Player Matchup

Yemoja
Yemoja
Decorpes012
Yemoja
Level 42
God Stats
17W - 20L
1,155 SR
Queue Stats
92W - 144L
1,361 Elo+
Party 1
Fenrir
Fenrir
KebbieB
Fenrir
Level 39
God Stats
47W - 72L
1,426 SR
Queue Stats
61W - 111L
1,338 Elo+
Party 1
Artemis
Artemis
SladeFrost
Artemis
Level 32
God Stats
2W - 0L
1,712 SR
Queue Stats
44W - 55L
1,403 Elo+
Party 1
Merlin
Merlin
TehKitKatKid
Merlin
Level 66
God Stats
54W - 43L
1,591 SR
Queue Stats
61W - 56L
1,529 Elo+
Party 3
Yu Huang
Yu Huang
VarCherReez
Yu Huang
Level 19
God Stats
25W - 18L
1,603 SR
Queue Stats
33W - 27L
1,490 Elo+
Party 3
Team Averages
Level 40
1,498 SR
1,424 Elo+

VS

Team Averages
Level 48
1,391 SR
1,333 Elo+
Susano
Susano
ClutchingPotato
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,195 Elo+
Party 4
Ra
Ra
FootHead
Ra
Level 109
God Stats
1W - 1L
1,251 SR
Queue Stats
8W - 15L
1,195 Elo+
Party 4
Khepri
Khepri
HiResBlows
Khepri
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4
Hachiman
Hachiman
Manachor
Hachiman
Level 15
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 12L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nomorereason
Morgan Le Fay
Level 33
God Stats
3W - 8L
1,379 SR
Queue Stats
11W - 20L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 8
8,475
1,211
3,238
7,353
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
KebbieB
Fenrir
13
5 / 1 / 3
8,623
1,232
5,844
6,123
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
SladeFrost
Artemis
13
0 / 1 / 7
7,683
1,098
4,843
8,045
3,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
2 / 0 / 4
8,106
1,158
4,617
2,037
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
VarCherReez
Yu Huang
13
1 / 0 / 5
7,881
1,126
5,261
3,184
1,459
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

338

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,557
1,080
7,284
9,589
5,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
7,692
1,099
6,885
7,205
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
HiResBlows
Khepri
13
0 / 0 / 2
8,484
1,212
1,881
3,448
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Manachor
Hachiman
11
0 / 0 / 0
5,126
732
0
0
0
Morgan Le Fay
Nomorereason
Morgan Le Fay
13
1 / 0 / 1
7,803
1,115
8,743
4,583
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
8
Kills
2
2
Deaths
8
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Yemoja
0
0
8
4
L
0
3
2
0.33
L
Khepri
HiResBlows
Khepri
0
0
2
1
W
Fenrir
KebbieB
Fenrir
5
1
3
6.5
L
Hachiman
Manachor
Hachiman
0
0
0
0
L
Morgan Le Fay
Nomorereason
Morgan Le Fay
1
0
1
1.5
W
Artemis
SladeFrost
Artemis
0
1
7
3.5
W
Merlin
2
0
4
4
W
Yu Huang
VarCherReez
Yu Huang
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
24,793
26,742
Taken
24,825
16,402
Mitigated
15,610
9,026
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,284
1,376
0
250
9,589
5,311
0
4,670
4,757
0
13,851
W
Yemoja
3,238
735
3,814
2,696
7,353
6,998
0
4,825
2,528
7,106
0
L
6,885
200
809
1,021
7,205
3,522
0
2,661
4,413
35,719
0
L
Khepri
HiResBlows
Khepri
1,881
66
0
651
3,448
4,530
0
2,427
972
3,271
0
W
Fenrir
KebbieB
Fenrir
5,844
1,573
0
422
6,123
3,691
0
3,884
2,239
0
11,093
L
Hachiman
Manachor
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Nomorereason
Morgan Le Fay
8,743
981
0
294
4,583
2,247
0
3,358
1,225
25,988
0
W
Artemis
SladeFrost
Artemis
4,843
2,115
0
1,234
8,045
3,501
0
5,702
2,343
0
17,789
W
Merlin
4,617
129
0
0
2,037
753
0
806
1,231
26,517
0
W
Yu Huang
VarCherReez
Yu Huang
5,261
74
379
481
3,184
1,459
0
2,292
892
23,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
36,662
152
Minions Killed
140
8
Camps Cleared
4
732,274
Distance Traveled
589,860
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,557
1,080
10
1
3
144,519
0
W
Yemoja
8,475
1,211
8
1
1
145,715
0
L
Ra
7,692
1,099
92
13
0
155,671
0
L
Khepri
8,484
1,212
7
1
0
154,138
0
W
Fenrir
8,623
1,232
10
1
0
163,430
3
L
Hachiman
5,126
732
0
0
0
0
0
L
Morgan Le Fay
7,803
1,115
31
4
1
135,532
0
W
Artemis
7,683
1,098
43
6
3
140,105
0
W
Merlin
8,106
1,158
53
8
0
141,733
1
W
Yu Huang
7,881
1,126
38
5
4
141,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role