Player Matchup

Hades
Hades
Platinum IV
II Da0oX II
Hades
Platinum IV
Level 143
God Stats
19W - 10L
1,641 SR
Queue Stats
57W - 65L
1,549 MMR
Party 1
Shiva
Shiva
Masters
ItsPurpsss
Shiva
Masters
Level 158
God Stats
4W - 8L
1,451 SR
Queue Stats
633W - 641L
1,878 MMR
Solo
Thor
Thor
Gold I
ll Baber81 ll
Thor
Gold I
Level 144
God Stats
9W - 4L
1,675 SR
Queue Stats
106W - 103L
1,627 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,589 SR
1,685 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,610 SR
1,745 MMR
Thoth
Thoth
Platinum V
RamboFeeds
Thoth
Platinum V
Level 126
God Stats
5W - 4L
1,535 SR
Queue Stats
182W - 204L
1,733 MMR
Party 2
Ullr
Ullr
Silver III
SOAD1216
Ullr
Silver III
Level 146
God Stats
1W - 3L
1,714 SR
Queue Stats
15W - 13L
1,485 MMR
Solo
Hercules
Hercules
Platinum IV
Why do drugs
Hercules
Platinum IV
Level 152
God Stats
0W - 2L
1,579 SR
Queue Stats
21W - 12L
2,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
13,350
668
17,392
16,576
9,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
19
7 / 5 / 4
15,080
754
22,358
26,995
36,132
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 8
13,645
682
13,565
24,146
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasBaron SamediGuan YuBaba YagaAchilles

VS

Bans
Ah Muzen CabCabrakanScyllaSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
3 / 5 / 12
13,349
667
24,275
15,010
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
17
5 / 7 / 9
12,824
641
10,879
20,990
10,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Why do drugs
Hercules
20
8 / 1 / 6
14,894
745
17,576
23,641
41,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
13
Kills
16
16
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Shiva
7
5
4
1.8
L
Thoth
3
5
12
1.8
L
Ullr
5
7
9
1.36
L
Hercules
Why do drugs
Hercules
8
1
6
11
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,315
Damage
52,730
67,717
Taken
59,641
58,307
Mitigated
60,114
12,249
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,392
1,483
539
4,764
16,576
9,145
610
6,209
10,006
53,097
0
W
Shiva
22,358
4,300
0
3,634
26,995
36,132
1,172
10,731
15,620
433
56,181
L
Thoth
24,275
1,277
0
500
15,010
7,881
233
5,666
8,851
70,498
0
L
Ullr
10,879
4,409
0
1,481
20,990
10,628
128
6,973
13,677
34
42,305
L
Hercules
Why do drugs
Hercules
17,576
7,038
0
8,714
23,641
41,605
190
5,884
17,104
0
31,976
W
13,565
1,642
0
3,312
24,146
13,030
725
6,664
17,042
0
46,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
41,067
200
Minions Killed
215
7
Camps Cleared
11
1,073,327
Distance Traveled
1,078,512
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,350
668
87
4
2
348,288
0
W
Shiva
15,080
754
62
3
1
372,615
1
L
Thoth
13,349
667
112
6
2
347,733
2
L
Ullr
12,824
641
75
4
6
320,228
3
L
Hercules
14,894
745
28
1
3
410,551
0
W
Thor
13,645
682
51
3
4
352,424
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role