Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CALI-_LAST-_-GOD
Jing Wei
Level 23
God Stats
2W - 4L
1,724 SR
Queue Stats
19W - 26L
1,369 Elo+
Party 2
Nox
Nox
LEYVA-734
Nox
Level 140
God Stats
3W - 4L
1,395 SR
Queue Stats
103W - 105L
1,449 Elo+
Party 2
Team Averages
Level 108
1,540 SR
1,439 Elo+

VS

Team Averages
Level 73
1,595 SR
1,341 Elo+
Baron Samedi
Baron Samedi
LILwingfoot
Baron Samedi
Level 47
God Stats
3W - 4L
1,445 SR
Queue Stats
11W - 23L
1,258 Elo+
Party 1
Ah Puch
Ah Puch
Mareani3
Ah Puch
Level 34
God Stats
3W - 2L
1,711 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 1
Erlang Shen
Erlang Shen
OD MAJIN
Erlang Shen
Level 138
God Stats
5W - 6L
1,630 SR
Queue Stats
606W - 590L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 2 / 5
11,017
734
15,758
19,193
23,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 1 / 8
9,780
652
7,174
9,615
4,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 6
10,127
675
12,459
7,962
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LILwingfoot
Baron Samedi
13
1 / 5 / 2
9,146
610
7,792
13,795
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Mareani3
Ah Puch
14
3 / 3 / 0
9,351
623
7,719
9,934
6,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
OD MAJIN
Erlang Shen
13
0 / 5 / 4
8,920
595
12,110
18,033
12,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
4
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
5
4.75
W
2
1
8
6
W
4
1
6
7
L
Baron Samedi
LILwingfoot
Baron Samedi
1
5
2
0.4
L
Ah Puch
Mareani3
Ah Puch
3
3
0
1
L
Erlang Shen
OD MAJIN
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
27,621
36,770
Taken
41,762
32,378
Mitigated
27,236
10,068
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,758
2,845
0
6,895
19,193
23,131
332
7,778
11,415
0
43,351
W
7,174
5,681
0
1,849
9,615
4,681
915
4,289
5,326
0
26,720
W
12,459
585
97
1,227
7,962
4,566
0
4,019
3,943
41,866
0
L
Baron Samedi
LILwingfoot
Baron Samedi
7,792
629
896
3,820
13,795
7,932
0
3,814
9,566
22,816
0
L
Ah Puch
Mareani3
Ah Puch
7,719
181
0
2,705
9,934
6,825
0
4,115
5,496
36,126
0
L
Erlang Shen
OD MAJIN
Erlang Shen
12,110
6,280
0
4,597
18,033
12,479
0
4,954
12,565
0
30,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
27,417
205
Minions Killed
130
10
Camps Cleared
4
795,532
Distance Traveled
756,430
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,017
734
54
4
3
272,825
2
W
Jing Wei
9,780
652
67
4
2
265,331
5
W
Nox
10,127
675
84
6
5
257,376
0
L
Baron Samedi
9,146
610
32
2
0
221,047
0
L
Ah Puch
9,351
623
60
4
2
252,805
0
L
Erlang Shen
8,920
595
38
3
2
282,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role