Player Matchup

Scylla
Scylla
CauanGames13YT
Scylla
Level 62
God Stats
0W - 1L
1,717 SR
Queue Stats
25W - 34L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
LKplay
Baron Samedi
Level 96
God Stats
1W - 2L
1,530 SR
Queue Stats
50W - 67L
1,431 Elo+
Solo
Ne Zha
Ne Zha
RetroOdin
Ne Zha
Level 48
God Stats
0W - 7L
1,074 SR
Queue Stats
103W - 152L
1,349 Elo+
Solo
Lancelot
Lancelot
SONEK4VRB
Lancelot
Level 131
God Stats
12W - 13L
1,528 SR
Queue Stats
83W - 93L
1,456 Elo+
Solo
Geb
Geb
zapito_22395
Geb
Level 117
God Stats
79W - 61L
1,551 SR
Queue Stats
202W - 201L
1,422 Elo+
Solo
Team Averages
Level 91
1,480 SR
1,418 Elo+

VS

Team Averages
Level 92
1,654 SR
1,541 Elo+
Horus
Horus
IkherVee
Horus
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 2L
1,700 Elo+
Party 1
Charybdis
Charybdis
Jacsem
Charybdis
Level 142
God Stats
1W - 0L
1,855 SR
Queue Stats
50W - 58L
1,468 Elo+
Party 1
Hera
Hera
Nicolas1441
Hera
Level 28
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 13L
1,469 Elo+
Party 1
Nox
Nox
RickyLG
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 1
Da Ji
Da Ji
ale0max
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,880
888
3,707
6,235
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LKplay
Baron Samedi
14
0 / 3 / 0
9,046
905
7,090
8,310
6,614
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
RetroOdin
Ne Zha
14
0 / 3 / 0
8,631
863
1,725
7,922
3,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
SONEK4VRB
Lancelot
14
1 / 4 / 0
8,981
898
9,754
10,972
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
9,779
978
3,139
11,812
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

208

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IkherVee
Horus
16
0 / 0 / 9
10,026
1,003
4,377
6,198
7,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Jacsem
Charybdis
16
3 / 0 / 5
9,971
997
8,888
7,332
3,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 7
10,001
1,000
9,036
4,457
1,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
16
1 / 0 / 8
9,721
972
7,480
1,958
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
ale0max
Da Ji
16
7 / 0 / 3
10,962
1,096
11,605
7,205
2,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
13
13
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Horus
IkherVee
Horus
0
0
9
4.5
W
Charybdis
Jacsem
Charybdis
3
0
5
5.5
L
Baron Samedi
LKplay
Baron Samedi
0
3
0
0
W
2
1
7
5.5
L
Ne Zha
RetroOdin
Ne Zha
0
3
0
0
W
Nox
1
0
8
5
L
Lancelot
SONEK4VRB
Lancelot
1
4
0
0.25
W
Da Ji
ale0max
Da Ji
7
0
3
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
41,386
45,251
Taken
27,150
26,354
Mitigated
16,492
7,909
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,707
482
0
784
6,235
2,075
0
1,568
4,667
25,731
0
W
Horus
IkherVee
Horus
4,377
2,236
3,332
2,423
6,198
7,183
0
4,061
2,137
0
12,426
W
Charybdis
Jacsem
Charybdis
8,888
4,779
0
1,712
7,332
3,486
0
4,456
2,876
34
36,045
L
Baron Samedi
LKplay
Baron Samedi
7,090
403
1,041
1,089
8,310
6,614
0
3,099
5,211
30,464
0
W
9,036
2,869
0
314
4,457
1,926
0
2,650
1,807
32,988
0
L
Ne Zha
RetroOdin
Ne Zha
1,725
605
0
207
7,922
3,123
0
2,037
5,885
0
5,279
W
Nox
7,480
1,507
0
473
1,958
1,029
0
1,023
935
28,138
0
L
Lancelot
SONEK4VRB
Lancelot
9,754
1,136
0
707
10,972
4,483
0
3,436
7,536
0
23,106
W
Da Ji
ale0max
Da Ji
11,605
2,567
0
0
7,205
2,868
0
1,746
5,459
0
14,838
L
3,139
208
207
3,874
11,812
10,059
0
6,410
5,402
13,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
50,681
167
Minions Killed
201
5
Camps Cleared
10
935,310
Distance Traveled
997,062
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,880
888
59
6
0
185,035
1
W
Horus
10,026
1,003
10
1
0
197,311
0
W
Charybdis
9,971
997
61
6
5
189,891
1
L
Baron Samedi
9,046
905
59
6
0
192,307
4
W
Hera
10,001
1,000
79
8
2
187,967
0
L
Ne Zha
8,631
863
12
1
3
182,623
0
W
Nox
9,721
972
47
5
0
192,601
0
L
Lancelot
8,981
898
32
3
2
210,310
0
W
Da Ji
10,962
1,096
4
0
3
229,292
0
L
Geb
9,779
978
5
1
0
165,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role