Player Matchup

Kali
Kali
AncientDirt
Kali
Level 156
God Stats
3W - 0L
1,458 SR
Queue Stats
215W - 117L
1,691 Elo+
Party 1
Kuzenbo
Kuzenbo
Kruzenbo
Kuzenbo
Level 131
God Stats
90W - 47L
1,648 SR
Queue Stats
216W - 117L
1,691 Elo+
Party 1
Anubis
Anubis
Valkunott
Anubis
Level 155
God Stats
4W - 2L
1,778 SR
Queue Stats
216W - 138L
1,680 Elo+
Party 1
Team Averages
Level 147
1,628 SR
1,687 Elo+

VS

Team Averages
Level 107
1,626 SR
1,465 Elo+
Zeus
Zeus
D35T0N
Zeus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,462 Elo+
Solo
Pele
Pele
SleeepyPillz
Pele
Level 127
God Stats
1W - 1L
1,688 SR
Queue Stats
32W - 44L
1,445 Elo+
Party 2
Maui
Maui
Titan Umbra
Maui
Level 128
God Stats
1W - 1L
1,688 SR
Queue Stats
29W - 33L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,604
760
4,244
7,097
3,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Kruzenbo
Kuzenbo
11
1 / 0 / 4
7,169
717
8,003
9,603
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Valkunott
Anubis
13
2 / 0 / 4
7,942
794
4,214
3,240
1,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
D35T0N
Zeus
9
1 / 2 / 1
6,479
648
4,265
5,275
1,986
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 3 / 1
6,437
644
4,467
5,386
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
6,887
689
2,792
9,629
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Zeus
D35T0N
Zeus
1
2
1
0.75
W
Kuzenbo
Kruzenbo
Kuzenbo
1
0
4
3
L
1
3
1
0.5
L
0
1
2
1
W
Anubis
Valkunott
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
11,524
19,940
Taken
20,290
13,343
Mitigated
12,072
9,431
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,244
1,377
0
2,675
7,097
3,107
203
2,203
4,641
0
20,476
L
Zeus
D35T0N
Zeus
4,265
824
0
0
5,275
1,986
0
3,121
1,912
17,188
0
W
Kuzenbo
Kruzenbo
Kuzenbo
8,003
2,307
161
4,122
9,603
8,256
439
4,143
5,031
12,915
0
L
4,467
739
0
642
5,386
3,683
0
3,121
2,221
0
18,940
L
2,792
655
0
1,883
9,629
6,403
0
5,115
3,940
10,151
0
W
Anubis
Valkunott
Anubis
4,214
187
0
2,473
3,240
1,980
507
1,769
1,285
42,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
19,803
120
Minions Killed
100
8
Camps Cleared
1
548,656
Distance Traveled
495,877
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,604
760
29
3
3
180,399
2
L
Zeus
6,479
648
41
4
0
132,385
0
W
Kuzenbo
7,169
717
8
1
1
199,240
4
L
Pele
6,437
644
44
4
0
183,563
1
L
Maui
6,887
689
15
2
1
179,929
3
W
Anubis
7,942
794
83
8
4
169,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role