Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Frank21Tank2773
Ah Puch
Level 101
God Stats
2W - 12L
1,068 SR
Queue Stats
94W - 170L
1,335 Elo+
Party 1
Team Averages
Level 124
1,356 SR
1,445 Elo+

VS

Team Averages
Level 63
1,384 SR
1,262 Elo+
Merlin
Merlin
KinglyFocus7
Merlin
Level 6
God Stats
0W - 3L
1,114 SR
Queue Stats
1W - 6L
1,068 Elo+
Party 2
Thanatos
Thanatos
Order_69_
Thanatos
Level 105
God Stats
14W - 11L
1,537 SR
Queue Stats
976W - 1,031L
1,515 Elo+
Solo
Maui
Maui
Sijo1332
Maui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 121L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
8 / 0 / 1
8,439
844
5,996
9,755
7,325
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
 
Heimdallr
11
1 / 2 / 7
7,547
755
5,612
7,622
3,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 7
7,014
701
7,427
6,015
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 0
6,751
675
2,081
5,021
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Order_69_
Thanatos
11
2 / 3 / 1
6,794
679
9,998
9,245
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
11
0 / 3 / 1
6,316
632
2,958
9,511
6,640
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
1
8.5
W
Heimdallr
 
Heimdallr
1
2
7
2.25
W
0
1
7
3.5
L
Merlin
1
3
0
0.33
L
Thanatos
Order_69_
Thanatos
2
3
1
0.83
L
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
15,037
23,392
Taken
23,777
12,573
Mitigated
13,131
8,160
Healing
6,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,996
876
0
3,530
9,755
7,325
30
1,565
7,808
54
15,700
W
Heimdallr
 
Heimdallr
5,612
2,244
0
1,316
7,622
3,316
262
2,693
4,725
0
22,448
W
7,427
215
148
3,166
6,015
1,932
183
1,035
4,770
22,870
0
L
Merlin
2,081
40
0
0
5,021
1,812
0
1,336
3,509
21,640
0
L
Thanatos
Order_69_
Thanatos
9,998
1,728
0
5,746
9,245
4,679
0
2,402
6,681
0
18,648
L
Maui
2,958
414
111
449
9,511
6,640
0
3,376
5,735
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,000
Gold Earned
19,861
116
Minions Killed
98
4
Camps Cleared
3
570,229
Distance Traveled
618,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,439
844
26
3
0
202,122
0
W
Heimdallr
7,547
755
46
5
3
173,037
2
W
Ah Puch
7,014
701
44
4
1
195,070
1
L
Merlin
6,751
675
49
5
1
179,448
0
L
Thanatos
6,794
679
23
2
2
259,037
1
L
Maui
6,316
632
26
3
0
179,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role