Player Matchup

Olorun
Olorun
PapaSandro59
Olorun
Level 104
God Stats
0W - 1L
1,800 SR
Queue Stats
5W - 8L
1,182 Elo+
Party 2
Sun Wukong
Sun Wukong
Yogi Slxme
Sun Wukong
Level 69
God Stats
0W - 1L
1,450 SR
Queue Stats
89W - 106L
1,379 Elo+
Solo
Bacchus
Bacchus
slappat
Bacchus
Level 128
God Stats
1W - 1L
1,639 SR
Queue Stats
8W - 8L
1,072 Elo+
Party 2
Artemis
Artemis
videogamedog45
Artemis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,072 Elo+
Party 2
Horus
Horus
virgil4729571
Horus
Level 87
God Stats
0W - 1L
1,583 SR
Queue Stats
4W - 7L
1,095 Elo+
Party 2
Team Averages
Level 88
1,594 SR
1,160 Elo+

VS

Team Averages
Level 98
1,517 SR
1,386 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DarkMessiah458
Artemis
Level 82
God Stats
7W - 4L
1,831 SR
Queue Stats
26W - 27L
1,351 Elo+
Party 1
Odin
Odin
Meliodas6143
Odin
Level 59
God Stats
1W - 0L
1,208 SR
Queue Stats
8W - 9L
1,281 Elo+
Party 1
Ravana
Ravana
N0cturnRaven
Ravana
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,429 Elo+
Party 1
Chang'e
Chang'e
TheGuarante
Chang'e
Level 65
God Stats
21W - 14L
1,544 SR
Queue Stats
235W - 262L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 3 / 0
9,878
470
6,104
14,904
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Yogi Slxme
Sun Wukong
9
0 / 2 / 0
7,522
358
2,225
8,401
4,641
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
slappat
Bacchus
12
4 / 2 / 6
9,437
449
11,065
16,763
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 5 / 5
9,262
441
14,851
13,565
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 6
8,264
394
4,256
13,876
7,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 1 / 5
11,595
552
16,964
9,597
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 1
9,735
464
3,475
11,905
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 7
9,463
451
1,776
15,290
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
17
3 / 2 / 7
11,097
528
9,592
12,378
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TheGuarante
Chang'e
17
5 / 0 / 3
11,177
532
15,445
11,809
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
14
14
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
5
7.5
W
1
5
1
0.3
W
0
6
7
0.58
W
Ravana
3
2
7
3.25
L
Olorun
1
3
0
0.33
W
Chang'e
TheGuarante
Chang'e
5
0
3
6.5
L
Sun Wukong
Yogi Slxme
Sun Wukong
0
2
0
0
L
Bacchus
slappat
Bacchus
4
2
6
3.5
L
6
5
5
1.7
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,501
Damage
47,252
67,509
Taken
60,979
40,808
Mitigated
33,401
22,198
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,964
1,755
0
2,425
9,597
4,580
1,440
3,790
5,807
113,758
0
W
3,475
2,118
83
4,620
11,905
4,671
1,855
2,261
9,644
0
55,268
W
1,776
571
255
1,904
15,290
10,983
188
4,672
10,618
0
10,355
W
Ravana
9,592
2,876
0
1,108
12,378
6,405
580
3,134
9,244
0
98,400
L
Olorun
6,104
3,308
676
7,381
14,904
6,240
1,033
10,387
4,517
84,774
0
W
Chang'e
TheGuarante
Chang'e
15,445
915
2,400
8,199
11,809
6,762
702
3,670
8,139
82,281
0
L
Sun Wukong
Yogi Slxme
Sun Wukong
2,225
683
0
2,618
8,401
4,641
0
5,196
3,205
0
32,185
L
Bacchus
slappat
Bacchus
11,065
1,358
401
3,992
16,763
17,641
1,008
5,970
10,793
44,714
0
L
14,851
6,513
464
1,783
13,565
4,879
2,460
4,174
9,391
0
56,430
L
4,256
2,379
1,574
3,309
13,876
7,407
0
6,682
7,194
0
44,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
53,067
394
Minions Killed
532
0
Camps Cleared
0
1,664,306
Distance Traveled
1,934,570
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,595
552
163
8
0
414,893
9
W
Artemis
9,735
464
84
4
0
312,008
7
W
Odin
9,463
451
13
1
0
333,081
3
W
Ravana
11,097
528
129
6
0
461,617
4
L
Olorun
9,878
470
144
7
0
360,723
1
W
Chang'e
11,177
532
143
7
0
412,971
3
L
Sun Wukong
7,522
358
57
3
0
161,624
2
L
Bacchus
9,437
449
54
3
0
413,264
1
L
Artemis
9,262
441
73
3
0
331,476
1
L
Horus
8,264
394
66
3
0
397,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role