Player Matchup

Zeus
Zeus
MyLord X1
Zeus
Level 126
God Stats
2W - 4L
1,353 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Hades
Hades
NebuIaxx
Hades
Level 87
God Stats
11W - 4L
1,740 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 1
Odin
Odin
oiDanteio
Odin
Level 107
God Stats
1W - 2L
1,712 SR
Queue Stats
89W - 133L
1,322 Elo+
Solo
Team Averages
Level 107
1,602 SR
1,377 Elo+

VS

Team Averages
Level 88
1,513 SR
1,427 Elo+
Atlas
Atlas
To4d16
Atlas
Level 96
God Stats
60W - 54L
1,449 SR
Queue Stats
99W - 133L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Trishnakru
Baron Samedi
Level 86
God Stats
8W - 11L
1,481 SR
Queue Stats
242W - 260L
1,462 Elo+
Party 2
Da Ji
Da Ji
o0Matsam0o
Da Ji
Level 82
God Stats
33W - 21L
1,610 SR
Queue Stats
227W - 245L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 8 / 3
9,967
664
18,051
15,229
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
NebuIaxx
Hades
14
3 / 8 / 3
10,270
685
14,104
22,034
10,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
2 / 7 / 4
9,988
666
10,119
23,875
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
To4d16
Atlas
16
3 / 2 / 17
11,736
782
9,956
21,026
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Trishnakru
Baron Samedi
18
10 / 1 / 13
12,296
820
24,545
15,788
10,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
16
10 / 4 / 10
11,699
780
17,203
16,150
9,042
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
23
23
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
8
3
0.44
L
Hades
NebuIaxx
Hades
3
8
3
0.56
W
Atlas
To4d16
Atlas
3
2
17
5.75
W
Baron Samedi
Trishnakru
Baron Samedi
10
1
13
16.5
W
Da Ji
10
4
10
3.75
L
Odin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
51,704
61,138
Taken
52,964
37,202
Mitigated
45,329
10,881
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,051
1,620
92
587
15,229
5,140
716
9,204
6,025
40,258
0
L
Hades
NebuIaxx
Hades
14,104
1,771
1,028
7,446
22,034
10,380
613
11,618
10,416
32,979
0
W
Atlas
To4d16
Atlas
9,956
4,449
0
4,411
21,026
25,332
562
12,743
8,283
25,983
0
W
Baron Samedi
Trishnakru
Baron Samedi
24,545
4,377
2,051
6,831
15,788
10,955
684
11,632
4,156
67,654
0
W
Da Ji
17,203
3,339
0
1,195
16,150
9,042
1,488
8,536
7,614
0
36,428
L
Odin
10,119
1,897
0
1,728
23,875
21,682
697
14,236
9,639
127
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
35,731
133
Minions Killed
139
4
Camps Cleared
8
684,167
Distance Traveled
797,720
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,967
664
64
4
0
229,180
3
L
Hades
10,270
685
47
3
4
226,005
5
W
Atlas
11,736
782
19
1
0
266,512
0
W
Baron Samedi
12,296
820
93
6
3
261,558
0
W
Da Ji
11,699
780
27
2
5
269,650
3
L
Odin
9,988
666
22
1
0
228,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role