Player Matchup

Athena
Athena
Larron-Prime
Athena
Level 89
God Stats
0W - 2L
1,427 SR
Queue Stats
54W - 66L
1,368 Elo+
Solo
Hercules
Hercules
QuinoaWasabi
Hercules
Level 47
God Stats
6W - 5L
1,618 SR
Queue Stats
29W - 37L
1,364 Elo+
Solo
Ra
Ra
karussocse
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,378 Elo+
Solo
Ishtar
Ishtar
melodymyheart
Ishtar
Level 54
God Stats
4W - 9L
1,320 SR
Queue Stats
65W - 64L
1,412 Elo+
Solo
Lancelot
Lancelot
peetricorr
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,467 Elo+
Solo
Team Averages
Level 67
1,473 SR
1,398 Elo+

VS

Team Averages
Level 59
1,557 SR
1,400 Elo+
Yu Huang
Yu Huang
Dabarosa
Yu Huang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 1
Chaac
Chaac
Five0Thre3
Chaac
Level 51
God Stats
20W - 13L
1,561 SR
Queue Stats
89W - 88L
1,351 Elo+
Solo
Maui
Maui
FungGuy88
Maui
Level 77
God Stats
5W - 2L
1,527 SR
Queue Stats
319W - 298L
1,371 Elo+
Solo
Nemesis
Nemesis
bymati2005
Nemesis
Level 100
God Stats
2W - 0L
1,698 SR
Queue Stats
32W - 26L
1,492 Elo+
Solo
Cupid
Cupid
grabblerdabbler
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 1
6,043
1,007
2,444
8,653
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
QuinoaWasabi
Hercules
11
0 / 0 / 0
6,609
1,102
3,184
5,791
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
6,672
1,112
5,674
6,861
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,422
1,070
3,403
7,105
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
peetricorr
Lancelot
9
0 / 0 / 0
4,114
686
0
0
0
Team 1 Tickets

328

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dabarosa
Yu Huang
12
1 / 0 / 8
6,986
1,164
4,379
3,151
1,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
2 / 0 / 4
6,714
1,119
4,448
4,216
2,719
Maui
12
0 / 0 / 8
6,441
1,074
1,123
3,750
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
bymati2005
Nemesis
12
6 / 1 / 3
7,864
1,311
9,247
6,536
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 6
6,423
1,071
5,619
2,847
1,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
9
9
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Dabarosa
Yu Huang
1
0
8
5
W
Chaac
2
0
4
4
W
Maui
0
0
8
4
L
Athena
0
3
1
0.17
L
Hercules
QuinoaWasabi
Hercules
0
0
0
0
W
Nemesis
bymati2005
Nemesis
6
1
3
7.5
W
0
0
6
3
L
0
3
1
0.17
L
1
3
0
0.33
L
Lancelot
peetricorr
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
24,816
28,410
Taken
20,500
16,583
Mitigated
11,405
3,892
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Dabarosa
Yu Huang
4,379
886
250
1,198
3,151
1,390
0
1,189
1,846
16,893
0
W
Chaac
4,448
1,154
0
1,426
4,216
2,719
0
1,941
2,147
0
9,415
W
Maui
1,123
228
0
1,195
3,750
2,444
0
2,035
1,581
5,626
0
L
Athena
2,444
809
207
501
8,653
8,355
0
1,665
6,807
7,862
0
L
Hercules
QuinoaWasabi
Hercules
3,184
477
787
1,562
5,791
2,818
0
1,230
4,561
0
12,688
W
Nemesis
bymati2005
Nemesis
9,247
4,100
0
2,261
6,536
3,536
0
1,502
4,910
0
14,382
W
5,619
3,237
319
792
2,847
1,316
0
883
1,898
0
20,754
L
5,674
338
134
467
6,861
2,723
0
1,492
5,047
23,916
0
L
3,403
1,584
0
234
7,105
2,687
0
1,115
5,699
0
11,361
L
Lancelot
peetricorr
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
34,428
88
Minions Killed
99
6
Camps Cleared
5
412,568
Distance Traveled
562,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,986
1,164
36
6
1
116,775
0
W
Chaac
6,714
1,119
15
3
0
101,265
2
W
Maui
6,441
1,074
10
2
0
119,445
0
L
Athena
6,043
1,007
7
1
0
100,247
0
L
Hercules
6,609
1,102
16
3
5
115,300
0
W
Nemesis
7,864
1,311
20
3
2
127,950
0
W
Cupid
6,423
1,071
18
3
2
96,847
0
L
Ra
6,672
1,112
53
9
0
109,166
2
L
Ishtar
6,422
1,070
12
2
1
87,855
0
L
Lancelot
4,114
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role