Player Matchup

Tiamat
Tiamat
Beastee
Tiamat
Level 34
God Stats
5W - 2L
1,510 SR
Queue Stats
14W - 5L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dreeemo
Ah Muzen Cab
Level 45
God Stats
3W - 1L
1,614 SR
Queue Stats
14W - 6L
1,558 Elo+
Party 2
Hercules
Hercules
HoodPope222
Hercules
Level 37
God Stats
3W - 0L
1,836 SR
Queue Stats
14W - 5L
1,591 Elo+
Party 2
Team Averages
Level 39
1,654 SR
1,580 Elo+

VS

Team Averages
Level 129
1,324 SR
1,467 Elo+
Guan Yu
Guan Yu
JaGXs22
Guan Yu
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
21W - 29L
1,484 Elo+
Party 1
Chiron
Chiron
danicocs
Chiron
Level 123
God Stats
7W - 13L
1,454 SR
Queue Stats
238W - 311L
1,461 Elo+
Party 1
Nox
Nox
ll-LuChoP_-77
Nox
Level 135
God Stats
0W - 2L
1,202 SR
Queue Stats
46W - 65L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beastee
Tiamat
16
9 / 2 / 8
11,884
743
19,356
10,520
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Dreeemo
Ah Muzen Cab
16
9 / 1 / 13
13,152
822
25,215
12,651
6,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
HoodPope222
Hercules
17
4 / 0 / 16
11,943
746
12,957
18,661
25,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaGXs22
Guan Yu
14
2 / 8 / 1
11,217
701
7,953
29,174
38,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
danicocs
Chiron
14
0 / 6 / 3
9,940
621
9,878
21,437
9,136
14
1 / 8 / 1
10,060
629
6,058
16,344
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
22
Kills
3
3
Deaths
22
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Beastee
Tiamat
9
2
8
6.5
W
Ah Muzen Cab
Dreeemo
Ah Muzen Cab
9
1
13
15.5
W
Hercules
HoodPope222
Hercules
4
0
16
12
L
Guan Yu
JaGXs22
Guan Yu
2
8
1
0.31
L
Chiron
danicocs
Chiron
0
6
3
0.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,528
Damage
23,889
41,832
Taken
66,955
40,200
Mitigated
55,310
9,945
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Beastee
Tiamat
19,356
1,902
0
2,340
10,520
8,549
1,017
1,917
8,603
53,712
0
W
Ah Muzen Cab
Dreeemo
Ah Muzen Cab
25,215
10,556
0
3,091
12,651
6,390
517
1,851
10,800
0
59,233
W
Hercules
HoodPope222
Hercules
12,957
4,888
678
3,836
18,661
25,261
812
2,860
15,801
0
31,789
L
Guan Yu
JaGXs22
Guan Yu
7,953
1,043
764
5,881
29,174
38,279
299
7,950
21,224
0
28,533
L
Chiron
danicocs
Chiron
9,878
2,580
482
4,868
21,437
9,136
754
7,618
13,782
0
34,936
L
6,058
519
49
2,336
16,344
7,895
564
4,403
11,941
33,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
31,217
189
Minions Killed
174
10
Camps Cleared
4
835,516
Distance Traveled
751,774
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,884
743
80
5
8
295,041
4
W
Ah Muzen Cab
13,152
822
74
5
1
233,548
1
W
Hercules
11,943
746
35
2
1
306,927
1
L
Guan Yu
11,217
701
40
3
0
278,358
4
L
Chiron
9,940
621
65
4
2
238,554
0
L
Nox
10,060
629
69
4
2
234,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role