Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Masters
CrisBrayan
Janus
Masters
Level 160
God Stats
3W - 5L
1,846 SR
Queue Stats
236W - 203L
2,769 MMR
Party 2
Loki
Loki
Diamond V
Drap001
Loki
Diamond V
Level 61
God Stats
0W - 2L
1,646 SR
Queue Stats
97W - 79L
2,131 MMR
Party 3
Lancelot
Lancelot
Diamond III
Tutecarrea
Lancelot
Diamond III
Level 50
God Stats
0W - 1L
1,819 SR
Queue Stats
71W - 58L
2,359 MMR
Party 3
King Arthur
King Arthur
Diamond I
abel99
King Arthur
Diamond I
Level 72
God Stats
3W - 5L
1,619 SR
Queue Stats
151W - 140L
2,605 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 92
1,686 SR
2,273 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,647 SR
2,337 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Agusrοck
Jing Wei
Masters
Level 69
God Stats
4W - 2L
1,798 SR
Queue Stats
175W - 169L
2,527 MMR
Solo
Hun Batz
Hun Batz
Masters
N4t5uF0rC3
Hun Batz
Masters
Level 160
God Stats
3W - 3L
1,513 SR
Queue Stats
117W - 88L
2,801 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
iNeverRust
Tsukuyomi
Masters
Level 159
God Stats
4W - 2L
1,874 SR
Queue Stats
35W - 33L
2,679 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
ÒpÇôDì
The Morrigan
Diamond IV
Level 160
God Stats
29W - 26L
1,548 SR
Queue Stats
499W - 479L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
4 / 2 / 2
12,646
527
20,504
23,130
15,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
2 / 7 / 2
11,031
460
11,129
17,774
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Drap001
Loki
18
4 / 6 / 2
10,996
458
12,437
25,714
11,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Tutecarrea
Lancelot
15
1 / 3 / 4
9,980
416
5,849
16,276
18,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
abel99
King Arthur
18
0 / 6 / 1
11,495
479
10,754
31,100
39,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
NemesisKhepriUllrAthena

VS

Bans
GebThorAtlasGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 1 / 12
13,058
544
11,859
20,187
34,521
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Agusrοck
Jing Wei
20
5 / 5 / 2
15,175
632
14,163
27,451
11,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
N4t5uF0rC3
Hun Batz
20
7 / 1 / 6
14,684
612
21,023
22,260
11,642
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
iNeverRust
Tsukuyomi
20
3 / 1 / 8
14,326
597
29,994
19,447
17,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ÒpÇôDì
The Morrigan
20
7 / 3 / 7
15,317
638
11,216
12,323
6,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
24
24
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
2
2.5
W
Bacchus
 
Bacchus
2
1
12
8
W
Jing Wei
Agusrοck
Jing Wei
5
5
2
1.2
L
Janus
2
7
2
0.43
L
Loki
Drap001
Loki
4
6
2
0.83
W
Hun Batz
N4t5uF0rC3
Hun Batz
7
1
6
10
L
Lancelot
Tutecarrea
Lancelot
1
3
4
1
L
King Arthur
abel99
King Arthur
0
6
1
0.08
W
Tsukuyomi
iNeverRust
Tsukuyomi
3
1
8
7
W
The Morrigan
ÒpÇôDì
The Morrigan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,673
Damage
88,255
113,994
Taken
101,668
92,581
Mitigated
82,105
18,671
Healing
48,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,504
8,841
0
3,640
23,130
15,758
0
2,977
20,083
0
138,645
W
Bacchus
 
Bacchus
11,859
1,567
0
6,432
20,187
34,521
550
4,768
15,419
41,324
0
W
Jing Wei
Agusrοck
Jing Wei
14,163
11,391
0
14,955
27,451
11,651
5,823
2,331
25,120
0
159,917
L
Janus
11,129
546
0
918
17,774
7,748
0
8,382
9,208
115,143
0
L
Loki
Drap001
Loki
12,437
4,639
0
6,104
25,714
11,082
0
4,249
21,186
0
115,315
W
Hun Batz
N4t5uF0rC3
Hun Batz
21,023
7,384
0
11,787
22,260
11,642
2,512
1,990
20,270
22
157,046
L
Lancelot
Tutecarrea
Lancelot
5,849
1,071
0
3,744
16,276
18,108
0
3,000
13,136
464
30,600
L
King Arthur
abel99
King Arthur
10,754
1,558
0
4,265
31,100
39,885
0
1,772
29,286
0
96,309
W
Tsukuyomi
iNeverRust
Tsukuyomi
29,994
8,313
0
12,491
19,447
17,552
958
1,877
17,570
43
124,427
W
The Morrigan
ÒpÇôDì
The Morrigan
11,216
2,369
0
3,186
12,323
6,739
2,223
3,048
9,275
114,183
5,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
72,560
762
Minions Killed
847
0
Camps Cleared
0
2,506,224
Distance Traveled
2,633,681
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,646
527
187
8
0
518,665
6
W
Bacchus
13,058
544
37
2
0
530,259
14
W
Jing Wei
15,175
632
231
10
0
478,396
4
L
Janus
11,031
460
192
8
0
494,968
2
L
Loki
10,996
458
153
6
0
518,780
3
W
Hun Batz
14,684
612
202
8
0
591,230
4
L
Lancelot
9,980
416
44
2
0
534,163
1
L
King Arthur
11,495
479
186
8
0
439,648
5
W
Tsukuyomi
14,326
597
164
7
0
549,519
9
W
The Morrigan
15,317
638
213
9
0
484,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role