Player Matchup

Hachiman
Hachiman
Arcanister2001
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 2
Lancelot
Lancelot
IceNinja1
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,683 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Revesst_kz
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Shiva
Shiva
SmitePlayer428
Shiva
Level 118
God Stats
4W - 5L
1,501 SR
Queue Stats
84W - 83L
1,405 Elo+
Solo
Bacchus
Bacchus
elvirjen
Bacchus
Level 77
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 10L
1,159 Elo+
Party 2
Team Averages
Level 52
1,447 SR
1,325 Elo+

VS

Team Averages
Level 83
1,437 SR
1,414 Elo+
Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Honeybee223
Freya
Level 119
God Stats
9W - 9L
1,363 SR
Queue Stats
458W - 520L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Jarh17
Amaterasu
Level 68
God Stats
25W - 22L
1,519 SR
Queue Stats
83W - 118L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
Volunti
Ao Kuang
Level 48
God Stats
5W - 2L
1,213 SR
Queue Stats
138W - 172L
1,371 Elo+
Solo
Athena
Athena
starkiller4179
Athena
Level 104
God Stats
13W - 9L
1,588 SR
Queue Stats
144W - 159L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 4 / 5
7,502
441
6,866
9,129
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
IceNinja1
Lancelot
11
2 / 4 / 1
7,418
436
6,253
14,810
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Revesst_kz
Morgan Le Fay
15
2 / 3 / 0
8,403
494
6,936
10,669
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
7,881
464
9,922
11,252
9,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
elvirjen
Bacchus
11
2 / 4 / 5
8,149
479
6,409
14,492
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 5 / 2
8,833
520
10,350
13,751
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 4
9,412
554
6,903
8,531
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jarh17
Amaterasu
15
1 / 0 / 5
9,175
540
9,042
13,056
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Volunti
Ao Kuang
16
7 / 1 / 2
9,882
581
4,870
15,431
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 9
8,952
527
7,430
17,002
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
18
18
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
5
2
1.2
L
Hachiman
2
4
5
1.13
W
3
0
4
5
L
Lancelot
IceNinja1
Lancelot
2
4
1
0.63
W
Amaterasu
Jarh17
Amaterasu
1
0
5
3.5
L
Morgan Le Fay
Revesst_kz
Morgan Le Fay
2
3
0
0.67
L
0
3
0
0
W
Ao Kuang
Volunti
Ao Kuang
7
1
2
8
L
Bacchus
elvirjen
Bacchus
2
4
5
1.13
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
38,595
60,352
Taken
67,771
40,233
Mitigated
46,739
9,803
Healing
33,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,350
5,318
368
4,410
13,751
5,747
3,096
4,572
9,179
0
51,956
L
Hachiman
6,866
4,453
0
1,375
9,129
3,140
957
3,000
6,129
0
37,322
W
6,903
1,952
0
5,754
8,531
4,189
670
3,183
5,348
74,338
0
L
Lancelot
IceNinja1
Lancelot
6,253
1,471
0
1,110
14,810
6,763
0
3,853
10,957
0
52,530
W
Amaterasu
Jarh17
Amaterasu
9,042
2,475
230
6,619
13,056
13,587
262
746
12,310
10,881
48,898
L
Morgan Le Fay
Revesst_kz
Morgan Le Fay
6,936
1,584
0
1,941
10,669
5,147
1,146
6,343
4,326
58,353
0
L
9,922
3,558
0
1,663
11,252
9,410
0
3,905
7,347
0
57,143
W
Ao Kuang
Volunti
Ao Kuang
4,870
1,410
0
11,513
15,431
6,683
558
1,032
14,399
71,039
6,429
L
Bacchus
elvirjen
Bacchus
6,409
1,402
712
3,002
14,492
15,773
393
4,396
10,096
27,499
0
W
7,430
1,716
444
4,167
17,002
16,533
192
3,812
13,190
23,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
46,254
357
Minions Killed
461
0
Camps Cleared
0
1,512,795
Distance Traveled
1,624,437
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,833
520
84
5
0
265,875
2
L
Hachiman
7,502
441
61
4
0
300,363
0
W
Freya
9,412
554
115
7
0
325,657
5
L
Lancelot
7,418
436
77
5
0
303,085
0
W
Amaterasu
9,175
540
110
6
0
320,154
3
L
Morgan Le Fay
8,403
494
85
5
0
303,193
2
L
Shiva
7,881
464
97
6
0
261,779
6
W
Ao Kuang
9,882
581
126
7
0
360,953
7
L
Bacchus
8,149
479
37
2
0
344,375
2
W
Athena
8,952
527
26
2
0
351,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role