Player Matchup

Thanatos
Thanatos
GarrettLaneIan
Thanatos
Level 144
God Stats
15W - 6L
1,988 SR
Queue Stats
140W - 102L
1,681 Elo+
Party 1
Ganesha
Ganesha
OldKingCole2130
Ganesha
Level 102
God Stats
95W - 64L
1,731 SR
Queue Stats
129W - 95L
1,673 Elo+
Party 1
Horus
Horus
OrphanChaser
Horus
Level 157
God Stats
6W - 4L
1,582 SR
Queue Stats
89W - 57L
1,706 Elo+
Party 1
Nu Wa
Nu Wa
Remidition
Nu Wa
Level 156
God Stats
63W - 31L
1,721 SR
Queue Stats
216W - 156L
1,669 Elo+
Party 1
Izanami
Izanami
joez4000
Izanami
Level 49
God Stats
38W - 14L
1,777 SR
Queue Stats
104W - 60L
1,682 Elo+
Party 1
Team Averages
Level 122
1,760 SR
1,682 Elo+

VS

Team Averages
Level 95
1,543 SR
1,546 Elo+
Nu Wa
Nu Wa
AC-Castillo
Nu Wa
Level 68
God Stats
24W - 39L
1,398 SR
Queue Stats
259W - 317L
1,345 Elo+
Solo
Ullr
Ullr
Fatchicken345
Ullr
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
35W - 29L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Goldgarbage981
Cu Chulainn
Level 104
God Stats
2W - 1L
1,720 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 2
Bakasura
Bakasura
LordxJaldaboath
Bakasura
Level 108
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 3L
1,627 Elo+
Party 3
Ao Kuang
Ao Kuang
XSnipingAngelX
Ao Kuang
Level 149
God Stats
4W - 6L
1,424 SR
Queue Stats
58W - 58L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
15 / 2 / 11
13,846
629
21,419
22,378
13,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 29
11,871
540
10,443
21,337
24,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

19
9 / 2 / 18
12,830
583
16,369
25,319
24,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
19
6 / 1 / 14
12,328
560
24,084
11,695
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
joez4000
Izanami
20
5 / 2 / 14
12,985
590
19,262
18,807
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 2
8,858
403
6,599
22,445
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 0
10,638
484
6,120
25,181
8,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Goldgarbage981
Cu Chulainn
13
0 / 5 / 3
8,474
385
16,325
25,408
21,611
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
16
1 / 4 / 4
10,221
465
8,807
21,132
9,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
16
5 / 6 / 2
10,852
493
13,371
25,027
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
19
35
Kills
8
9
Deaths
35
86
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
2
10
0
0.2
W
Thanatos
15
2
11
10.25
L
Cu Chulainn
Goldgarbage981
Cu Chulainn
0
5
3
0.3
L
Bakasura
1
4
4
0.75
W
0
2
29
7.25
W
9
2
18
9
W
Nu Wa
6
1
14
13
L
Ao Kuang
5
6
2
1
W
Izanami
joez4000
Izanami
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,577
Damage
51,222
99,536
Taken
119,193
77,647
Mitigated
55,361
55,789
Healing
23,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,599
2,037
166
2,294
22,445
5,899
45
7,508
14,679
57,382
0
L
6,120
3,013
0
3,176
25,181
8,368
0
5,623
19,439
0
81,206
W
Thanatos
21,419
5,717
0
24,220
22,378
13,722
429
3,725
17,794
27
128,107
L
Cu Chulainn
Goldgarbage981
Cu Chulainn
16,325
1,682
0
1,974
25,408
21,611
0
10,632
14,443
0
72,720
L
Bakasura
8,807
6,282
0
7,188
21,132
9,094
1,165
4,407
16,564
0
52,222
W
10,443
1,010
0
4,782
21,337
24,081
312
3,291
14,957
36,055
1,384
W
16,369
6,758
3,172
11,531
25,319
24,199
622
5,617
18,426
424
64,322
W
Nu Wa
24,084
5,743
0
1,870
11,695
6,428
3,178
4,122
7,308
123,648
0
L
Ao Kuang
13,371
1,394
0
9,122
25,027
10,389
479
5,762
19,054
64,866
0
W
Izanami
joez4000
Izanami
19,262
13,828
0
10,214
18,807
9,217
7,225
2,635
15,612
0
147,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,860
Gold Earned
49,043
676
Minions Killed
547
0
Camps Cleared
0
2,175,274
Distance Traveled
1,891,266
41
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,858
403
111
5
0
308,461
3
L
Ullr
10,638
484
140
6
0
351,116
0
W
Thanatos
13,846
629
175
8
0
496,090
8
L
Cu Chulainn
8,474
385
87
4
0
428,736
8
L
Bakasura
10,221
465
130
6
0
439,628
4
W
Ganesha
11,871
540
2
0
0
426,663
10
W
Horus
12,830
583
93
4
0
450,048
4
W
Nu Wa
12,328
560
179
8
0
396,530
8
L
Ao Kuang
10,852
493
79
4
0
363,325
2
W
Izanami
12,985
590
227
10
0
405,943
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role