Player Matchup

Zhong Kui
Zhong Kui
BigBirk
Zhong Kui
Level 108
God Stats
2W - 0L
1,809 SR
Queue Stats
146W - 127L
1,613 Elo+
Party 3
Baron Samedi
Baron Samedi
HowieVS
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,574 Elo+
Party 3
Odin
Odin
kitsunesun
Odin
Level 88
God Stats
12W - 17L
1,521 SR
Queue Stats
678W - 633L
1,553 Elo+
Solo
Mercury
Mercury
sharpblaze3432
Mercury
Level 148
God Stats
11W - 12L
1,481 SR
Queue Stats
1,011W - 921L
1,537 Elo+
Party 1
Chronos
Chronos
super1454
Chronos
Level 140
God Stats
6W - 3L
1,730 SR
Queue Stats
510W - 506L
1,544 Elo+
Party 1
Team Averages
Level 116
1,608 SR
1,564 Elo+

VS

Team Averages
Level 106
1,681 SR
1,601 Elo+
Ymir
Ymir
Akakakick
Ymir
Level 106
God Stats
7W - 4L
1,676 SR
Queue Stats
307W - 317L
1,462 Elo+
Solo
Vulcan
Vulcan
Deserter15
Vulcan
Level 108
God Stats
8W - 1L
1,975 SR
Queue Stats
247W - 228L
1,636 Elo+
Party 2
Skadi
Skadi
IAMAVER1CK
Skadi
Level 97
God Stats
3W - 5L
1,454 SR
Queue Stats
215W - 185L
1,607 Elo+
Party 2
Loki
Loki
MrQube
Loki
Level 94
God Stats
30W - 20L
1,629 SR
Queue Stats
196W - 157L
1,653 Elo+
Party 2
Sun Wukong
Sun Wukong
UnkulturedGoose
Sun Wukong
Level 126
God Stats
11W - 7L
1,671 SR
Queue Stats
166W - 155L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBirk
Zhong Kui
20
7 / 1 / 7
14,554
560
26,581
29,898
26,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
HowieVS
Baron Samedi
19
1 / 2 / 11
13,043
502
9,660
22,571
34,257
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 7
14,438
555
22,260
25,795
35,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
12 / 4 / 7
15,243
586
23,949
25,189
13,342
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
super1454
Chronos
20
6 / 3 / 9
14,680
565
21,744
35,463
15,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 4
9,760
375
11,021
34,105
39,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Deserter15
Vulcan
18
2 / 6 / 1
11,622
447
25,032
19,816
10,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
20
6 / 6 / 2
13,793
531
28,672
26,137
13,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
MrQube
Loki
19
1 / 6 / 4
12,023
462
11,383
29,284
14,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
UnkulturedGoose
Sun Wukong
17
2 / 5 / 1
11,559
445
12,074
22,893
21,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
31
Kills
11
12
Deaths
31
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
4
0.25
W
Zhong Kui
BigBirk
Zhong Kui
7
1
7
10.5
L
Vulcan
Deserter15
Vulcan
2
6
1
0.42
W
Baron Samedi
HowieVS
Baron Samedi
1
2
11
3.25
L
Skadi
6
6
2
1.17
L
Loki
MrQube
Loki
1
6
4
0.5
L
Sun Wukong
UnkulturedGoose
Sun Wukong
2
5
1
0.5
W
5
2
7
4.25
W
12
4
7
3.88
W
Chronos
super1454
Chronos
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,194
Damage
88,182
138,916
Taken
132,235
125,236
Mitigated
100,562
59,826
Healing
30,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,021
2,283
485
7,781
34,105
39,963
0
20,031
13,854
41,884
277
W
Zhong Kui
BigBirk
Zhong Kui
26,581
3,655
0
19,023
29,898
26,433
2,014
12,851
16,939
135,400
0
L
Vulcan
Deserter15
Vulcan
25,032
5,710
0
4,954
19,816
10,777
0
12,888
6,871
116,690
0
W
Baron Samedi
HowieVS
Baron Samedi
9,660
2,402
1,331
6,610
22,571
34,257
485
7,411
15,112
55,124
0
L
Skadi
28,672
12,502
0
750
26,137
13,710
0
13,143
12,880
10
128,486
L
Loki
MrQube
Loki
11,383
3,632
0
9,343
29,284
14,552
0
7,414
21,315
0
116,300
L
Sun Wukong
UnkulturedGoose
Sun Wukong
12,074
2,507
0
7,542
22,893
21,560
0
3,574
17,996
0
71,437
W
22,260
3,717
73
12,254
25,795
35,601
786
3,429
21,042
28
101,744
W
23,949
13,428
0
4,202
25,189
13,342
3,307
5,849
19,288
0
173,810
W
Chronos
super1454
Chronos
21,744
7,075
0
16,333
35,463
15,603
4,142
7,448
27,581
136,758
10,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,958
Gold Earned
58,757
779
Minions Killed
714
0
Camps Cleared
0
2,593,200
Distance Traveled
2,302,146
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,760
375
38
1
0
330,293
5
W
Zhong Kui
14,554
560
180
7
0
486,632
3
L
Vulcan
11,622
447
184
7
0
482,944
8
W
Baron Samedi
13,043
502
63
2
0
461,721
1
L
Skadi
13,793
531
194
7
0
429,774
3
L
Loki
12,023
462
161
6
0
559,573
9
L
Sun Wukong
11,559
445
137
5
0
499,562
6
W
Odin
14,438
555
167
6
0
523,642
5
W
Mercury
15,243
586
169
7
0
600,519
0
W
Chronos
14,680
565
200
8
0
520,686
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role