Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Coffee Khaos
Chang'e
Level 45
God Stats
2W - 2L
1,732 SR
Queue Stats
139W - 196L
1,338 Elo+
Party 1
Chaac
Chaac
Sunkist Khaos
Chaac
Level 86
God Stats
25W - 25L
1,456 SR
Queue Stats
211W - 275L
1,404 Elo+
Party 1
Team Averages
Level 87
1,563 SR
1,414 Elo+

VS

Team Averages
Level 93
1,465 SR
1,464 Elo+
Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
KursedKane
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ra
Ra
grizzlywinter852
Ra
Level 138
God Stats
1W - 3L
1,394 SR
Queue Stats
66W - 76L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 8
13,473
642
17,219
10,296
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Coffee Khaos
Chang'e
18
6 / 3 / 6
13,912
662
16,730
19,429
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 0 / 8
13,928
663
22,957
26,819
28,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 2 / 0
13,203
629
14,980
27,203
36,859
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
17
1 / 7 / 2
12,242
583
9,410
27,181
27,653
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 3 / 2
11,765
560
17,379
15,101
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
4
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
8
6
L
Atlas
 
Atlas
2
2
0
1
W
Chang'e
Coffee Khaos
Chang'e
6
3
6
3
L
Chaac
1
7
2
0.29
W
4
0
8
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
41,769
56,544
Taken
69,485
42,153
Mitigated
74,161
31,805
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,219
2,397
0
4,744
10,296
4,903
1,341
5,998
4,298
0
71,428
L
Atlas
 
Atlas
14,980
5,353
0
1,494
27,203
36,859
0
5,439
21,764
52,780
0
W
Chang'e
Coffee Khaos
Chang'e
16,730
1,847
5,406
11,090
19,429
8,648
1,319
11,905
7,524
58,885
0
L
Chaac
9,410
1,215
0
2,724
27,181
27,653
0
7,944
19,237
0
34,786
W
22,957
4,709
0
10,565
26,819
28,602
685
14,962
11,857
0
47,447
L
17,379
1,003
3,631
2,869
15,101
9,649
0
3,897
11,204
74,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
37,210
214
Minions Killed
205
9
Camps Cleared
6
1,152,102
Distance Traveled
976,610
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,473
642
96
5
1
394,891
0
L
Atlas
13,203
629
62
3
0
319,336
1
W
Chang'e
13,912
662
63
3
4
340,822
0
L
Chaac
12,242
583
40
2
0
322,825
0
W
Chaac
13,928
663
55
3
4
416,389
3
L
Ra
11,765
560
103
5
6
334,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role