Player Matchup

Chiron
Chiron
CoRRoZiv_3
Chiron
Level 101
God Stats
12W - 17L
1,689 SR
Queue Stats
97W - 76L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Flettuce
Danzaburou
Level 155
God Stats
3W - 1L
1,672 SR
Queue Stats
191W - 126L
1,647 Elo+
Party 1
Cupid
Cupid
HadOne8
Cupid
Level 27
God Stats
1W - 0L
1,347 SR
Queue Stats
78W - 34L
1,671 Elo+
Party 1
Apollo
Apollo
Roosevelt Puppy
Apollo
Level 147
God Stats
2W - 0L
1,748 SR
Queue Stats
136W - 96L
1,644 Elo+
Party 1
Ullr
Ullr
Yoosdude
Ullr
Level 142
God Stats
7W - 4L
1,643 SR
Queue Stats
176W - 122L
1,651 Elo+
Party 1
Team Averages
Level 114
1,620 SR
1,645 Elo+

VS

Team Averages
Level 96
1,528 SR
1,473 Elo+
Yemoja
Yemoja
Suprise-Adopter
Yemoja
Level 151
God Stats
13W - 13L
1,596 SR
Queue Stats
296W - 290L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
YungWolfe
Ratatoskr
Level 55
God Stats
12W - 15L
1,297 SR
Queue Stats
157W - 153L
1,409 Elo+
Party 3
Set
Set
darkness104
Set
Level 145
God Stats
2W - 2L
1,580 SR
Queue Stats
73W - 70L
1,440 Elo+
Party 3
Hades
Hades
xXTANTILLOXx
Hades
Level 120
God Stats
52W - 25L
1,666 SR
Queue Stats
394W - 428L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CoRRoZiv_3
Chiron
14
4 / 0 / 7
8,561
571
9,171
8,945
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Flettuce
Danzaburou
12
1 / 0 / 4
7,087
472
4,891
8,256
6,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
HadOne8
Cupid
13
0 / 1 / 1
7,535
502
7,813
11,065
4,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 3
8,699
580
9,258
12,132
4,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
16
8 / 0 / 4
9,860
657
9,820
11,307
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,113
474
5,389
11,419
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
13
1 / 1 / 0
7,340
489
6,268
12,125
4,151
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
YungWolfe
Ratatoskr
11
0 / 4 / 0
6,588
439
2,152
12,948
5,200
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
6,996
466
8,097
12,382
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 0
7,441
496
6,116
13,670
8,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
2
2
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
CoRRoZiv_3
Chiron
4
0
7
7.5
W
Danzaburou
Flettuce
Danzaburou
1
0
4
3
W
Cupid
HadOne8
Cupid
0
1
1
0.5
W
1
1
3
2.5
L
0
2
0
0
L
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
1
1
0
1
W
Ullr
8
0
4
10
L
Ratatoskr
YungWolfe
Ratatoskr
0
4
0
0
L
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
28,022
51,705
Taken
62,544
23,259
Mitigated
31,152
23,484
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CoRRoZiv_3
Chiron
9,171
4,878
651
2,872
8,945
3,815
686
2,988
5,957
0
64,832
W
Danzaburou
Flettuce
Danzaburou
4,891
1,396
144
1,713
8,256
6,012
120
3,142
5,114
0
31,326
W
Cupid
HadOne8
Cupid
7,813
5,073
520
6,589
11,065
4,028
0
1,684
9,381
0
54,488
W
9,258
6,961
0
6,481
12,132
4,657
2,707
1,115
10,095
0
68,385
L
5,389
951
3,146
3,188
11,419
5,546
125
0
11,419
32,124
0
L
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
6,268
4,459
0
6,398
12,125
4,151
1,542
0
12,125
0
69,228
W
Ullr
9,820
4,882
0
4,514
11,307
4,747
0
2,576
8,639
0
79,414
L
Ratatoskr
YungWolfe
Ratatoskr
2,152
711
0
4,589
12,948
5,200
0
0
12,948
0
37,721
L
8,097
2,107
0
4,637
12,382
7,921
0
0
12,382
0
44,849
L
6,116
332
156
5,736
13,670
8,334
36
0
13,670
61,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
35,478
512
Minions Killed
426
0
Camps Cleared
0
1,466,074
Distance Traveled
1,353,587
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,561
571
96
6
0
293,479
2
W
Danzaburou
7,087
472
41
3
0
285,283
7
W
Cupid
7,535
502
122
8
0
263,836
0
W
Apollo
8,699
580
120
8
0
291,664
3
L
Yemoja
7,113
474
47
3
0
265,479
0
L
Ah Muzen Cab
7,340
489
113
8
0
241,942
0
W
Ullr
9,860
657
133
9
0
331,812
1
L
Ratatoskr
6,588
439
74
5
0
311,493
2
L
Set
6,996
466
72
5
0
266,682
4
L
Hades
7,441
496
120
8
0
267,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role