Player Matchup

Ymir
Ymir
LycanMagnificus
Ymir
Level 143
God Stats
6W - 3L
1,705 SR
Queue Stats
146W - 154L
1,457 Elo+
Solo
Camazotz
Camazotz
Moistypancake
Camazotz
Level 95
God Stats
5W - 6L
1,457 SR
Queue Stats
366W - 387L
1,377 Elo+
Party 1
Chaac
Chaac
SuicidalFetus
Chaac
Level 88
God Stats
11W - 9L
1,559 SR
Queue Stats
294W - 326L
1,368 Elo+
Party 1
Hel
Hel
TrestlePG
Hel
Level 121
God Stats
19W - 11L
1,569 SR
Queue Stats
247W - 222L
1,472 Elo+
Solo
Hou Yi
Hou Yi
xOGx SadistSam
Hou Yi
Level 107
God Stats
16W - 10L
1,339 SR
Queue Stats
235W - 235L
1,451 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,425 Elo+

VS

Team Averages
Level 101
1,387 SR
1,421 Elo+
Cernunnos
Cernunnos
IshmaineY
Cernunnos
Level 80
God Stats
19W - 13L
1,500 SR
Queue Stats
109W - 98L
1,474 Elo+
Solo
King Arthur
King Arthur
Morbid Hood
King Arthur
Level 68
God Stats
2W - 4L
1,412 SR
Queue Stats
259W - 278L
1,433 Elo+
Solo
Janus
Janus
ReneAsiain92
Janus
Level 108
God Stats
8W - 11L
1,329 SR
Queue Stats
46W - 68L
1,373 Elo+
Solo
Ganesha
Ganesha
The_Taco50
Ganesha
Level 109
God Stats
1W - 4L
1,390 SR
Queue Stats
58W - 91L
1,376 Elo+
Solo
Awilix
Awilix
adamdlc
Awilix
Level 142
God Stats
6W - 13L
1,303 SR
Queue Stats
427W - 483L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,273
442
10,478
23,366
24,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Moistypancake
Camazotz
16
6 / 4 / 9
10,502
500
13,009
25,233
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 8
9,397
447
15,447
20,704
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 6 / 8
11,146
531
24,668
20,303
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 2 / 4
10,805
515
14,327
13,956
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IshmaineY
Cernunnos
16
2 / 1 / 0
10,233
487
16,686
13,034
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Morbid Hood
King Arthur
16
2 / 4 / 5
10,204
486
16,064
28,436
33,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 9 / 5
10,209
486
13,879
18,555
8,190
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
The_Taco50
Ganesha
14
1 / 4 / 8
9,427
449
9,535
26,596
26,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
adamdlc
Awilix
15
6 / 5 / 4
10,354
493
15,226
20,517
9,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
23
Kills
16
16
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
IshmaineY
Cernunnos
2
1
0
2
W
2
2
8
3
W
Camazotz
Moistypancake
Camazotz
6
4
9
2.63
L
King Arthur
Morbid Hood
King Arthur
2
4
5
1.13
L
5
9
5
0.83
W
1
2
8
2.5
L
Ganesha
The_Taco50
Ganesha
1
4
8
1.25
W
8
6
8
2
L
Awilix
adamdlc
Awilix
6
5
4
1.6
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,929
Damage
71,390
103,562
Taken
107,138
68,739
Mitigated
83,415
42,862
Healing
24,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
IshmaineY
Cernunnos
16,686
7,056
0
7,912
13,034
5,855
1,341
3,344
9,638
0
97,584
W
10,478
2,048
0
5,144
23,366
24,310
0
4,958
18,408
50,713
9,543
W
Camazotz
Moistypancake
Camazotz
13,009
4,387
0
12,287
25,233
11,295
585
4,764
20,469
0
69,952
L
King Arthur
Morbid Hood
King Arthur
16,064
3,274
0
2,310
28,436
33,072
233
4,507
22,896
93
66,760
L
13,879
860
742
1,669
18,555
8,190
851
8,858
9,609
73,427
0
W
15,447
3,270
618
6,372
20,704
18,181
0
5,094
15,610
40
54,311
L
Ganesha
The_Taco50
Ganesha
9,535
1,168
2,851
7,702
26,596
26,328
232
8,740
17,598
39,135
0
W
24,668
1,589
5,287
9,429
20,303
8,608
376
6,499
13,804
89,377
0
L
Awilix
adamdlc
Awilix
15,226
6,539
0
1,564
20,517
9,970
801
8,347
11,821
0
71,940
W
14,327
6,282
0
3,725
13,956
6,345
3,092
2,192
11,764
0
83,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
50,427
515
Minions Killed
512
0
Camps Cleared
0
1,974,945
Distance Traveled
1,934,375
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,233
487
184
9
0
358,086
9
W
Ymir
9,273
442
73
3
0
376,294
3
W
Camazotz
10,502
500
97
5
0
456,366
0
L
King Arthur
10,204
486
105
5
0
349,689
2
L
Janus
10,209
486
123
6
0
374,506
4
W
Chaac
9,397
447
84
4
0
394,934
3
L
Ganesha
9,427
449
10
0
0
410,295
3
W
Hel
11,146
531
126
6
0
404,054
2
L
Awilix
10,354
493
90
4
0
441,799
3
W
Hou Yi
10,805
515
135
6
0
343,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role