Player Matchup

Jormungandr
Jormungandr
HSZ-FABIAN-_-
Jormungandr
Level 63
God Stats
2W - 1L
1,322 SR
Queue Stats
88W - 89L
1,356 Elo+
Party 2
Ra
Ra
Supportlife90
Ra
Level 63
God Stats
2W - 4L
1,527 SR
Queue Stats
128W - 215L
1,339 Elo+
Solo
Neith
Neith
zapallo_cosmico
Neith
Level 28
God Stats
9W - 3L
1,651 SR
Queue Stats
68W - 34L
1,473 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,390 Elo+

VS

Team Averages
Level 85
1,477 SR
1,413 Elo+
Sobek
Sobek
Ferretscan
Sobek
Level 29
God Stats
6W - 7L
1,367 SR
Queue Stats
16W - 16L
1,394 Elo+
Party 1
Neith
Neith
Gemini Flow
Neith
Level 102
God Stats
0W - 1L
1,454 SR
Queue Stats
13W - 13L
1,382 Elo+
Party 1
Scylla
Scylla
SmokinYourSquad
Scylla
Level 125
God Stats
4W - 3L
1,612 SR
Queue Stats
18W - 13L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HSZ-FABIAN-_-
Jormungandr
16
1 / 3 / 12
11,640
728
9,408
21,474
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 7 / 6
10,697
669
7,814
11,702
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 0 / 3
13,308
832
27,662
13,049
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 2 / 8
10,381
649
7,293
23,710
34,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 3
9,337
584
13,513
16,265
6,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 9 / 4
10,793
675
12,686
15,487
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
9
10
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
2
8
3
L
1
7
3
0.36
W
Jormungandr
HSZ-FABIAN-_-
Jormungandr
1
3
12
2.33
L
6
9
4
0.89
W
3
7
6
0.86
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
33,492
46,225
Taken
55,462
35,532
Mitigated
47,213
11,196
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,293
1,915
261
3,824
23,710
34,404
0
9,638
14,072
14,562
0
L
13,513
4,701
0
2,848
16,265
6,611
0
3,363
12,902
0
36,149
W
Jormungandr
HSZ-FABIAN-_-
Jormungandr
9,408
4,143
0
3,461
21,474
24,515
14
10,854
10,620
28,853
0
L
12,686
980
0
1,661
15,487
6,198
0
4,619
10,868
41,358
0
W
7,814
832
1,573
1,039
11,702
4,820
669
5,376
6,326
36,019
0
W
27,662
11,008
0
5,123
13,049
6,197
1,141
4,228
8,821
0
75,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
30,511
184
Minions Killed
126
10
Camps Cleared
3
832,541
Distance Traveled
728,766
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,381
649
10
1
0
242,354
0
L
Neith
9,337
584
61
4
2
258,246
4
W
Jormungandr
11,640
728
36
2
1
258,983
1
L
Scylla
10,793
675
55
3
1
228,166
1
W
Ra
10,697
669
57
4
1
266,741
2
W
Neith
13,308
832
91
6
8
306,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role