Player Matchup

Sylvanus
Sylvanus
LiGambleLi
Sylvanus
Level 159
God Stats
4W - 2L
1,708 SR
Queue Stats
231W - 270L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Orion
Kukulkan
Level 123
God Stats
5W - 3L
1,808 SR
Queue Stats
52W - 61L
1,537 Elo+
Party 2
Bacchus
Bacchus
Xelythia
Bacchus
Level 158
God Stats
0W - 4L
1,154 SR
Queue Stats
106W - 100L
1,580 Elo+
Party 3
Lancelot
Lancelot
coreymonsta
Lancelot
Level 145
God Stats
1W - 5L
1,212 SR
Queue Stats
220W - 220L
1,627 Elo+
Party 2
Artemis
Artemis
i dont care666
Artemis
Level 158
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 34L
1,533 Elo+
Party 3
Team Averages
Level 149
1,435 SR
1,563 Elo+

VS

Team Averages
Level 125
1,567 SR
1,579 Elo+
Cu Chulainn
Cu Chulainn
David1234483
Cu Chulainn
Level 145
God Stats
4W - 2L
1,736 SR
Queue Stats
121W - 124L
1,590 Elo+
Solo
Raijin
Raijin
Henry24foREVer
Raijin
Level 159
God Stats
3W - 2L
1,664 SR
Queue Stats
163W - 168L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Orangegreenday
Cernunnos
Level 109
God Stats
2W - 1L
1,722 SR
Queue Stats
85W - 85L
1,625 Elo+
Party 1
Terra
Terra
Ranxebb
Terra
Level 127
God Stats
3W - 1L
1,482 SR
Queue Stats
85W - 85L
1,546 Elo+
Solo
Ishtar
Ishtar
yooniverse10
Ishtar
Level 87
God Stats
1W - 0L
1,233 SR
Queue Stats
110W - 93L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LiGambleLi
Sylvanus
19
2 / 2 / 7
11,168
698
14,533
28,823
41,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Orion
Kukulkan
18
3 / 6 / 5
10,854
678
21,501
17,023
11,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Xelythia
Bacchus
17
2 / 4 / 8
9,500
594
12,288
19,015
24,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
coreymonsta
Lancelot
16
2 / 7 / 6
10,104
632
15,849
21,368
22,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 9 / 7
9,836
615
19,714
20,350
11,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
David1234483
Cu Chulainn
20
12 / 2 / 13
12,746
797
14,141
34,339
31,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 19
11,828
739
29,511
14,506
8,566
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Orangegreenday
Cernunnos
17
1 / 4 / 23
10,742
671
21,194
19,990
11,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Ranxebb
Terra
17
1 / 3 / 22
11,463
716
9,442
25,805
34,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
20
10 / 1 / 17
12,362
773
25,957
15,353
9,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
12
Kills
28
28
Deaths
12
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
David1234483
Cu Chulainn
12
2
13
9.25
W
4
2
19
6.75
L
Sylvanus
LiGambleLi
Sylvanus
2
2
7
2.75
W
Cernunnos
Orangegreenday
Cernunnos
1
4
23
3.13
L
Kukulkan
Orion
Kukulkan
3
6
5
0.92
W
Terra
Ranxebb
Terra
1
3
22
4
L
Bacchus
Xelythia
Bacchus
2
4
8
1.5
L
Lancelot
coreymonsta
Lancelot
2
7
6
0.71
L
3
9
7
0.72
W
Ishtar
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,885
Damage
100,245
106,579
Taken
109,993
111,302
Mitigated
95,275
44,097
Healing
58,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
David1234483
Cu Chulainn
14,141
2,758
2,571
14,678
34,339
31,104
366
11,536
22,527
0
29,454
W
29,511
1,706
367
1,521
14,506
8,566
1,389
6,763
7,657
44,634
0
L
Sylvanus
LiGambleLi
Sylvanus
14,533
2,845
12,215
12,992
28,823
41,392
0
9,306
19,082
22,541
0
W
Cernunnos
Orangegreenday
Cernunnos
21,194
8,318
881
4,667
19,990
11,016
2,170
10,469
9,318
0
42,585
L
Kukulkan
Orion
Kukulkan
21,501
1,054
1,502
1,087
17,023
11,122
0
7,523
9,259
55,764
0
W
Terra
Ranxebb
Terra
9,442
504
14,896
9,364
25,805
34,669
229
10,041
15,333
15,829
0
L
Bacchus
Xelythia
Bacchus
12,288
564
1,608
1,440
19,015
24,827
0
6,659
12,091
17,381
0
L
Lancelot
coreymonsta
Lancelot
15,849
1,010
4,621
4,399
21,368
22,945
0
7,378
13,541
0
20,336
L
19,714
5,172
2,180
2,053
20,350
11,016
0
8,087
12,171
0
33,839
W
Ishtar
25,957
14,284
4,591
4,688
15,353
9,920
3,479
8,251
6,836
0
54,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
59,141
147
Minions Killed
189
0
Camps Cleared
0
1,299,320
Distance Traveled
1,505,391
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,746
797
13
1
0
302,169
0
W
Raijin
11,828
739
41
3
0
288,330
4
L
Sylvanus
11,168
698
12
1
0
264,634
1
W
Cernunnos
10,742
671
44
3
0
287,779
3
L
Kukulkan
10,854
678
72
5
0
274,430
1
W
Terra
11,463
716
16
1
0
337,153
2
L
Bacchus
9,500
594
22
1
0
255,146
1
L
Lancelot
10,104
632
13
1
0
282,874
1
L
Artemis
9,836
615
28
2
0
222,236
1
W
Ishtar
12,362
773
75
5
0
289,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role