Player Matchup

Mercury
Mercury
CAPTD0D0
Mercury
Level 72
God Stats
0W - 1L
1,239 SR
Queue Stats
4W - 7L
1,536 Elo+
Party 2
Apollo
Apollo
Eyoitsbueno
Apollo
Level 88
God Stats
0W - 1L
1,635 SR
Queue Stats
12W - 13L
1,524 Elo+
Party 2
Nox
Nox
GucciSuplex
Nox
Level 160
God Stats
0W - 1L
1,628 SR
Queue Stats
13W - 17L
1,479 Elo+
Party 2
Thanatos
Thanatos
InMyJanties
Thanatos
Level 156
God Stats
0W - 1L
1,486 SR
Queue Stats
12W - 12L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
lil_smolboialex
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 2
Team Averages
Level 96
1,498 SR
1,525 Elo+

VS

Team Averages
Level 59
1,547 SR
1,416 Elo+
Artio
Artio
Jbidness
Artio
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 51L
1,396 Elo+
Solo
Guan Yu
Guan Yu
SILVERBAMBOO
Guan Yu
Level 41
God Stats
9W - 12L
1,305 SR
Queue Stats
164W - 189L
1,528 Elo+
Solo
Anubis
Anubis
jlgjfo
Anubis
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,446 Elo+
Party 1
Agni
Agni
notadmiralackbar
Agni
Level 17
God Stats
1W - 2L
1,566 SR
Queue Stats
9W - 20L
1,260 Elo+
Party 1
Hachiman
Hachiman
shuramaru
Hachiman
Level 106
God Stats
3W - 0L
1,863 SR
Queue Stats
23W - 26L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAPTD0D0
Mercury
18
4 / 21 / 5
12,982
1,082
6,491
29,850
5,061
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
16
0 / 17 / 4
10,559
880
1,689
33,475
5,992
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 6 / 8
13,944
1,162
10,584
20,289
6,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
InMyJanties
Thanatos
20
8 / 12 / 8
14,923
1,244
35,224
39,536
15,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 17 / 1
9,922
827
820
31,518
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jbidness
Artio
19
3 / 3 / 18
13,217
1,101
13,172
16,588
22,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
SILVERBAMBOO
Guan Yu
20
11 / 1 / 16
14,513
1,209
11,086
14,272
17,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
jlgjfo
Anubis
19
6 / 5 / 13
13,264
1,105
14,842
13,378
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 5 / 13
13,145
1,095
12,064
9,567
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
shuramaru
Hachiman
20
4 / 3 / 24
12,958
1,080
9,603
7,390
2,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
16
Kills
28
73
Deaths
17
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
CAPTD0D0
Mercury
4
21
5
0.31
L
Apollo
0
17
4
0.12
L
4
6
8
1.33
L
Thanatos
InMyJanties
Thanatos
8
12
8
1
W
Artio
Jbidness
Artio
3
3
18
4
W
Guan Yu
SILVERBAMBOO
Guan Yu
11
1
16
19
W
Anubis
jlgjfo
Anubis
6
5
13
2.5
L
0
17
1
0.03
W
4
5
13
2.1
W
Hachiman
shuramaru
Hachiman
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
60,767
154,668
Taken
61,195
44,248
Mitigated
52,472
19,537
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CAPTD0D0
Mercury
6,491
4,382
0
813
29,850
5,061
0
5,966
8,330
0
15,413
L
Apollo
1,689
467
0
0
33,475
5,992
0
4,858
6,223
0
7,445
L
10,584
1,904
0
221
20,289
6,895
0
7,024
5,017
51,084
0
L
Thanatos
InMyJanties
Thanatos
35,224
14,478
0
18,453
39,536
15,615
0
20,057
17,797
0
65,353
W
Artio
Jbidness
Artio
13,172
1,503
975
3,604
16,588
22,982
0
4,336
12,162
32,880
0
W
Guan Yu
SILVERBAMBOO
Guan Yu
11,086
1,155
2,388
4,401
14,272
17,525
0
3,141
11,082
75
28,353
W
Anubis
jlgjfo
Anubis
14,842
474
148
3,460
13,378
5,878
0
843
12,149
24,721
0
L
820
0
0
50
31,518
10,685
0
2,248
9,838
1,972
0
W
12,064
1,288
0
0
9,567
3,404
0
1,512
8,055
46,983
0
W
Hachiman
shuramaru
Hachiman
9,603
6,150
0
1,178
7,390
2,683
0
1,384
5,957
0
20,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,330
Gold Earned
67,097
178
Minions Killed
246
0
Camps Cleared
11
1,234,931
Distance Traveled
1,095,861
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,982
1,082
21
2
0
310,094
0
L
Apollo
10,559
880
5
0
0
247,854
23
L
Nox
13,944
1,162
100
8
0
235,606
2
L
Thanatos
14,923
1,244
51
4
0
220,910
1
W
Artio
13,217
1,101
47
4
1
265,407
0
W
Guan Yu
14,513
1,209
35
3
5
265,386
3
W
Anubis
13,264
1,105
35
3
2
177,410
0
L
Cthulhu
9,922
827
1
0
0
220,467
0
W
Agni
13,145
1,095
101
8
1
192,962
0
W
Hachiman
12,958
1,080
28
2
2
194,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role