queue Stats
77W - 58L
1,587 Elo+
Party 1
Chronos
Chronos
UbiQuiTousGrd
Chronos
Level 160
God Stats
9W - 8L
1,537 SR
Queue Stats
90W - 98L
1,516 Elo+
Party 1
Horus
Horus
Unholysight
Horus
Level 120
God Stats
20W - 13L
1,563 SR
Queue Stats
187W - 192L
1,489 Elo+
Solo
Neith
Neith
honeybadgerftw
Neith
Level 106
God Stats
47W - 40L
1,603 SR
Queue Stats
757W - 770L
1,512 Elo+
Solo
Team Averages
Level 124
1,623 SR
1,521 Elo+

VS

Team Averages
Level 108
1,518 SR
1,508 Elo+
Mulan
Mulan
AndrxMontiel
Mulan
Level 77
God Stats
0W - 1L
1,646 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChaoticCurse
Sylvanus
Level 112
God Stats
4W - 11L
1,493 SR
Queue Stats
35W - 39L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scipio835
Morgan Le Fay
Level 105
God Stats
45W - 36L
1,551 SR
Queue Stats
277W - 277L
1,501 Elo+
Solo
Neith
Neith
Waterapollo
Neith
Level 125
God Stats
4W - 6L
1,497 SR
Queue Stats
68W - 69L
1,513 Elo+
Party 2
Bastet
Bastet
quietcolt204909
Bastet
Level 119
God Stats
5W - 6L
1,403 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 0 / 1
6,233
623
2,778
8,991
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Qchris1993
Bellona
12
6 / 1 / 1
7,315
732
7,791
8,128
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
9
0 / 2 / 1
5,179
518
5,716
6,759
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 2
5,448
545
3,515
7,670
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,267
627
5,384
5,736
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,644
564
888
9,763
4,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
ChaoticCurse
Sylvanus
7
0 / 1 / 1
4,465
447
2,811
7,199
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Scipio835
Morgan Le Fay
9
0 / 2 / 0
5,144
514
3,633
6,163
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 1
4,860
486
5,512
6,725
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,596
460
2,998
6,909
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
1
5
0
0.2
L
Sylvanus
ChaoticCurse
Sylvanus
0
1
1
0.5
W
Bellona
Qchris1993
Bellona
6
1
1
6.5
L
Morgan Le Fay
Scipio835
Morgan Le Fay
0
2
0
0
W
Chronos
0
2
1
0.25
W
0
0
2
1
L
1
1
1
1.5
W
2
0
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
15,842
37,284
Taken
36,759
20,779
Mitigated
14,882
16,193
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,778
926
0
3,447
8,991
3,340
0
1,283
7,708
43,974
0
L
888
162
0
1,395
9,763
4,208
0
0
9,763
0
22,954
L
Sylvanus
ChaoticCurse
Sylvanus
2,811
1,044
1,559
1,975
7,199
3,616
0
2,230
4,969
12,117
4,020
W
Bellona
Qchris1993
Bellona
7,791
2,511
0
3,768
8,128
7,700
210
0
8,128
0
52,041
L
Morgan Le Fay
Scipio835
Morgan Le Fay
3,633
258
0
655
6,163
2,650
0
2,104
4,059
34,527
0
W
Chronos
5,716
1,457
0
1,210
6,759
2,349
604
901
5,858
39,150
0
W
3,515
1,630
1,268
4,196
7,670
4,712
20
2,114
5,556
0
11,363
L
5,512
2,140
0
1,198
6,725
2,466
162
3,619
3,106
0
32,430
W
5,384
1,550
0
2,304
5,736
2,678
0
1,716
4,020
0
49,005
L
2,998
999
0
1,749
6,909
1,942
0
541
6,368
0
15,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
24,709
356
Minions Killed
227
0
Camps Cleared
0
1,019,609
Distance Traveled
929,194
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,233
623
87
9
0
206,473
1
L
Mulan
5,644
564
45
5
0
156,982
3
L
Sylvanus
4,465
447
35
4
0
181,435
5
W
Bellona
7,315
732
98
10
0
217,471
6
L
Morgan Le Fay
5,144
514
69
7
0
185,803
3
W
Chronos
5,179
518
69
7
0
192,509
2
W
Horus
5,448
545
19
2
0
208,629
2
L
Neith
4,860
486
43
4
0
192,433
3
W
Neith
6,267
627
83
8
0
194,527
2
L
Bastet
4,596
460
35
4
0
212,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role