Player Matchup

Xbalanque
Xbalanque
AsianAmish1853
Xbalanque
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,363 Elo+
Party 2
Geb
Geb
CaptainxKirkx18
Geb
Level 16
God Stats
3W - 2L
1,715 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Horus
Horus
DarkSilence50
Horus
Level 76
God Stats
7W - 11L
1,467 SR
Queue Stats
42W - 44L
1,508 Elo+
Party 1
Pele
Pele
MrCrazySam
Pele
Level 128
God Stats
2W - 1L
1,180 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Janus
Janus
SoloReaper117
Janus
Level 79
God Stats
1W - 1L
1,248 SR
Queue Stats
81W - 94L
1,367 Elo+
Party 2
Team Averages
Level 75
1,422 SR
1,447 Elo+

VS

Team Averages
Level 56
1,547 SR
1,343 Elo+
Janus
Janus
ASSASSIN BUNNYz
Janus
Level 28
God Stats
12W - 14L
1,307 SR
Queue Stats
134W - 152L
1,315 Elo+
Party 3
Ne Zha
Ne Zha
Aren6000
Ne Zha
Level 85
God Stats
4W - 9L
1,500 SR
Queue Stats
132W - 147L
1,341 Elo+
Party 3
Charybdis
Charybdis
AudacityTW
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Nelly_EXE
Sun Wukong
Level 99
God Stats
6W - 1L
1,927 SR
Queue Stats
140W - 163L
1,349 Elo+
Party 3
Ymir
Ymir
mrfignewtons
Ymir
Level 13
God Stats
29W - 37L
1,501 SR
Queue Stats
74W - 90L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AsianAmish1853
Xbalanque
10
0 / 4 / 1
11,157
294
4,619
6,761
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 1 / 23
16,989
447
14,857
31,823
55,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 18
19,072
502
39,912
44,980
63,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
19 / 3 / 10
21,136
556
59,480
52,616
34,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 0
11,632
306
4,597
7,044
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 2
17,303
455
24,635
29,280
13,165
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Aren6000
Ne Zha
19
0 / 10 / 1
13,154
346
11,664
38,885
19,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
AudacityTW
Charybdis
12
3 / 3 / 5
11,986
315
10,874
12,325
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Nelly_EXE
Sun Wukong
19
2 / 7 / 2
13,413
353
22,054
43,661
42,491
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 5
15,964
420
15,433
35,631
64,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
31
Kills
14
14
Deaths
31
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Ne Zha
Aren6000
Ne Zha
0
10
1
0.05
W
Xbalanque
AsianAmish1853
Xbalanque
0
4
1
0.13
L
Charybdis
AudacityTW
Charybdis
3
3
5
1.83
W
2
1
23
13.5
W
10
2
18
9.5
W
19
3
10
8
L
Sun Wukong
Nelly_EXE
Sun Wukong
2
7
2
0.43
W
0
4
0
0
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,465
Damage
84,660
143,224
Taken
159,782
157,659
Mitigated
144,937
57,545
Healing
27,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,635
782
542
4,458
29,280
13,165
1,976
3,686
25,594
192,461
0
L
Ne Zha
Aren6000
Ne Zha
11,664
2,849
0
4,265
38,885
19,854
851
3,311
35,574
0
107,237
W
Xbalanque
AsianAmish1853
Xbalanque
4,619
1,991
464
1,112
6,761
1,666
843
1,160
5,601
0
33,301
L
Charybdis
AudacityTW
Charybdis
10,874
4,703
0
5,598
12,325
4,878
2,417
2,227
10,098
0
62,928
W
14,857
1,464
0
2,482
31,823
55,157
2,151
12,154
19,669
61,213
0
W
39,912
15,496
7,657
20,421
44,980
63,394
2,190
12,781
31,721
1,154
152,310
W
59,480
12,325
0
24,659
52,616
34,984
11,871
10,885
41,731
56
252,800
L
Sun Wukong
Nelly_EXE
Sun Wukong
22,054
4,147
739
9,634
43,661
42,491
1,816
5,720
37,741
0
87,222
W
4,597
575
0
750
7,044
2,458
0
3,169
3,875
37,049
0
L
15,433
2,355
0
2,227
35,631
64,549
933
6,739
28,892
64,136
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,986
Gold Earned
71,820
571
Minions Killed
719
0
Camps Cleared
0
2,805,209
Distance Traveled
2,877,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,303
455
296
8
0
689,530
2
L
Ne Zha
13,154
346
159
4
0
637,247
0
W
Xbalanque
11,157
294
56
1
0
236,954
2
L
Charybdis
11,986
315
99
3
0
240,444
0
W
Geb
16,989
447
48
1
0
772,702
0
W
Horus
19,072
502
182
5
0
741,044
5
W
Pele
21,136
556
234
6
0
808,108
1
L
Sun Wukong
13,413
353
93
2
0
650,821
0
W
Janus
11,632
306
51
1
0
246,401
0
L
Ymir
15,964
420
72
2
0
658,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role