Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AYOStegall
Maui
Level 89
God Stats
5W - 2L
1,634 SR
Queue Stats
61W - 55L
1,636 Elo+
Party 1
Mulan
Mulan
KingCatnip
Mulan
Level 157
God Stats
3W - 1L
1,916 SR
Queue Stats
76W - 65L
1,705 Elo+
Party 2
Chiron
Chiron
MindyRox420
Chiron
Level 127
God Stats
2W - 1L
1,540 SR
Queue Stats
58W - 30L
1,733 Elo+
Party 1
Team Averages
Level 132
1,618 SR
1,615 Elo+

VS

Team Averages
Level 139
1,546 SR
1,670 Elo+
Cupid
Cupid
CamelTurd
Cupid
Level 149
God Stats
0W - 1L
1,513 SR
Queue Stats
56W - 68L
1,675 Elo+
Solo
Scylla
Scylla
Guhdersh
Scylla
Level 88
God Stats
6W - 3L
1,786 SR
Queue Stats
348W - 315L
1,664 Elo+
Solo
Maui
Maui
Pulsarhypernova
Maui
Level 160
God Stats
8W - 16L
1,273 SR
Queue Stats
254W - 217L
1,663 Elo+
Party 3
Achilles
Achilles
Pure101
Achilles
Level 138
God Stats
49W - 44L
1,586 SR
Queue Stats
524W - 463L
1,652 Elo+
Solo
Ratatoskr
Ratatoskr
chubyninja
Ratatoskr
Level 160
God Stats
4W - 4L
1,572 SR
Queue Stats
231W - 173L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 1 / 7
9,204
575
9,525
11,476
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
 
Anubis
14
4 / 2 / 5
8,779
549
8,305
8,676
4,709
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 0 / 10
7,382
461
4,409
11,122
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
16
5 / 0 / 2
9,848
616
11,716
11,701
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
16
2 / 0 / 3
9,522
595
7,576
12,150
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CamelTurd
Cupid
14
0 / 3 / 1
7,993
500
7,722
13,285
4,170
Scylla
Guhdersh
Scylla
12
1 / 4 / 1
6,981
436
7,408
7,164
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,848
428
5,374
10,704
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Pure101
Achilles
10
0 / 4 / 1
6,655
416
6,083
17,330
10,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
chubyninja
Ratatoskr
13
1 / 2 / 2
7,807
488
4,548
11,383
3,947
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
7
8.5
W
Anubis
 
Anubis
4
2
5
3.25
W
0
0
10
5
L
Cupid
CamelTurd
Cupid
0
3
1
0.17
L
Scylla
Guhdersh
Scylla
1
4
1
0.38
W
Mulan
5
0
2
6
W
Chiron
2
0
3
3.5
L
1
3
1
0.5
L
Achilles
Pure101
Achilles
0
4
1
0.13
L
Ratatoskr
chubyninja
Ratatoskr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
31,135
55,125
Taken
59,866
35,126
Mitigated
28,911
25,714
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,525
3,826
387
4,597
11,476
6,611
0
1,906
9,570
0
78,854
W
Anubis
 
Anubis
8,305
409
0
5,027
8,676
4,709
0
4,422
4,254
68,423
0
W
4,409
1,589
0
1,873
11,122
9,735
13
3,941
7,181
16,742
1,575
L
Cupid
CamelTurd
Cupid
7,722
3,820
0
7,278
13,285
4,170
0
1,528
11,705
0
69,803
L
Scylla
Guhdersh
Scylla
7,408
1,350
0
532
7,164
2,097
0
2,626
4,486
60,125
0
W
Mulan
11,716
1,937
0
8,850
11,701
9,008
426
493
11,208
0
78,416
W
Chiron
7,576
3,280
525
4,455
12,150
5,063
294
2,020
10,130
0
89,702
L
5,374
1,169
0
2,334
10,704
8,539
0
4,245
6,368
15,987
0
L
Achilles
Pure101
Achilles
6,083
2,099
0
4,901
17,330
10,158
0
2,214
14,347
0
34,509
L
Ratatoskr
chubyninja
Ratatoskr
4,548
918
0
1,881
11,383
3,947
0
1,941
9,339
0
69,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
36,284
534
Minions Killed
428
0
Camps Cleared
0
1,644,702
Distance Traveled
1,479,491
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,204
575
109
7
0
363,754
5
W
Anubis
8,779
549
114
7
0
283,952
6
W
Maui
7,382
461
23
1
0
342,468
5
L
Cupid
7,993
500
127
8
0
276,533
6
L
Scylla
6,981
436
99
6
0
284,707
6
W
Mulan
9,848
616
138
9
0
328,143
3
W
Chiron
9,522
595
150
9
0
326,385
1
L
Maui
6,848
428
14
1
0
296,436
1
L
Achilles
6,655
416
60
4
0
251,136
1
L
Ratatoskr
7,807
488
128
8
0
370,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role