Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ElloFlufferz
Merlin
Level 157
God Stats
3W - 2L
1,415 SR
Queue Stats
161W - 172L
1,368 Elo+
Party 2
Ullr
Ullr
SxChimera
Ullr
Level 101
God Stats
10W - 5L
1,621 SR
Queue Stats
66W - 67L
1,561 Elo+
Party 2
Arachne
Arachne
ZionZenX
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 73L
1,508 Elo+
Solo
Athena
Athena
xmissmaemaex
Athena
Level 108
God Stats
7W - 6L
1,579 SR
Queue Stats
564W - 574L
1,467 Elo+
Party 2
Team Averages
Level 109
1,523 SR
1,481 Elo+

VS

Team Averages
Level 108
1,484 SR
1,501 Elo+
Guan Yu
Guan Yu
BanjosOhnishi
Guan Yu
Level 155
God Stats
1W - 1L
1,329 SR
Queue Stats
1,003W - 1,016L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
InstantRoman
Cu Chulainn
Level 44
God Stats
0W - 6L
1,192 SR
Queue Stats
158W - 173L
1,513 Elo+
Solo
Thor
Thor
Thegodofpain
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Vëxįşŧēŋŧįąļ
Sol
Level 152
God Stats
12W - 14L
1,579 SR
Queue Stats
28W - 38L
1,504 Elo+
Party 1
Anubis
Anubis
itzzrenz
Anubis
Level 160
God Stats
0W - 1L
1,819 SR
Queue Stats
119W - 118L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
5,547
555
4,474
9,948
6,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
1 / 0 / 1
5,592
559
752
1,678
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
0 / 0 / 0
5,613
561
4,074
6,052
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ZionZenX
Arachne
10
3 / 1 / 2
5,778
578
4,497
7,952
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
7
0 / 1 / 1
4,815
482
2,362
8,145
3,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 2 / 0
5,604
560
6,794
9,930
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
InstantRoman
Cu Chulainn
8
1 / 0 / 0
5,616
562
5,163
7,122
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
4,411
441
1,529
6,507
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
5,258
526
4,285
7,563
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
itzzrenz
Anubis
9
1 / 1 / 0
5,140
514
728
2,869
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
0
1
L
Guan Yu
1
2
0
0.5
W
Merlin
1
0
1
1.5
L
Cu Chulainn
InstantRoman
Cu Chulainn
1
0
0
1
W
Ullr
0
0
0
0
L
0
2
1
0.25
L
0
0
1
0.5
W
Arachne
ZionZenX
Arachne
3
1
2
4
L
Anubis
itzzrenz
Anubis
1
1
0
1
W
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
18,499
33,775
Taken
33,991
14,708
Mitigated
20,486
10,993
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,474
1,123
0
2,945
9,948
6,157
0
0
9,122
0
35,827
L
Guan Yu
6,794
952
221
4,011
9,930
10,587
0
535
9,395
0
37,889
W
Merlin
752
99
0
125
1,678
596
0
212
1,466
31,871
0
L
Cu Chulainn
InstantRoman
Cu Chulainn
5,163
1,252
1,206
1,716
7,122
4,768
0
1,557
5,559
0
22,269
W
Ullr
4,074
2,214
0
1,463
6,052
2,090
0
2,182
3,870
0
44,076
L
1,529
671
0
2,758
6,507
2,126
0
393
6,088
0
18,552
L
4,285
2,800
0
4,014
7,563
1,812
0
219
7,344
39,944
1,354
W
Arachne
ZionZenX
Arachne
4,497
3,065
0
2,453
7,952
2,516
0
561
7,350
0
36,685
L
Anubis
itzzrenz
Anubis
728
36
0
500
2,869
1,193
0
266
2,491
28,343
0
W
Athena
2,362
1,036
1,587
2,420
8,145
3,349
0
2,058
6,004
10,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
26,029
300
Minions Killed
277
0
Camps Cleared
0
985,628
Distance Traveled
912,019
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,547
555
56
6
0
216,284
4
L
Guan Yu
5,604
560
76
8
0
191,355
1
W
Merlin
5,592
559
66
7
0
158,822
2
L
Cu Chulainn
5,616
562
39
4
0
199,507
3
W
Ullr
5,613
561
89
9
0
168,601
4
L
Thor
4,411
441
48
5
0
157,136
2
L
Sol
5,258
526
62
6
0
194,217
4
W
Arachne
5,778
578
70
7
0
228,338
0
L
Anubis
5,140
514
52
5
0
169,804
3
W
Athena
4,815
482
19
2
0
213,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role