Player Matchup

Tyr
Tyr
Silver III
 
Tyr
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Massive
Nu Wa
Silver II
Level 153
God Stats
3W - 2L
1,687 SR
Queue Stats
106W - 120L
1,058 MMR
Solo
Hun Batz
Hun Batz
Silver III
MilkMakeStrong
Hun Batz
Silver III
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 60L
1,035 MMR
Solo
Ganesha
Ganesha
Silver III
SerFrith
Ganesha
Silver III
Level 148
God Stats
12W - 8L
1,606 SR
Queue Stats
214W - 241L
864 MMR
Solo
Charybdis
Charybdis
Silver III
ciru6
Charybdis
Silver III
Level 64
God Stats
3W - 2L
1,522 SR
Queue Stats
30W - 42L
961 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,563 SR
1,084 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,489 SR
1,111 MMR
Ullr
Ullr
Silver IV
 
Ullr
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
DirtyD0603
Athena
Silver II
Level 66
God Stats
2W - 5L
1,386 SR
Queue Stats
216W - 221L
907 MMR
Solo
Scylla
Scylla
Silver II
MerkGoatt
Scylla
Silver II
Level 89
God Stats
35W - 47L
1,448 SR
Queue Stats
114W - 136L
957 MMR
Solo
Mercury
Mercury
Silver II
Tokkōtai
Mercury
Silver II
Level 116
God Stats
6W - 6L
1,564 SR
Queue Stats
101W - 105L
1,096 MMR
Party 1
Vamana
Vamana
Silver V
dan2798
Vamana
Silver V
Level 86
God Stats
6W - 3L
1,546 SR
Queue Stats
30W - 33L
1,093 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 1
7,794
557
2,827
11,103
10,439
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Massive
Nu Wa
14
2 / 1 / 4
8,146
582
6,942
5,612
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
13
5 / 3 / 4
7,667
548
7,209
11,045
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SerFrith
Ganesha
11
0 / 2 / 10
7,290
521
4,493
10,349
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ciru6
Charybdis
14
3 / 0 / 0
8,396
600
10,910
10,776
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AresThorTsukuyomiAgni

VS

Bans
IshtarHorusHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 2 / 0
7,010
501
5,188
10,034
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
DirtyD0603
Athena
9
1 / 4 / 2
6,153
440
4,744
16,476
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
MerkGoatt
Scylla
10
2 / 3 / 1
5,758
411
2,628
4,673
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Tokkōtai
Mercury
11
1 / 5 / 2
6,671
477
3,970
10,822
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
dan2798
Vamana
12
1 / 0 / 1
6,764
483
6,456
8,485
5,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
1
3.5
L
Ullr
 
Ullr
2
2
0
1
L
Athena
DirtyD0603
Athena
1
4
2
0.5
W
Nu Wa
Massive
Nu Wa
2
1
4
4
L
Scylla
MerkGoatt
Scylla
2
3
1
0.83
W
Hun Batz
5
3
4
2.33
W
Ganesha
SerFrith
Ganesha
0
2
10
2.5
L
Mercury
Tokkōtai
Mercury
1
5
2
0.4
W
Charybdis
ciru6
Charybdis
3
0
0
3
L
Vamana
dan2798
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
22,986
48,885
Taken
50,490
28,706
Mitigated
27,110
20,196
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,827
490
0
2,644
11,103
10,439
236
545
10,558
0
54,732
L
Ullr
 
Ullr
5,188
1,534
0
2,100
10,034
3,862
0
1,631
8,403
0
54,765
L
Athena
DirtyD0603
Athena
4,744
1,726
318
4,366
16,476
11,266
0
5,079
11,397
21,788
0
W
Nu Wa
Massive
Nu Wa
6,942
1,095
0
500
5,612
1,972
609
648
4,964
67,992
0
L
Scylla
MerkGoatt
Scylla
2,628
82
0
250
4,673
1,694
0
1,798
2,875
29,611
0
W
Hun Batz
7,209
2,116
0
3,643
11,045
4,544
0
1,352
9,693
0
48,241
W
Ganesha
SerFrith
Ganesha
4,493
809
545
3,628
10,349
7,577
31
3,518
6,831
21,794
1,654
L
Mercury
Tokkōtai
Mercury
3,970
2,336
0
2,217
10,822
5,229
0
2,032
8,790
0
53,568
W
Charybdis
ciru6
Charybdis
10,910
7,292
0
9,236
10,776
4,174
1,783
1,309
9,467
0
79,265
L
Vamana
dan2798
Vamana
6,456
2,284
0
3,398
8,485
5,059
643
700
7,785
0
47,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
32,356
453
Minions Killed
352
0
Camps Cleared
0
1,333,392
Distance Traveled
1,245,952
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,794
557
92
7
0
304,952
9
L
Ullr
7,010
501
88
6
0
247,352
1
L
Athena
6,153
440
41
3
0
264,322
6
W
Nu Wa
8,146
582
132
9
0
258,874
4
L
Scylla
5,758
411
44
3
0
155,787
3
W
Hun Batz
7,667
548
81
6
0
268,312
3
W
Ganesha
7,290
521
6
0
0
256,974
6
L
Mercury
6,671
477
91
7
0
296,704
4
W
Charybdis
8,396
600
142
10
0
244,280
4
L
Vamana
6,764
483
88
6
0
281,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role